Post by Eve Timor on Feb 22, 2017 12:51:32 GMT -5
-Opening-
Password 1: Gut’s Jawline
Password 2: Get Rekt
Type: Fighter V2
Affiliation: None
Rank: Mercenary Rank 1
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-Basic Information-
Name: Reptilia “Eve" Timor
Age of Death/Damnation: 23/??
Age:: 23
Birthday (Month/Day): 1/1
Blood Type: O Negative
RP Sample (Optional): N/A
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-Appearance-
Height/Weight: 5’4” 104 pounds
Physical Description:
Timor is a woman of shaped physique. During the ritual involving the stripping of her humanity, she lost much of her old self. Originally "Eve" had a very slim and rather athletic physique, she was tall, toned, and rather the kind of girl one might expect to find running on a track of working out at the gym. But after the ritual this was taken away from her. The tight muscled form she had spent her entire life vying for was instead made into the voluptuous and curvacious landscape of pale, flawless flesh that one typically sees her adorned in. Her original blonde silky locks banished in favor of long black, curly hair with an inescapable wildness to it, a far cry from the blonde hair that she had once had.
Her Hell Aspects manifested in her hands, the flesh of which is black and scaly, similar to a lizards with her fingers instead of forming claws, actually twisted into long blade-like appendages.
Generally, Timor adorns herself in humble, unflattering clothing. She absolutely hates how she looks, and as such she often dresses to hide as much of herself as humanely possible. The only exception to this being from the neck up as she does rather like her new hair and facial structure, as she had always had something of a chiseled visage that looked a bit too masculine for her tastes, though it is a minor blessing hidden in her curse. From time to time she does find herself wearing something a bit more showy and flashy, and as time goes on, she finds herself embracing her new form more and more, even though deep in her heart she fears forgetting what she once was like.
In unfamiliar settings, Timor goes beyond simple coverage and will wear her hell mask (contrary to the fact that it isn't necessary) and will even tightly wrap herself in cloth in order to make her form a little more obscure, to the extent that upon first meeting, she can easily be mistaken for a male if she is thorough enough in her adjustments, garbed from head to toe in black cloth and with nothing but the brights of her eyes visible through her masks's slits. Her mask itself is rather simple, with a plain mask with a single horizontal slash diagonally across her eyes, serving as a slit for her to look through.
Beyond just her appearance and clothing, the manner in which Timor carries herself is something akin to a vehement slow boil. She almost always looks angry even when she is actually in a good mood. Her very aura bleeds fury through every pore of her being and often people may become intimidated (or in rare cases aggressive) as a result of this perceived aggression on her part. There is always a sternness in her voice, and something of a command when he asks something of another person. It is not really anything she can help, but more of a subconscious impulse.
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-Personality-
Dislikes:
Compliments on her looks
She hates them with an unbridled fury. Given that her actual body was robbed from her, she has a visceral hatred for how most of her body is naturally displayed and when it is complimented it is only a reminder of what she once had, which can lead to anger or even violence if it is done incessantly.
Her Father
The man who she did all of this for. The man she had always thought had her own interests in his mind and in his heart. Sure he was a monster, but what did that matter? She had thought him the type of man that would still think of her wants and needs first. This thought had been the end of who she had once been.
Being Corrected
Despite her general "sunny disposition" (Pffffthahahahaha), she has a particular distaste for being corrected. Surprisingly, it is not actually out of irritation, but simply because she has a mild fear of being wrong and will question herself when corrected, though this is only if she is uncertain as to whether she herself is correct.
Other Sinners
More like she does not like being reminded of what she truly is.
Seeing Families
A reminder of what she thought she had with her father. Despite her new life, she does not like such thorny memories rattling around her head.
Goody Two Shoes
A result of her more....recent urges. She feels a visceral reaction to purity, in that she absolutely is drawn to it. But of course, she KNOWS this is a defiled instinct. She feels this way because she would likely corrupt such an individual, and because of this she abhors finding anyone that seems particularly sinless.
Affection
Inheriting her Mother's aspect of hell, Timor feels much more comfortable when in a state of cold indifference and lack of warmth. This however is in terms of genuine affection, and often she will try to twist feelings of warmth into lust, though this again is simply a manifestation of her instinct to corrupt what is around her.
Her Fits of Anger
Since her damnation, it has been utterly unbearable when her rage gets the best of her. When her temper is lost, the demon she has become becomes absolute and she destroys just about everything around her that might be linked to her ire. While she has taken steps to help retrieve her mind from these fits, it is never quite truly enough.
Fire Users
It's just so cliche. Especially given that some of her abilities appear to be similar to fire, making things not only cliche, but confusing as well. And of course there is the fact that she just dislikes extreme heat in general. This causes her to dislike Affen sometimes.
People trying to rile her up
Despite her anger issues, she is not too easy to intentionally fire up, mainly because she has come to recognize the signs of it and will immediately begin forcibly calming herself down despite her irritation.
Strong Enemies
It's an inevitable truth that as time goes on, she will be forced to fight such individuals, but she doesn't like it. It's hard, it's stressful.
Likes:
Her Mother
It's strange in a way. But honestly, she has an absolute adoration for her mother. Even if she knows that she is responsible for everything, the things her father did. Something about it simply felt correct, and when her mother is brought up, she cannot help but feel calm and pleasant.
