Post by shinz on Mar 27, 2019 4:55:29 GMT -5
-Opening-
Discord/Chatango Username: Shinzy#9681
Password 1: [Insert Here]
Password 2: [Insert Here]
Type: [Insert Here]
Affiliation: [Insert Here]
Rank: [Insert Here]
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-Basic Information-
Name: Mentes, Retorcidas
Age of Death/Damnation: 26
Age: 90
Birthday: November 25
Blood Type: AB-
RP Sample (Optional):
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-Appearance-
Height/Weight: 6'1" / 80kg
Physical Description:
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-Personality-
Dislikes: [Create a List below.]
Likes: [Create a list below.]
Flaws: [Create a list below.]
Habits: [Create a list below.]
Fears: [Create a list below.]
Goals: [Create a list below.]
Alignment: [Insert Here]
Aspect of Hell: Isolation
Overall Personality: [Insert Here]
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-Powers-
Fighting Style: [Insert Here]
Saisei Oni Overall Ability:
Mentes’ core abilities revolve around isolation and solitude – a state of mind he has never experienced himself due to the constant presence of his ‘better’ half. Deploying abilities which he refers to as ‘Curses’, Mentes can infect the world around him with his corrupted Reiatsu to desecrate the ground with dark symbols. Within this zone, all except him swiftly learn to know what true isolation is. This is achieved by annihilating the opponent’s senses. Not directly, however. It isn’t the opponent’s sensory organs which are affected by the Curse. It is the very fabric of reality. Instead of attacking a creature’s senses, Mentes’ abilities destroy all concepts associated with the five major senses. Rather than robbing an opponent of eyesight, he will create a zone of absolute darkness where sources of illumination are immediately extinguished. Rather than robbing a target of hearing, he will simply create a zone of absolute stillness where all concepts relating to vibrations are removed. This is not an ability that robs the opponent’s senses and leaves them unable to feel. No. Victims of Mentes’s Curse feel everything. Every crippling moment and sense of true isolation is felt with the realisation that nothing is around them except a vast expanse of nothingness.
Along with Curses that effect the world around Mentes in large areas of effect, the Akki can also call upon Cantrips – powerful abilities that directly mess with the opponent’s senses or body. True isolation is impossible when one believes in himself. These abilities stem from that thought and aim to crush all hope by turning the opponent’s body against itself. In its most basic form, Mentes can deploy Cantrips to rot and poison the target’s body. In its most advanced ability, a Cantrip can bypass the body and directly effect the mind by ‘pushing away’ and ‘pulling’ on certain emotions. Vengeful creatures can be soothed to interfere with abilities empowered by rage, or even the most fated of lovers can be filled with enough bloodlust to wish to tear each other apart. A true betrayal. Not just one of the body, but of the mind. These abilities, although very indirect and supportive in nature, pave the way to something more powerful. Curses and Cantrips generate Corruption. Once enough Corruption has been brought upon foes, Mentes can utilise the ambient distorted energy to deploy a Calamity upon the land – usually, a very powerful and destructive one-use ability that can leave Mentes drained or even outright unable to continue with his strife.
Saisei Oni Appearances:
I.
{Primera Etapa}
Being a warped manifestation of two distinct personalities, Mentes takes the form of a humanoid with two upper torsos fused together along the spine. Mirror duplicates of each other, each face remains hidden underneath a skeletal mask adorned with twin horns. Notably, the deceptively large sockets of each mask protects a pair of eerily small eyes. Piercing red with no discernible pupil, each eye glows a violent shade of red amidst the darkness contained within the pristine white bone. Further up, the two horn-like protrusions twist and wrinkle out from the skull in a manner that somewhat resembles slender bat ears. In place of a visible nose, there is simply a large nasal cavity which combined with the lack of gums holding the upper row of teeth gives off the appearance of a mundane human skull fixed upon a visage of monstrosity. This theme continues to Mentes’ lower jaw, which protrudes outwards slightly to aid in delivering gruesome flesh rending bites.
