Post by Zou ۞ on Sept 12, 2010 15:12:59 GMT -5
Item Name: Hollow Bait
Item Type: Consumable
Item Description:
A small disc, this item has been used by Quincys in times past to draw Hollows to a single location for mass extermination. When crushed, this item lets out a pulse of spiritual energy that attracts Hollows, drawing their focus and attention so that they move towards the bait. This item can be resisted as long as the Hollow affected has a Strength of Will of 1 or higher, and does not affect Arrancar or Vizard. Note that being drawn to the object does not mean a Hollow cannot defend itself; after moving to the general location of the Hollow bait, they can fight normally with only minimal distraction. Against RPCs, this has a limited range; any Hollows outside of a quarter mile from the bait cannot sense it.
Price: 100 Ryo
Item Name: Quincy Bangle
Item Type: Accessory
Item Description:
A bangle to be worn on the arm, this item allows a Quincy to draw in spiritual particles without having to use as much of their own Reiatsu to do so, forming said particles into arrows for their Bow Release. Once activated, for three posts all arrows are reduced in cost by two tiers (i.e. Class 1 arrows cost 50 instead of 70) and Class 7 and 6 arrows are free during this time. However, after these three posts are over, the bangle shatters, consumed. This item is intended for use by low-level Quincy who do not have the ability to regenerate Reiatsu fast enough to maintain a constant stream of arrows. This is limited to ten arrows per post, however, and any more within a post instantly shatters the bangle.
Price: 2,000 Ryo per
Item Name: Seele Schneider
Item Type: Weapon
Item Description:
Seele Schnieder is a tool created by Quincys as a powerful weapon, using their ability to manipulate and mold spiritual particles. In its initial state, the weapon takes on the form of a small metal rectangle that can be held in one hand. It has a small latch on one end that allows it to be hung from a belt or a rope as well. When activated, a Seele Schineder lets out a small beam from one end of it, which can grow to the equivalent length of a short sword. It can also be used in conjunction with a Quincy bow, fired as though it were an arrow, though it does not possess the special traits of a Quincy's Bow Release.
This blade, when it strikes a being or item made of spiritual particles, activates its special ability on contact. Made to weaken and separate spiritual particles so that they can be absorbed more easily by various abilities, this sword can cut through spiritual defenses a bit more easily than other weapons, and is treated as though it has an additional 10% offensive stat when used to determine cutting power. However, this weapon is limited in its uses; upon activation, a Seele Schnieder lasts for two posts, at which point the energy in it fails and it becomes an inert metal object again, with no further use. If shot as an arrow, then it is immediately used up, but increases the user's offensive stat by 20% instead.
Price: 2,000 Ryo per.
Item Name: Ginto Tube
Item Type: Weapon (Component)
Item Description:
At a glance, Ginto tubes do not appear to be much. Small metal tubes with no apparent purpose as a weapon, the trick lies not in what they can do, but what they can allow access to. When the cap on the Ginto tube is twisted off, a glowing liquid is revealed inside; pure spiritual energy, condensed enough to take on a liquid form. This energy is used in combination with a large number of Quincy techniques, and allows them to be used only when an opened tube is present. Each Ginto tube contains enough energy for one technique, regardless of its level, before it is used up.
Price: 100 Ryo per.
Item Type: Consumable
Item Description:
A small disc, this item has been used by Quincys in times past to draw Hollows to a single location for mass extermination. When crushed, this item lets out a pulse of spiritual energy that attracts Hollows, drawing their focus and attention so that they move towards the bait. This item can be resisted as long as the Hollow affected has a Strength of Will of 1 or higher, and does not affect Arrancar or Vizard. Note that being drawn to the object does not mean a Hollow cannot defend itself; after moving to the general location of the Hollow bait, they can fight normally with only minimal distraction. Against RPCs, this has a limited range; any Hollows outside of a quarter mile from the bait cannot sense it.
Price: 100 Ryo
Item Name: Quincy Bangle
Item Type: Accessory
Item Description:
A bangle to be worn on the arm, this item allows a Quincy to draw in spiritual particles without having to use as much of their own Reiatsu to do so, forming said particles into arrows for their Bow Release. Once activated, for three posts all arrows are reduced in cost by two tiers (i.e. Class 1 arrows cost 50 instead of 70) and Class 7 and 6 arrows are free during this time. However, after these three posts are over, the bangle shatters, consumed. This item is intended for use by low-level Quincy who do not have the ability to regenerate Reiatsu fast enough to maintain a constant stream of arrows. This is limited to ten arrows per post, however, and any more within a post instantly shatters the bangle.
Price: 2,000 Ryo per
Item Name: Seele Schneider
Item Type: Weapon
Item Description:
Seele Schnieder is a tool created by Quincys as a powerful weapon, using their ability to manipulate and mold spiritual particles. In its initial state, the weapon takes on the form of a small metal rectangle that can be held in one hand. It has a small latch on one end that allows it to be hung from a belt or a rope as well. When activated, a Seele Schineder lets out a small beam from one end of it, which can grow to the equivalent length of a short sword. It can also be used in conjunction with a Quincy bow, fired as though it were an arrow, though it does not possess the special traits of a Quincy's Bow Release.
This blade, when it strikes a being or item made of spiritual particles, activates its special ability on contact. Made to weaken and separate spiritual particles so that they can be absorbed more easily by various abilities, this sword can cut through spiritual defenses a bit more easily than other weapons, and is treated as though it has an additional 10% offensive stat when used to determine cutting power. However, this weapon is limited in its uses; upon activation, a Seele Schnieder lasts for two posts, at which point the energy in it fails and it becomes an inert metal object again, with no further use. If shot as an arrow, then it is immediately used up, but increases the user's offensive stat by 20% instead.
Price: 2,000 Ryo per.
Item Name: Ginto Tube
Item Type: Weapon (Component)
Item Description:
At a glance, Ginto tubes do not appear to be much. Small metal tubes with no apparent purpose as a weapon, the trick lies not in what they can do, but what they can allow access to. When the cap on the Ginto tube is twisted off, a glowing liquid is revealed inside; pure spiritual energy, condensed enough to take on a liquid form. This energy is used in combination with a large number of Quincy techniques, and allows them to be used only when an opened tube is present. Each Ginto tube contains enough energy for one technique, regardless of its level, before it is used up.
Price: 100 Ryo per.