Her new Hair
She misses her old self, but one thing she actually enjoys is her new hair. Don't you fucking judge her.
Mice
She generally finds them rather cute, and often can be found with one or two of them on her person at any given time as she seems to have a very particular affinity with them. She even has come to name a number of them. Her favorites are Rick and Morty.
Trees
She is quite fond of trees, and in fact will be hesitant to use her powers when around them as they tend to be destroyed in the process.
Physical contact
Ever since her conversion she has come to have a very keen enjoyment of this. She knows damn well why, you know damn well why. She's a demon. And physical contact is the easiest way to corrupt others.
Being Insulted
It makes her laugh. She is VERY susceptible to being annoyed, but thankfully of all the things that irritate her, being insulted is not one of them, and in fact this calms her down. She also sees it as a sign of weakness, and will be further relaxed by the fact that an opponent feels compelled to try and use insult to catch her off guard.
Trying to be Normal
She really tries. From hiding her warped and twisted hands, to attempting to participate in her old, normal life, Timor does her best to try and get a hold of what she once had. It's impossible. She knows it's impossible. But that doesn't mean she can't try.
Arrancar
She actually has no explanation. She simply loves arrancar. She doesn't feel any sort of kinship or belonging (usually), and frankly they are mostly assholes. But she enjoys their company. She always has.
Flaws:
In Denial
She's a fucking demon. Because of her father there is NO going back. She is a twisted, demonic woman and despite all of this, she truly and earnestly does try to be normal despite her new urges and impulses which she does her best to fight on a daily basis. As such, she will often become unproductive and even destroy progress in whatever it is she is trying to accomplish if it means she can deny the fact that she is subconsciously driven to weave sin into everything around her.
Affably Evil
Despite all of her attempts to be good and like she once was, she is, at her core, fucking evil. Somehow, she just winds up on the side of the bad guys, and even when she is trying to do something right, she fucks it up and acts in a way that is vicious, cruel, or outright repulsive. It's her nature. And she will NEVER escape it.
The Promise of Humanity
This is a tricky one, because she knows it's just about impossible to go back, so often she will ignore such promises to return her to humanity. But.... if someone significantly powerful enough were to show strength or ability to shake her convictions, it would be utterly easy to sway her.
Habits:
Hiding her Hands
Her Hell Features are something she doesn't like just showing off, and she even goes through effort to try and hide them via techniques. Generally speaking, she becomes very upset when they are seen, except by those she is fighting against or those who she trusts. Even so, she goes out of her way to make sure they aren't seen.
Hunting Hollows
Old Habits die hard. As a former-member of a n agency whose job it was to hunt down spiritual abnormalities, she has a hard instinct against hollows and will almost always destroy them on contact or when she senses their presence. This often leads her into altercations with other spiritually aware humans as she doesn't look fully human, and what is worse, Quincy often have a keen energy sensory and will notice what she is, or will notice something is wrong about her and as such she often clashes with this race.
Maximum Flirting
When she flirts, she doesn't fuck around. She is lascivious and incredibly blunt. It does tend to clash with her typically cold nature, and can be incredibly off-putting. That said, it can be a bit shocking to witness just what her definition of flirting is.
Furry Friends
No matter WHERE she is, she almost ALWAYS has her mice with her. Generally Rick and Morty spend their time in her pockets. She does worry that her spiritual power has had an effect on the animals, but even so, she continues to keep them with her wherever she goes. And strangely, she has come to be oblivious to the fact that both mice are not REAL mice, especially considering that both of them can talk. But that being said... one must wonder. What ARE they?
Fears:
Her Father
He's Dead. Dedder than Ded. But given that her Mother was a demon, she does wonder. She has to try and really focus and tell herself that he's gone. Because the fact of the matter is that dead doesn't mean gone. And she is terrified of running into him again.
Dying
She's a Sinner now. She doesn't get the luxury of a normal death anymore. The moment that she is "slain" she is aware that her soul will go straight to hell, at least until she is let back out, probably as some sort of twisted monster. Needless to say, the idea of having to spend time in hell is not a pleasant one, and she wants to make sure that her first visit is a long time from now.
Her Mother
She loves her Mother, as any child would, but she is very aware that the next time she sees them, it may not be pretty. The kind, loving woman she now knows was a demon. Will she feel the same after they meet again? Will her memories turn out to be fake? Did her mother ever actually love her? She isn't sure she wants to find out.
Felines
She is incredibly apprehensive around felines. Not just because of her love for mice, but for the fact that they remind her so much of her Mother. Generally speaking she does become very tense and on-edge when around felines and when facing feline opponents she is much less aggressive than usual.
Goals:
Go Back
She wants to be a human again. Even if it means losing her immortality, she does want to return to not only what she once was. Her greatest anxieties stem from the knowledge that this is probably just a pipe dream.
Confront her Parents
The woman who had more or less been her whole world. The man who had turned her into this atrocious being, she wants to know why, how, and what on earth it all means. But even deeper than that, on some level she wants them to be a family again. Together. She knows going back is just stupid and naive, and as such she has come to the subconscious conclusion that perhaps she just needs to accept this new life, and that her parents are the key to that.