Overall, Mentes posses a slim yet highly muscular physique. Muscles ripple from every limb and torso, which provides some much-needed definition against his otherwise unblemished skin. Oddly, this skin is thick and coarse, almost like sandpaper or that of a shark. Mostly an odd shade of purple, the skin slowly transitions to a brighter shade of red all the way from the elbows of the four arms to each clawed fingertip. This theme continues to other extremities such as the feet and neck, although the transition to red is far less noticeable and more subtle in these regions. In this form, the broken chains once binding Mentes melt and disintegrate to form the visage of his new body. All that remains are shackles on the two front arms and around the two necks – which in this form distort to create a string of large crimson beads. Other notable features includes a hollow hole that pierces through the upper sternum and toeless feet which resemble tabi socks.
II.
{Segunda Etapa}
In a strange showcase of power and control over his warped body, Mentes’ Segunda Etapa drastically elongates his body to varying proportions and merges the two once separate torsos into a single unified front. Now grotesquely merged together, Mentes’ minds combine into one humanoid form bearing long dangling arms and a jutting neck with a length comparable to his entire torso. Being the most noteworthy feature of this form, the neck doubles out as an upper jaw lined with a row of thick jagged teeth comparable to that of a crocodile. In contrast to this grand natural weapon, the lower jaw is disproportionately smaller and remains fixed along the chest. Housed inside the jaw is a skull, which contains the personality of ‘Other’. This skull seemingly possesses no sentience of its own and does not converse or move. For the most part, it simply exists to protect the delicate and exposed flesh around the entirety of his hollow hole.
Comparable to his first form, Mentes’ flesh remains rough and coarse. The only difference being that his bruised purple flesh lightens to an almost sickly shade of blue. Likewise, the extremities of his arm shift to a almost pale shade of blue and appear to be more noticeably armoured than before. The thick layer of reforged chains focused around the hands for example now almost look like gloves in appearance. Of course, eagle eyed observers may realise that the protection doesn’t simply stop at the wrists. The ‘gauntlets’ continue past and reach all the way to his elbows while only exposing the inner most regions of his upper forearm. Various other bits of armour also appear along Mentes’ body in varying locations such as the outer thighs, hips and shoulders. Although sturdy, these overlapping scale-like structures are more a deformity than actual bodily defence – much like the jagged spike-like protrusions along the neck and upper back which leads to a single skull containing Mentes’ twisted persona in its entirety.
III.
{Tercera Etapa}
Chaos incarnate – Mentes’ horrifying body twists and distorts even further into a shape unrecognisable to his prior form. The upper jaw thickens and fills out to form a powerful neck with thick layered scales running around the bottom half. The upper portion remains exposed with red muscle and tendon-like structures to offer greater flexibility. At the very tip, Mentes’ lone skull splits into three. Although one being, each is capable of speaking individually to feign the presence of three sentient creatures crowned with jutting red spikes. While this would be where the Akki’s brain had previously been housed, the central organ has now shifted to within the safety of the secondary head lower down. No longer a simple humanoid skull, the front now extends and protrudes downwards to form a dark tinted bird-like beak. This avian theme continues to the left shoulder, which bears a single black feathery wing. Non-functional, the lone wing simply acts as a half-cloak, although minor movements are possible in order to dazzle and distract foes mid-combat.
In contrast, the right shoulder simply bears a small broken off skeletal stump where the other wing should have been. Both stumps jut out of yellowy bone reminiscent of shoulder pads, a harsh contrast to lower down where the bone is almost as black as singed wood or charcoal. Much like the themes of Mentes’ Primera Etapa, certain extremities such as everything from the elbow to the fingertips slowly shift to a shade of red where the sinner chains have been focused into clawed gauntlets. This lower form posses a rather thick and somewhat muscular shape in the upper half, the polar opposite to the lower regions which are far more skeletal and bonier while lacking any real substance. As if to further flaunt this theme, red markings can be seen along the lower being's body in a manner akin to veins and arteries. All this serves to flaunt Mentes’ greatest boon – the fact that he is essentially two minds trapped and twisted within one cage of flesh and Reiatsu.
IV.
