Post by Ranth on May 9, 2018 12:55:31 GMT -5
Technique Name: Heavenly Strike
Class: 3
Technique Type: Kido/Hakuda
Usable By (Technique is available to which races?): Shinigami, Vizard, Characters with access to Kido
Technique Element: n/a
Technique Description and Effects (Explain appearance, powers, and effect):
There are many Hakuda based techniques that boast the ability to allow their users to deliver attacks that transcend their regular limits. Often, these techniques come in the form of stat boosts or by temporarily bolstering physical capabilities. Heavenly Strike is similar in that it allows its user to deliver an attack that is far more powerful than what they could achieve without it, but it also provides exceptional utility to those who master it.
In simple terms, Heavenly Strike is a technique that condenses the users Reiatsu around one the bodies key striking points (feet, knees, fists and elbows) and charging at high speed in a straight line. The user is propelled by their own RS at a static speed of 1000. Upon impact with a solid object, the reiatsu that propelled the user can then be released through one of the earlier mentioned striking points to create a shockwave that spreads out from the point of impact in a sphere. The power of the shockwave is always equal to the users RS.
At the Learned level, the maximum range of the strike is equal to [RS/4] meters in a straight line, whilst the radius of the shockwave is equal to [2 meters per 100 RS]
At the Proficient level, the maximum range of the strike is equal to [RS/3] meters in a straight line, whilst the radius of the shockwave is equal to [4 meters per 100 RS]
At the Mastered Level, the maximum range of the strike is equal to [RS/2] meters in a straight line, whilst the radius of the shockwave is equal to [6 meters per 100 RS].
How to use technique (How is it activated?):
Propel yourself forwards using compressed reiatsu before releasing it through a single striking point (listed above).
Technique Drawbacks (Limitations, repercussions for use, etc):
The major drawback of this technique lies in the fact that Shunpo exists, thus making it incredibly difficult to land upon any of the races with a step technique (which is all of them). In addition, the shockwave that this technique is capable of creating requires a direct impact with a solid object to trigger (which means no air punches). Furthermore, this technique requires committing to a single direction of travel, which can make for an easy target against canny opponents. Finally, the user must travel at least 5 meters before a collision occurs in order to trigger the shockwave.
In order to learn this technique, the user must possess at least a 2 in both the Kido and Hakuda (or equivalent) Skills.
Made By: Ranth Amanite
Reserved? (Yes/No) (Can others use your technique, or just your character?): no
Class: 3
Technique Type: Kido/Hakuda
Usable By (Technique is available to which races?): Shinigami, Vizard, Characters with access to Kido
Technique Element: n/a
Technique Description and Effects (Explain appearance, powers, and effect):
There are many Hakuda based techniques that boast the ability to allow their users to deliver attacks that transcend their regular limits. Often, these techniques come in the form of stat boosts or by temporarily bolstering physical capabilities. Heavenly Strike is similar in that it allows its user to deliver an attack that is far more powerful than what they could achieve without it, but it also provides exceptional utility to those who master it.
In simple terms, Heavenly Strike is a technique that condenses the users Reiatsu around one the bodies key striking points (feet, knees, fists and elbows) and charging at high speed in a straight line. The user is propelled by their own RS at a static speed of 1000. Upon impact with a solid object, the reiatsu that propelled the user can then be released through one of the earlier mentioned striking points to create a shockwave that spreads out from the point of impact in a sphere. The power of the shockwave is always equal to the users RS.
At the Learned level, the maximum range of the strike is equal to [RS/4] meters in a straight line, whilst the radius of the shockwave is equal to [2 meters per 100 RS]
At the Proficient level, the maximum range of the strike is equal to [RS/3] meters in a straight line, whilst the radius of the shockwave is equal to [4 meters per 100 RS]
At the Mastered Level, the maximum range of the strike is equal to [RS/2] meters in a straight line, whilst the radius of the shockwave is equal to [6 meters per 100 RS].
{Bonus Gif}
How to use technique (How is it activated?):
Propel yourself forwards using compressed reiatsu before releasing it through a single striking point (listed above).
Technique Drawbacks (Limitations, repercussions for use, etc):
The major drawback of this technique lies in the fact that Shunpo exists, thus making it incredibly difficult to land upon any of the races with a step technique (which is all of them). In addition, the shockwave that this technique is capable of creating requires a direct impact with a solid object to trigger (which means no air punches). Furthermore, this technique requires committing to a single direction of travel, which can make for an easy target against canny opponents. Finally, the user must travel at least 5 meters before a collision occurs in order to trigger the shockwave.
In order to learn this technique, the user must possess at least a 2 in both the Kido and Hakuda (or equivalent) Skills.
Made By: Ranth Amanite
Reserved? (Yes/No) (Can others use your technique, or just your character?): no