Alignment: Affably Evil
Aspect of Hell:
Cold
Overall Personality:
"What is this an interview? I told you enough, isn't that enough? Ugh... fine. Alright let's see. I mean... what is there to say? I like to take walks, and play with my pets: Rick and Morty. And sure, I'm a demon. My father saw to that. If you call me a succubus I'm going to grab your fucking pancreas and rip it out of your filthy fucking stomach. Yea I can be a flirt sometimes. But that doesn't mean that's what m fucking job is as a demon. Not that I even know what my job is. So don't get any funny ideas. Interview OVER."
In addition to her somewhat irritable disposition, many might be surprised to find how affable and pleasant that Timor can be at times. As an Ex-Seisar Agent she has an extremely developed sense of justice, even going so far as to go out of her way to rescue those in peril against hollows (a species she is vehemently aggressive towards most of the time) which is a bit counter-intuitive when you imagine a demon. But that aside she is cursed with her demon nature. No matter how she tries, she always ends up inciting sin in others.
Generally spending her time in the world of the living and trying to assert her fixation on being a normal human, Timor often gets herself into trouble as her hell features often draw unwanted attention, that ontop of the fact that her reiatsu can attract some very nasty enemies, and even allies as she has found that she has an odd lure that draws in other sinners. Another odd aspect is that she has something of an aversion to Las Noches. She doesn't particularly like or dislike the place, but she does feel a bit too grotesque when she is there and as such she does go out of her way to try and avoid the place.
Generally speaking, she appears to have a very bipolar personality, either appearing cold and stern, or having her bouts of outrageous sultry behavior. Prone to try and negotiate with her opponents even when fighting, she has a personality that is ridiculously hard to read, especially given how emotionally unstable she can be at times. Not to mention how blindly spiteful she can be in regards to those that try to understand her mental processes.
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-Powers-
Fighting Style:
Reptillia "Eve" Timor, naturally gains her skill and prowess in regards to what she once was: a Quincy. As such she is an incredibly potent woman when it comes to ranged combat and will almost always try to keep a distance from her opponent if she is legitimately trying to win. Which brings us to our next subject in this little shindig: the fact that rarely does Timor ever try to outright win a fight. While she has a sense of self-preservation and the like, she rarely ever actually tries to outright destroy her opponents. Sure she will be careless with her power, but generally speaking her blows aim to maim and disable.
Proficient in her released state, Timor has a limited amount of power outside of her release and generally relies on her wits when fighting outside of release. Often going out of her way to throw her opponents off guard by flirting and even exposing herself during battle (despite her own hatred fo her new body) as a means of keeping the enemy from fighting at full force. Because of her exceptional physical prowess, she often does her best to bull enemies off their balance and overwhelm them.
In addition to this, she is actually quite proficient with a bow, given she spent most of her life as an Agent, and can often be found making use of ranged weapons when available, even going out of her way to get her hands on such weapons to use when she does not feel like unleashing her Sasei Oni, which is actually a rare occurrence, so rare in fact that there are (at present) no living witnesses that have ever seen her unleash her release to Date. It has even been surmised by those close to her that she has no release.
Saisei Oni Overall Ability: Timor's overall ability is the utilization of Hell's more vicious circles, not that her body actually produces it, but that her release literally summons a portion of Hell's Cold. Most associate hell to be a burning searing place of agony. But she embodies the power of sheer cold and a slow, painful draining of energy and body heat. During her Saesei Oni, any hostile entity (as well as anything produced by them) is subjected to the freezing effect of her spiritual energy. Enemies are constantly subjected to a Black Frost which begins forming along their skin, crystallizing their blood in layers and slowly freezing them to death. This process is very painful, but generally takes three posts to freeze and cause necrosis in each layer of the opponent's body (Skin, Muscle, Non-Organs, Bones, Vital Organs), meaning that her release will kill an opponent within 15 posts. This is increases by 100% for every point in cold Resist that a target has.
This technique can be resisted by a considerable 50% superiority to Timor's, immunizing the target to this ability. Bount's Dolls are considered extensions of their owner and as such any doll from a bount shares their owner's freeze progression, regardless of a doll's individual cold resist. This effect has a 20 meter radius around her and her dolls.
Saisei Oni Appearances: In Primera Etapa, her Hell Feature spreads up along her left arm, that black, scaly, gnarled skin spreading all the way up her left arm and causes the claws on that hand to become serrated. The chains around that arm transform into a jagged recurve bow made entirely out of her black ice. Additionally she gains a small black fragment of her hell feature which forms just below her left eye in the form of a large black scale similar to those growing from her arms.
In Segunda Etapa, her Hell Feature spreads and joins between her shoulderblades and slides down her spine, sprouting a long, black tail from her tailbone as she becomes more and more monsterous. Her last chain erupts in a burst of black Ice and forms a single Black Javelin, notched on one end like an arrow. Her Black Fragment crosses from either side of her face and joins to bridge over her nose, forming a long black line of scales across her face.
