Post by Zeich Yajuu on Sept 9, 2014 22:46:09 GMT -5
Hado
Hado, the Path of Destruction, encompasses a list of spells that are used for obviously destructive purposes. These spells make use of offensive abilities such as fireballs and other elemental abilities as well as many force-based techniques that are designed to damage adversaries. As the level of spell goes up, so does the destructive potential of the spell. Many of the incantation effects boost the force of a spell or else increase its ability to cover a wider range, enabling Hado to, if used properly, be devastating in offensive use.
Canon spells, meaning those actually portrayed in Bleach, are shown in white text. Customs, those which are site-exclusive and usually are made by members, are in ice blue. Custom incantations, which are created by members of the site for Kido without incantation, will be shown in purple. These are temporary until canon incantations are given.
{Class 7 (Hado 1-15)}
Technique Name: Hado #1: Shō (Thrust)
Class: 7
Technique Type: Kido
Technique Element: None
Technique Description and Effects: This technique creates a simple burst of force that pushes at the opponent backwards. The force is equal to the user’s Reiatsu Strength.
How to use technique: Speak the spell and point hand at the target.
Incantation and Effect: Incantation unknown. When the incantation is spoken, the Reiatsu Strength used to determine the power of Sho is increased by 10%. (i.e. 100 Reiatsu Strength is treated as 110.)
Technique Name: Hado #4: Byakurai (Pale Lightning)
Class: 7
Technique Type: Kido
Technique Element: Thunder
Technique Description and Effects: The user fires a concentrated, powerful lightning bolt from their finger that pierces a target.
How to use technique: Speak the spell and point hand at the target.
Incantation and Effect: "Arise god of thunder! Awake mother of storms! Unleash the lighting on the sinners!" When the incantation is spoken, the Reiatsu Strength used to determine the power of Byakurai is increased by 10%. (i.e. 100 Reiatsu Strength is treated as 110.)
Technique Name: Hado #11: Tsuzuri Raiden (Bound Lightning)
Class: 7
Technique Type: Kido
Technique Element: Thunder
Technique Description and Effects: Electric current flows through any object the user touches and is able to lead electricity, damaging any target that is in contact with the object the current runs through. This lasts for one post, but by paying the cost of the spell a second time, the duration is increased to two posts.
How to use technique: Speak the spell and touch an object, channeling electricity through it.
Incantation and Effect: Incantation unknown. When the incantation is spoken, the number of active posts this is used for is doubled. (With maximum cost, this can be up to four posts.)
Technique Name: Hado #1: Shō (Thrust)
Class: 7
Technique Type: Kido
Technique Element: None
Technique Description and Effects: This technique creates a simple burst of force that pushes at the opponent backwards. The force is equal to the user’s Reiatsu Strength.
How to use technique: Speak the spell and point hand at the target.
Incantation and Effect: Incantation unknown. When the incantation is spoken, the Reiatsu Strength used to determine the power of Sho is increased by 10%. (i.e. 100 Reiatsu Strength is treated as 110.)
Technique Name: Hado #4: Byakurai (Pale Lightning)
Class: 7
Technique Type: Kido
Technique Element: Thunder
Technique Description and Effects: The user fires a concentrated, powerful lightning bolt from their finger that pierces a target.
How to use technique: Speak the spell and point hand at the target.
Incantation and Effect: "Arise god of thunder! Awake mother of storms! Unleash the lighting on the sinners!" When the incantation is spoken, the Reiatsu Strength used to determine the power of Byakurai is increased by 10%. (i.e. 100 Reiatsu Strength is treated as 110.)
Technique Name: Hado #11: Tsuzuri Raiden (Bound Lightning)
Class: 7
Technique Type: Kido
Technique Element: Thunder
Technique Description and Effects: Electric current flows through any object the user touches and is able to lead electricity, damaging any target that is in contact with the object the current runs through. This lasts for one post, but by paying the cost of the spell a second time, the duration is increased to two posts.
How to use technique: Speak the spell and touch an object, channeling electricity through it.