{Cuarta Etapa}
The true culmination of Mentes’ mastery over his demonic form. No longer manifesting as two beings warped and twisted together, he instead swells to a singular bulky figure while maintaining the Saisei Oni’s usual height of 8 feet. In this form, Mentes’ elongated neck shrinks and widens into a clustered mountain of red skulls. The two most prominent being the one at the very summit which is complete with a glowing set of yellow eyes and the largest of the skulls near the base which houses the brain. Carrying over the crowned theme of the prior form, the bony protrusions spread out further in antler-like shapes while maintaining a dull golden colour with no real gleam or shimmer to it. Slightly lower, the base of the neck explodes out into a thick cluster of bony roots which almost gives off the impression of a tree’s base. This paves the way to one of Mentes’ most unique features – the hollow hole in place of most of his vital organs which has disproportionately swelled to an eerily large pit of darkness.
Although no taller, this is one of Mentes’ largest forms due to the sheer width of his body. However, not due to muscle or any real mass. Where flesh should be, Mentes’ torso and gargantuan dangling limbs actually consist of a series of veiny root-like structures. For the arms, these cluster together into a bloody shade of red from the elbow down to form dense skin-tight gauntlets. Bearing no discernible joints as each root is essentially its own type of hinge, the Akki’s arms can be forced to turn in all sorts of directions or even throw punches in awkward and normally impossible angles. Higher up, two golden arms formed of a material similar to the crown jut from each shoulder in place of wings. Although deceptively small, each can stretch out at odd angles to strike at anyone within an 8-foot range. However, as a consequence of this flexibility, each clawed arm lacks the tough red armour adorning the main arms. Other notable features include the unmoving arms grasping around the hollow hole in place of a rib cage and armoured legs to support the powerful bulky yet deceptively slender frame above.
V.
{Quinto Etapa}
Having amassed great power, Mentes’ Other personality splits apart from the original and gains the ability to act independently. In this form, Mentes’ main body shrinks down to a respectable height of 7 feet while compressing all excess and unneeded mass into a muscular humanoid body. The multiple heads shrink into a single golden skull with no shine – a highly dense concentration of sinner chain metal that surpasses the durability of the red armour from before. Much like the prior forms, Mentes’ arms remain elongated and armoured. However, while the golden gauntlet only reaches from his fingertips to his elbow on the left arm, the right is armoured past the shoulders and covers the right portion of his upper torso in dense metal. Not only a sturdy defence – but also a frightening offence. Despite the gauntlets now lacking clawed fingertips, the strange material still possesses unparalleled sharpness. Each dent, wrinkle and imperfection in the metal carries cutting potential. In this grand form, his punches no longer result in blunt force trauma. They slash and tear apart anything caught within range.
Weaker sickly blue bone also adorns Mentes’ neck and legs, along with exposed dark red flesh along the left side of his body from the waist up to give the Akki a grotesque and almost decaying appearance despite his otherwise simplistic humanoid form. Overall, unlike the distorted and far stranger prior forms, now his body simply displays a slim yet highly muscular appearance as if to flaunt his unnatural strength. Beyond this, the only other noteworthy physical traits would be Mentes’ Other persona. Now given fleshy life, Other takes the form of a long serpentine being with layered fish-like scales that resemble a slender puff of smoke. At each end exists a vicious demonic skull capable of unleashing powerful bite attacks. Reminiscent of Primera Etapa, each skull sports two small horns and a blood-red symbol carved onto the forehead. Although wholly independent of the original, each serpent remains connected to Mentes’ upper back, where they sprout out from the spine in place of where one would expect the starting point of a pair of wings. A true pinnacle of power and mastery over the mind. This form reminds foes that although they may be alone, Mentes never will be.