Saisei Oni Primera Etapa Techniques:
Kalte Starren
(Cold Stare)
(Cold Stare)
At this stage, her aspect of hell manifests in her eyes. Whenever Reptillia focuses her gaze on a target, she can cause an invisible pulse of her spiritual power, similar to a bala, to fire from her eyes. Upon hitting the targeted area, the spot immediately erupts in a massive torrent of freezing black water, engulfing it's surroundings before freezing, forming Black Ice with a durability equal to 100% of her offensive stat. This invisible pulse travels at 500 speed. This costs 200 Reiatsu and produces a volume of 15 cubic meters of Black Ice, and 30 cubic meters of Ice at Segunda Etapa.
These pulses of reiatsu are normally undetectable, but can be sensed by having 100 in senses and ES (Or 200 in either).
Schwarze Pfiel
(Black Arrow)
(Black Arrow)
This technique is the central ability behind the Black Bow which forms during her Primera Etapa. By expending 20 reiatsu (increasing by 20 per stage of Release, capping at 40 during Segunda Etapa), Timor can form a black arrow which she can fire from her weapon. These arrows are made completely out of Black Ice and are incredibly endothermic. During their flight, an arrow can shatter mid-flight, reforming shortly after as a means of avoiding obstacles. Arrows cannot reform inside of anything. Arrows may travel up to 5 meters for this reformation and maintain speed and momentum on transfer, however the direction in which the arrow is firing can change. This breaking and reforming is accomplished by paying the cost of the arrow again.
Schwarze Schleife
(Black Bow)
(Black Bow)
Not only can Timor's bow fire her own specially-made arrows, but it also has a particularly potent ability to turn anything the bow makes contact with into an arrow by freezing it and then compressing it into the form of an arrow. Any projectile with inferior Offensive Strength to Timor freezes on contact with her bow and is shaped into an arrow for 75 reiatsu (at Segunda the object can have up 50% Offensive superiority can be taken in and turned into arrows by paying 150 reiatsu ) when converting an object she has spiritual superiority over, and only 15 reiatsu to convert an object which has no spiritual aspect (rubble, non-spiritual items, trees, Teemos). At Segunda Etapa, the offensive power of these arrows is combined between her own offensive power and the offensive power of whatever was captured and turned into an Arrow. It fires arrows at 800 speed.
Saisei Oni Segunda Etapa Techniques:
Kälteeinbruch
(Cold Snap)
(Cold Snap)
As Timor's Hell Feature has come to encompass almost her entire body, she has a greater affinity for the environment it creates than ever. During any step technique executed, Timor's body freezes and explodes in an instant, unleashing a massive burst of ice and shrapnel around her before her body reconstructs at the destination, this also increases the speed of her steps by 20% (10x becomes 12x)(the boost only applies to Timor, not her arrows or Lance). In addition, Timor's step techniques can also apply to her Lance and object turned into arrows by Black Bow, so long as the weapon does not pierce a target during it's step, and when doing so still counts toward the maximum number of steps that she can perform per post.
Arktischen Greifen
(Arctic Grasp)
(Arctic Grasp)
As Timor's Hell Aspect spreads across her body, it becomes saturated with her power. At any point, Timor can focus her energy into the area around her, causing the air to rapidly cool more than it already is and bright specks of black, glittering ice to form in the air, the sudden condensing of the air into solid particles causing a sound similar to a gasping scream as all of the air forms a heavy black ice mist in addition to the floating crystals, this black mist completely drowns out light and completely shuts out visual light and sound (Aside from the Gasp) within 5 meters of Timor up until the attack is launched. After a very brief moment, supercooled air erupts from the air around her and unleashes a powerful beam of explosive cold air, blowing away the black ice mist in the process.
The size of these massive eruptions starts with a range of 25 meters wide and 40 meters tall. This technique costs 150 reiatsu emerging from the cloud of black smoke around her itself, making it incredibly dangerous in close combat as this technique deals no damage to Timor. This attack fires at a speed of 1200. It can be used up to twice before it initiates a 3 post cooldown.
Blitz Einfrieren Lanzenreiter
(Flash Freeze Lancer)
(Flash Freeze Lancer)
This is the technique governing the Lance summoned by her Segunda Etapa. At this stage, the weapon is a consolidated weapon. During this stage of the release, the slow freeze of Timor's overall ability actually stops and remains at the value each participant had when this level was released. Whenever this spear penetrates a body, Timor can pay 700 reiatsu to have the target subjected to her overall ability as though they had endured for ten posts(only in a wound, putting it through a hollow hole doesn't count). EVEN with maximum Cold Resist as the spear can very rapidly cause a target to completely freeze and die. This spear is also notched such that it can even be fired from her Black Bow, though when done so it is fired at double the bow's normal firing speed (2000).
Doll 1 Appearance and Overall Ability:
Affenkönig
Soldier Type
Affenkonig, or Monkey King, is one of Timor's first Dolls. In her trinket form, Affen takes the shape of (Of all things) an article of clothing. When sealed, Affen takes the form of a fur-lined cropped Jacket, with Affen's symbol (A red circle with three clawmarks slashing diagonally) embedded into the back.
When he is released, the Jacket dissolves and then the "King" Appears. Uppon appearance, Affen looks very much like a fairly curvaceous and (were it not for the fur lining of her clothing) scantily clad woman. Twin furred tails sprouting from the base of their spine. This, of course, is fairly deceptive as the Doll's entire body is actually made of hard spiritual stone.
