Bleach: Online World is a fun and exciting way to exercise your creativity and escape into a world you help build! It is an expansive roleplay experience depicting the entire Bleach Universe, but this time we control what happens. This is a great place to meet new people, make friends, and come to have fun and relax for a few hours as you lose yourself in the mind of a character that you design!
Here, you decide your own destiny as you forge your way through Soul Society as a Shinigami, or through Hueco Mundo as a Hollow. Travel the world as a human, or corrupt it as a Bount. Hunt your prey and escape your enemies as a Quincy, or put on your mask and roar as a Vizard. Whichever path you choose, your role in this expansive, alternate Bleach universe is up to you! There are no canon characters to deter or impede you, and everyone can help each other build their story! So what are you waiting for? Hop on in, and get started!
Post by Izanami Midorikawa on Mar 28, 2020 17:35:18 GMT -5
Technique Name: Soul Restoration Class: 3 Technique Type: Human World Dweller Usable By: Fullbringers Technique Element: N/A
Technique Description and Effects: To activate this technique, the Fullbringer must grab hold of the soul belonging to a damaged inorganic substance that has taken some sort of cut, burn, separation, or other form of “damage”. They then reverse the course of Time on the Soul’s path, reverting it to its previous state. For example, a grenade wound in the ground would revert to the state the ground was in before the grenade went off, like nothing had happened to the environment around the grenade. This Technique can affect a large swath of land and inorganic material, up to 100 square feet. This costs standard Class 3 reiatsu for each use.
How to use technique: Grab hold of a damaged soul, Manipulating it with one’s Willpower and Soul Command to push it back into a whole state.
Technique Drawbacks: Reiatsu Cost Requires Willpower be obtained and mastered The major disadvantage of this technique comes when one attempts to employ it while in danger, reason being that due to the amount of concentration it takes to actually aid a soul in rectifying damage the user finds themselves unable to move from beginning to completion.
I'm not a fan of the ability of this technique to work on sentient, living creatures. This seems like it's stepping too much into Healing Expertise's territory. The ability to heal such significant damage without any points in H.E. is a huge step towards completely invalidating HE for Human World Dwellers. I would advise either removing that part, or making having high Healing Expertise a requirement of the technique.