Saisei Oni Primera Etapa Techniques:
Blink Curse – Foreign symbols scatter and swiftly stretch along all surfaces around Mentes during his Primera Etapa. Being a passive ability, from the point of release onward, all concept of ‘sight’ will be extinguished within this zone of absolute darkness. Within this pitch-black darkness, no light can exist. Even creatures ordinarily capable of perceiving in night-like conditions will find their ocular organs failing to pick up on anything due to the complete absence of light. This powerful ability isn’t simply tied to an area. It is a zone that follows a 100m radius of Mentes (50m above and beneath) with him at the exact centre. Where he goes, the curse follows. Both, as a blessing and a bane. Opponents skilled in close combat will find it the most difficult to escape the Blink Curse as the closer they are to Mentes, the further they are from the zone’s extremities. However, anyone capable of forcing the Akki to retreat while maintaining their own distance will find themselves able to leave the zone without even having to lift a single foot. The area of effect is fixed on Mentes. If he moves a sufficient distance away, the zone will follow and spit out the enveloped targets. It is worth noting that being a part of him, the seals emit a negligible yet feint amount of Reiatsu detectable only to Mentes himself. By 'pinging' these seals and the surfaces they are scattered along, he can paint a non-detailed outline of his surroundings to track down and hunt opponents while navigating effortlessly through even the most complex of obstacles. However, no real details can be discerned while this ability is active. While able to detect the size of a building, he wouldn't be able to sense where solid red bricks end and the transparent glass of a window may begin. Nor would he be able to detect any inhabitants housed within the building unless he entered it as the seals simply crawl along the surface of the world around their master.
Being an ability that attacks and distorts reality itself, the Blink Curse isn’t simply useful in robbing an opponent of one of the most vital of senses. It is an ability that robs and extinguishes light. Pure Reiatsu techniques like Cero or elemental abilities that radiate luminescence such as fire are considerably less effective while within the zone of the Blink Curse. Robbed of their vibrant energy, such abilities travel at half their speed and only inflict half as much damage (rounded down) while within the zone. However, long range abilities leaving the zone will immediately regain their usual properties the moment they escape the Blink Curse’s radius of influence. Likewise, regardless of the base element, the zone will only leech the strength from abilities that naturally radiate light. Black fire for example, would remain unaffected. Likewise, so would black lightning. Regardless of how the element or energy should behave, it must emit brightness, shine or glisten for it to be robbed of its intensity. This same ability can also be used to nullify the sheen of Zanpakuto and other bladed weaponry. A pristine, sharpened blade always shines or reflects sunlight. By leeching away this property, the weapon will be rendered dull and blunt - lowering the power behind physical strikes by 50% (rounded down). However, regardless of whether the bladed weapon is a projectile or not, the object's speed will remain unaffected. Much like the prior mentioned limitations, the Blink Curse will not effect weapons with no gleam. A crystal sword, for example, would be sapped of its glimmer. However, a sword that appears rusted or dark in colour would be immune to the distortion. Drains 20 Reiatsu per post. Cannot be deactivated.
Saisei Oni Segunda Etapa Techniques:
Hush Curse - A new set of cursed symbols crawl out from Mentes and scatter along the surface of anything within his sphere of influence. Within this zone of absolute silence, all concepts of ‘vibrations’ are erased from existence. The primary purpose of the Hush Curse is to supernaturally mute everything within its zone. With the very air itself losing the ability to vibrate, sound waves will no longer form or travel regardless of the source. An eerie sense of calm to accompany the horrifying visage of Mentes’ Segunda Etapa. While this curse is active, releases that require the use of a phrase or uttered sound will be severely weakened. Rather than an instantaneous release, nothing will happen during the first post. During the second, the opponent will release, but with no access to any abilities tied with the release. During the third and fourth post, the opponent will regain access to all their abilities – but only at half effectiveness. Damage, numerical values and the speed of all techniques will be reduced by 50% (rounded down). Through willpower and forcefulness, an opponent can fully release and regain their unrestrained strength by the start of their fifth post. Leaving the zone of influence at any point in time will automatically allow the opponent to fully release. Any duration and time limits a race may have for staying within a release form do not trigger until the start of the third post.
Saisei Oni Tercera Etapa Techniques: [Insert Below.]
Saisei Oni Cuarta Etapa Techniques: [Insert Below.]
Saisei Oni Quinto Etapa Techniques: [Optional. Insert Below.]
Other Techniques (Kido, Cero, Etc.): [Insert Below.]
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-History-
Birthplace: [Insert Here]
Current Residence: [Insert Here]
Memorable Figures: [Insert Here]
History: [Place below.]
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