Affenkonig's overall ability lies within her clothing. Anything within a 30 meter radius of the Doll can contribute to it's built-up "Heat". Each time something moves within this radius, Affenkonig gains heat equal to the max speed it attained during the post (Including step techniques). Additionally, any reiatsu used up within this zone also contributes to Affenkonig's "Heat" pool. This heat is used for Affen's abilities, but also contributes to Affen's ability to share warmth. By making close physical contact (Contact with the central mass, limbs and extremities will not count) with an ally, Affenkonig is able to transfer this heat to a comrade, allowing them to use it in place of Reiatsu at a 5:1 ratio (5 heat equals 1 Reiatsu). This can only occur once per post, and a total number of 5 times per long rest. Affen cannot use Heat as Reiatsu, however the ammont of Heat she can accumulate is limited by her Spiritual Pressure, (10 Sppr allows 100 heat to be stored up).
Affen's skill with a Bo Staff and Taekwondo are maxed based on Timor's class and Rank limitations for skill. She also has similar skill in Battle Focus.
Soldier Type
Affenkonig, or Monkey King, is one of Timor's first Dolls. In her trinket form, Affen takes the shape of (Of all things) an article of clothing. When sealed, Affen takes the form of a fur-lined cropped Jacket, with Affen's symbol (A red circle with three clawmarks slashing diagonally) embedded into the back.
When he is released, the Jacket dissolves and then the "King" Appears. Uppon appearance, Affen looks very much like a fairly curvaceous and (were it not for the fur lining of her clothing) scantily clad woman. Twin furred tails sprouting from the base of their spine. This, of course, is fairly deceptive as the Doll's entire body is actually made of hard spiritual stone.
Affenkonig's overall ability lies within her clothing. Anything within a 30 meter radius of the Doll can contribute to it's built-up "Heat". Each time something moves within this radius, Affenkonig gains heat equal to the max speed it attained during the post (Including step techniques). Additionally, any reiatsu used up within this zone also contributes to Affenkonig's "Heat" pool. This heat is used for Affen's abilities, but also contributes to Affen's ability to share warmth. By making close physical contact (Contact with the central mass, limbs and extremities will not count) with an ally, Affenkonig is able to transfer this heat to a comrade, allowing them to use it in place of Reiatsu at a 5:1 ratio (5 heat equals 1 Reiatsu). This can only occur once per post, and a total number of 5 times per long rest. Affen cannot use Heat as Reiatsu, however the ammont of Heat she can accumulate is limited by her Spiritual Pressure, (10 Sppr allows 100 heat to be stored up).
Affen's skill with a Bo Staff and Taekwondo are maxed based on Timor's class and Rank limitations for skill. She also has similar skill in Battle Focus.
Doll 1 Techniques:
Brennende Mitarbeiter
(Burning Bo Staff)
(Burning Bo Staff)
This Technique generates a searing bo staff comprised completely out of magma. This staff is 2 meters in length upon generation and has durability similar to spiritual steel. At will, this staff can shift from a suspended gel to a solid (or vice versa)by consuming 100 heat . Additionally, this staff's length and girth can be increased by expending heat at a 200:1 ratio (200 heat per 1 meter) as well as 200 reiatsu. The rate at which this expansion occurs is 550 speed. This Staff costs 200 reiatsu to summon. The maximum size of the shaft is 8(length):2(girth) meters. Expansion can only occur once per post. Contraction is free and can be done freely.
Geschmolzene Gewänder
(Molten Vestments)
(Molten Vestments)
This technique generates armor in the form of intense fire. The armor itself forms two gauntlets and a Mantle around the user's shoulders.This burning armor serves as a deterrent. while it does not exude heat to it's surroundings, it does heavily concentrate the energy of it's flames into anything that makes direct contact with it. As such, any material or enemy that makes physical contact with the armor is subject to Affen's Offensive power and follows normal durability rules for spiritual steel. By expending 700 heat, Affen can obliterate the armor and have it reform around an ally. This Armor is generated at the cost of 300 reiatsu.
Affen Faust
(Monkey Fist)
(Monkey Fist)
This technique is a ranged attack Affen is capable of unleashing. By holding out her hand, Affen is capable of launching a massive magma fist in a target's direction. However, this is not the burst weapon that many assume it to be. By expending 300 heat, Affen can manipulate the burning fist by moving her own hand, the fist also moves at 800 speed. Costs 100 reiatsu to fire.
Nas-eul Taeuda
(Burn Scythe)
(Burn Scythe)
Affen unleashes a sweeping roundhouse kick, unleashing an invisible shimmering wave of heat in the process. This crescent wave of heat fires outward following the sweep of the kick. This wave of heat melts through anything of inferior offensive strength, the offensive strength of any Wooden or Air-type defenses becomes halved when it comes to resisting bursting into flame. The base range of this attack is 10 meters, but increases by 10 for every 100 heat expended and added to the attack. The wave streaks out at 700 speed. Costs 150 reiatsu to launch. This wave can be sensed by 150 points in both ES and Senses.
Großer Vulkanschritt
(Big Volcano Step)
(Big Volcano Step)
Affen sheds some fur from the lining of her jacket, and the hairs instantly vaporize. In that instant, Affen is replaced seamlessly with a clone afterimage made of fire, though by expending at least 600 Heat, Affen can cause this clone to appear exactly like herself, the only way of discerning this clone being to feel it's flame, requiring 200 ES or with 150 Senses if the target has at least two skill points in Battle Focus, Focused Eye, or a Movement skill (Hoho, Sonido). During this replacement, Affen steps at 6x her normal speed. On arrival, the clone detonates, causing a massive vertical eruption with a height of 20 meters and a 5 meter radius. Costs 200 reiatsu for the full technique, or 30 reiatsu for just the step without the use of the clone or eruption.
Asche Stimmen
(Cinder Voices)
(Cinder Voices)
Affen plucks hairs from her head and whispers a wish to each of them. These hairs burst into flame and then soar outward. These Wisps are intelligent living things and are fully capable of speaking, especially with great volume when singing. These wisps also have access to Affen's Passive, but cannot use her techniques (unless specified) and cannot transfer heat to Timor. Only 4 can be summoned at any time. The Wisps share Affen's speed, but have 50 in all other stats. 50 reiatsu to summon each.
Pyrofen
(Pyre Furnace)
(Pyre Furnace)
This technique summons a massive 20 foot tall gourd on the battlefield, and has incredible durability (Requires 2.5x Affen's OS to cut through cleanly with no resistance). This gourde by itself has no real power, except through the worship through singing it's song. By singing to the gourd and supplying Heat or Reiatsu, the gourd can be empowered, causing a flame to appear inside of the gourd with an offensive strength equal to the amount of Heat poured into it (or reiatsu, but at a 1:2 ratio (only 50% of the reiatsu is added to the fire's OS). This value can reach up to 1.5x Affen and Timor's combined OS (3x the average). By Singing all Five Verses of the Gourd's song, those performing the ritual of worship can designate a target for Incineration. If at any point a target uses a step technique within 100 meters of the Gourd, they are teleported into the gourd rather than simply moving to their destination. Each individual singing to the gourd may only sing a single verse per post, however through multiple individuals singing, the Ritual can be completed faster, so long as they are sung in order. Cinder Voices can supply Heat and Sing to the Furnace. Any participant can only supply up to 500 Heat or Reiatsu per post. Summoning the furnace costs 300 reiatsu.
Verse 1
"Das Feuer meines Messer, ich füttere dich mit Blut"
Verse 2
"Feuer meiner Klauen, ich füttere dich mit Fleisch"
Verse 3
"Feuer meiner Seele, ich füttere dich mit Licht"
Verse 4
"Feuer der Dunkelheit, ich füttere dich mit dem Tod"
Verse 5
"Feuer oh Feuer, nimm mein Angebot so"
Doll 2 Appearance and Overall Ability:
Bailarina
Spirited Type
Bailarina, or Dancer, is Timor's third Doll. This doll takes the form of a White wristband with the words "What would my Ese do?". Ironically, she is almost never worn, and often just looped into Timor's belt or put in her pocket. In her released form, Bailarina takes the form of a pale, beautiful dancer, with a smooth, slender frame, whose only clothing is a massive white rose head serving as her skirt, leaving the rest of her largely uncovered. Strangely, this form somewhat resembles Timor herself, only that the doll i s platinum blonde rather than ravenette like Timor is.
Bailarina's overall theme is Poisoning the Minds of Enemies, however her overall ability is fear. If at any point an enemy is found to be looking at her, they will be completely filled with an absolute sense of dread and disgust. The very idea of touching them or even doing anything to the flower is somethng that generally repulses most, and generally making contact with Bailarina is not somethign most will ever wish to do. Those with a Lack of Fear and/or Strength of Will (these skills can be added together to resist this effect) matching Bailarina's Battle Focus will be immune to these effects, as will Sinners. Additionally, targets of equal or greater class are not effected by this fear. Individuals with 100 dark or light aura are also unaffected.
Bailarina has maxed skills in Battle Focus, Hoho, and Sonido Forms as allowed by Timor's class and Rank. While she is unable to utilize these techniques, she has an incredibly intimate knowledge of their workings and has an enhanced ability to read and anticipate the use of such techniques.
Spirited Type
Bailarina, or Dancer, is Timor's third Doll. This doll takes the form of a White wristband with the words "What would my Ese do?". Ironically, she is almost never worn, and often just looped into Timor's belt or put in her pocket. In her released form, Bailarina takes the form of a pale, beautiful dancer, with a smooth, slender frame, whose only clothing is a massive white rose head serving as her skirt, leaving the rest of her largely uncovered. Strangely, this form somewhat resembles Timor herself, only that the doll i s platinum blonde rather than ravenette like Timor is.
Bailarina's overall theme is Poisoning the Minds of Enemies, however her overall ability is fear. If at any point an enemy is found to be looking at her, they will be completely filled with an absolute sense of dread and disgust. The very idea of touching them or even doing anything to the flower is somethng that generally repulses most, and generally making contact with Bailarina is not somethign most will ever wish to do. Those with a Lack of Fear and/or Strength of Will (these skills can be added together to resist this effect) matching Bailarina's Battle Focus will be immune to these effects, as will Sinners. Additionally, targets of equal or greater class are not effected by this fear. Individuals with 100 dark or light aura are also unaffected.
Bailarina has maxed skills in Battle Focus, Hoho, and Sonido Forms as allowed by Timor's class and Rank. While she is unable to utilize these techniques, she has an incredibly intimate knowledge of their workings and has an enhanced ability to read and anticipate the use of such techniques.
Doll 3 Techniques:
Razón del Miedo
(Reason for Fear)
(Reason for Fear)
In direct contradiction to Bailarina's overall ability, this technique relies on enemies overcoming or ignoring the fear that her power inflicts on them. If at any point a target comes into physical contact with Bailarina, or any items or materials generated by her techniques, they are subjected to a poison. This poison completely obliterates a target's sense of touch and pain. While on the plus side, this makes a target completely immune to pain and techniques that involve pain, even those inflicted by sinners such as Timor. However, on the downside, the loss of the target's sense of touch makes fighting incredibly difficult, unable to recognize when they are being injured, and only being able to sense what they can hear, see, smell, or sense with reiatsu. Any skills that involve wielding weapons or performing physical feats such as martial arts or acrobatics are all reduced to 1 as the target's spacial awareness is eliminated.
When attempting to resist this poison, targets with Lack of Fear or Strength of Will ( lose Poison Resist and are considered 1 class lower for each point in LoF/SoW that they have.
This technique is generally permanent (until the end of the thread or until a long rest, except in DE threads, in which case tough shit), but those with at least 1 point in Poison resist or a class of superiority (after reductions form Lack of Fear and Strength of Will) have this duration reduced to 10 posts, reduced by a further 2 posts for each point in Poison Resist and/or for each class superiority to the technique (again, after reductions). Additionally a target can resist this poison with offensive superiority, but this too is increased by 20% per point in Lack of Fear and Strength of Will that the target has (up to a max of 100%). Once a target has made contact, the poison is activated by Bailarina paying 800 reiatsu, this immediately desummons Bailarina and enacts the same cooldown that doll death would normally instill.
Danza Floral
(Floral Dance)
(Floral Dance)
Bailarina begins to dance, causing petals to shed from her dress and float around her in a 5 meter radius and move at a speed of 400. Additionally, these bright white petals can be controlled by the motions of Bailarina's body, allowing her to send her petals where she wishes. These petals are not sharp, but are incredibly abrasive and when coming into contact with a person's body can be likened to scraping one's face against calcified coral, and is very capable of drawing blood, but cannot generally do any real damage. Costs 100 reiatsu to initiate. Each dance generates about 50 rose petals. Costs 25 reiatsu per post to maintain.
Polen Plaga
(Plague Pollen)
(Plague Pollen)
Bailarina holds inside of her body a special pollen. If at any point a target manages to overcome their fear of her and manages to take a chunk of her flesh and consume it, the pollen in her flesh will cause them to become immune to Razon del Miedo for four posts as the pollen remains in their system. This pollen, however, has side-effects. Namely that if a target consumes this pollen more than once, Bailarina will wither and wilt, starting an incubation period of 1 post(this incubation period starts after the immunity granted by the pollen wears off. After this brief period, a new Bailarina will burst out of the target's stomach and refresh her release duration. This is generally nonlethal, but a big-ass booboo for targets without regeneration. Because this involves a target willingly ingesting parts of Bailarina contrary to Bailarina's fear ability, there is no combination of Offensive strength or Class superiority (Including the 3x and 2+ class superiority) that can stop this incubation and subsequent rebirth. Injuring, burning, freezing, exploding, or any other thing done to Bailarina does not release the spores in a manner that allows them to maintain viability. The instant the spores leave her body they become useless. The effects her Pollen are exclusively invoked upon eating Bailarina's flesh. Reforming inside of the target costs 200 reiatsu.
Espinas Amargas
(Bitter Thorns)
(Bitter Thorns)
Bailarina is capable of causing massive thorns to grow abruptly from any point in her body. These thorns burst from her flesh at a speed of 700 and extend a maximum of 3 meters from her body. These thorns, in addition to holding Razon del Miedo, also grow better in extreme cold or heat. This costs 100 reiatsu to execute.
Cosechadora
(Reapers Bane)
(Reapers Bane)
Bailarina is a culmination of ire and misfortune. Included in her makeup is an ingrained volatility toward shinigami. If at any point she comes into contact with a Zanpaku'to (released or otherwise), unless the target has a 2 class superiority, the weapon becomes just as frail as normal steel (it no longer takes 2x the offensive strength to break it in one try) when it comes to an attack from Timor or any of Timor's dolls. This does not prevent the target from releasing or end their release early. Requires Bailarina to have simple stat superiority (increased by 25% per point in poison resist) and costs 200 reiatsu to activate the effect.
Paso de Baile
(Dance Step)
(Dance Step)
Bailarina is able to move about erratically and rhythmically, vanishing in and out of focus with dizzying motions and steps in her dance. Bailarina can expend 50 reiatsu in order to move rapidly from place to place, even consecutively as though performing a dance, able to sweep in and out of attack range with lethal efficiency. These steps occur at 6x her normal speed.
Dulce Beso
(Dizzying Pollen)
(Dizzying Pollen)
Bailarina is gorgeous, absolutely so, as any flower should be. And she is a very sultry doll, contrary to her ability which denies the target the ability to come near her, and the fact that she is so poisonous. However, for those she deems worthy, they can be bestowed a Kiss. Any individual who is kissed by Bailarina (And kisses her back), becomes immune to all of her abilities, however, they are forever bound to her by a sudden and irresistable Love. They can never act to hurt her, and upsetting her causes physical and psychological suffering that is almost unbearable. This technique also bestows upon her love a flower. Once per thread, her love can cause this flower to bloom and dissolve, and will be given access to one of her abilities for the rest of the fight. This ability can only be initiated with a willing 'love'. It cannot be shared with Timor or her other doll(s).
Other Techniques (Kido, Cero, Etc.):
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-History-
Birthplace: Venice, Italy
Current Residence: None
Memorable Figures:
Reptillia Saljun
Timor's Father and a Bount, just like she had been. Seduced by Timor's mother, he Fathered Timor when he was only 19. Bringing her into the Seisar, he trained her and even brought her to be one of their top agents, a role he himself was ill-fit for seeing as hgis health had begun declining ever since fathering Timor. Ultimately once she reached the pinnacle of her power, he informed her that she was to meet the emperor and become a Seisar Elite. Tricking her with his illussions, he tricked her into not only drinking her mother's blood, but also stabbing through a Voodoo Doll of his own heart, killing him and completing the ritual for awakening her Sasei Oni. He is presumed dead.
Eve Atmasa
Timor's mother, an Akki from hell. Though she was rarely ever around when she was growing up, Atmasa was a....strangely loving and protective mother around Timor, to the point where she wondered if she was even an Akki. However, after the ritual involving Timor's awakening, the kind mother vanished and Timor has dreaded meeting up with her mother ever since.
History:
As a child, Timor really never quite felt...different. Her mother and father both seemed very loving, and even though they seemed distant toward one another, they both seemed to have a profound affection for Timor, a fact which later in her life would lead to a considerable amount of confusion in the young woman. As she grew up, she showed rather considerable promise as a bount, and as she was raised, her father always pushed her to her limits, training her and even putting her in danger in order to test her strength. Though despite this, Timor always saw this as just a form of game. Though she would be injured at times, she never felt herself to be in any REAL danger.
He often allowed her to play with his dolls, and whenever he had to leave for business with the Company he worked for, he would always give her the biggest hug he could manage, promising he would come back and tell her all about the things he had done on his missions. While her mother was not particularly thrilled with the arrangement, she seemed to see just how much Timor loved her father, and would always spend the nights out on their porch, watching the sky as Timor prayed for the safe return of her father.
It always struck her as a little odd that her Mother did not seem particularly attached to God. Whenever her father would bring him up and taught her the scriptures of the Lord, her mother always seemed to angry and displeased, often making snide remarks here and there and even leaving the house during these lessons. If anything, this was the only pain that ever was felt in her heart, that neither she or her father could get her Mother to accept God into her heart.
As timor grewq older, her father actually managed to get her an internship at Seisar, the company for which he worked. And thanks to her father's tutelage, was brought into the spiritual world. Seisar was a corporation who had an express interest in protecting humanity from spiritual forces, a company whose services were hired by major corporations as both muscle and guardians to their employees due to the advent of so many spirits attempting to sway the material world.
At the age of 18 she became a full-time Agent and proudly worked along-side her father, and with the prowess she had in using her dolls (her Sasei Oni having yet to be awakened at the time), Timor came to be a respected and well-liked member of the company. Her father, and even her Mother were both incredibly proud of her, hailing her as a prodigy, she even noticed that over time, her mother and father (who generally showed no affection toward one another) were actually somewhat warm toward one another.
It was on her Twenty first birthday that this all changed. Her father informed her that the top executive CEO of the Seisar company wished to meet her for tea, and told her that he believed she was due tor promotion into a Seisar Elite, one of the top members of the company, tasked with meeting other spiritual leaders and negotiating boundaries with the more...sentient spiritual threats. She was ecstatic.
The meeting went as planned, the CEO was kind, generous, and even a little affectionate, seeming to have been following Timor's career for a very long time. After the two had some tea, he stated that all she needed to do was sign a contract and she would begin her life as a Sasei Elite. With her dreams within her reach, she grabbed the pen, and moved it toward the contract. But, strangely, she felt some sort of resistance. And with a firm push, she mananaged to push the pen all the way down. And then the illusion was over.
She had been tricked. She found none other than her father, sitting across from her, with his heart beating on the center of the table, connected to his body by strands of reishi, with a pen pierced clean through it's flesh. A cup half-filled with her mother's blood in her hands. The man ws smiling, laughing at her as she vomited onto the floor. But the ritual was complete, and before her very eyes, Timor watched as her hands became gnarled, black flesh growing from her fingertips before warping into grotesque, knife-like black blades, as scales and thorny spikes slithered out of her hands and wrists.
Using his powers, her father had tricked her. As he slowly went still, that smile still stricken across his face, she felt an utter despair growing within her heart as her body changed, her head swimming and eventually losing consciousness. When she finally came to, she was no longer the girl she had known her entire life. Her hands now gnarled and monsterous, and a new hellish power swimming inside of her.
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