Incantation and Effect: Incantation unknown. When the incantation is spoken, the number of active posts this is used for is doubled. (With maximum cost, this can be up to four posts.)
{Class 6 (Hado 16-30)}
Technique Name: Hado #18: Kage no Kiba (Shadow Fang)
Class: 6
Technique Type: Kido
Usable By: Shinigami
Technique Element: Darkness
Technique Description and Effects:
A dark condensed orb forms in the palm of the hand about the size of a golf ball. Then the orb splits to all five fingers of the hand and forms talons that looks more like canines of a wolf than anything else. The energy takes on a shadowy appearance, then with a swipe of the hand is sent out in five small waves of shadow that move at 300 Speed. The cutting power into the target is based on the caster's Reiatsu Strength.
How to use technique:
The user points their at the target with fingers curled slightly, focusing Reiatsu into the palm in the form of a small orb. How it is fired is described above.
Technique Drawbacks:
The tips of the fingers will receive strange burn marks due to Reiatsu being focused into such a narrow form through the fingertips. The burns will hurt for a while for it'll feel like someone took a red hot iron and rubbed it on the tips of the user's fingers, which will last for two posts.
Incantation and Effect:
15% increase to reiatsu strength. (I.E. Reiatsu strength of 110 is counted as 115 instead.) ("O shadows that hide in the corners of darkness, rejoice as the moon rises in the night's sky to cast yourselves from the light, and rip through the surface of water to the deep part of the abyss!)
Made By: Kurumi Mahawa
Reserved?: No.
Technique Name: [Hado #22: Taifuu Yofun (Mighty Gale)]
Class: 6
Technique Type: Kido
Technique Element: Ice
Technique Description and Effects:
The user thrusts out a hand forward infront of them, then they can create a 6 foot tall stalagmite or stalagmites of ice in a 25 foot radius around the user at whatever spot the user chooses to cast it at in that radius. The spot where it is cast will flash blue for a split second also the moment it is cast. The strength and the amount of stalagmites the user can create depends on what class it is cast at. Class 6 Taifuu's Yofun can only produce one stalagmite of ice and the stalagmite itself is blunt, not sharp so it will not pierce the opponent. After every class after six, the number of stalagmites increase by two and also it becomes sharp enough at level 4 to pierce through flesh.
How to use technique:
The user gathers their reatisu together, Next they send it to the spot where they want the stalagmite of ice to form at. This mainly used as a offensive technique but may be used defensively to block minor attacks.
Technique Drawbacks
The hand that the user used to cast the kidou with suddenly becomes cold. It then will be numb for seven seconds. The ice is breakable if the enemy is stronger then the opponent and/or uses a stronger technique. It also can be melted by any fire technique.
Incantation and Effect:
15% increase to reiatsu strength. (I.E. Reiatsu strength of 110 is counted as 115 instead.) ("Shatter ye blue dog! Bearer of the name of Bane, Gales from the east, Rain of the west, Frost of the north and south. Frozen emperor, rise from the dephs and shout your name!")
Made By: [Zieg Revolver]
Technique Name: [Hado #23: Tama (Ball)]
Class: 6
Technique Type: Kido
Technique Element: None
Technique Description and Effects:
A small ball of green Reiatsu, about half the size of a Shakkaho, is fired from the palm. When this hits an enemy, second degree burns will form on the point of impact, no more no less damage. This is always a definite. The orb has a special condition that allows it to ricochet, or bounce, off of other things. Essentially, the orb can bounce off of other surfaces to hit enemies that are around a corner or behind a defense.
How to use technique:
Point palm out and state the name of the Kidou. There is no incantation because it's meant to be used as a quick spell.
Technique Drawbacks
The user is open while firing. He/She must stand still in order to fire the technique accurately.
Incantation and Effect:
Allows the user to accurately fire the technique while in motion. ("All who should know, let it be foretold that the typhoon blows on!")
Made By: [Admin]
Technique Name: Hado #18: Kage no Kiba (Shadow Fang)
Class: 6
Technique Type: Kido
Usable By: Shinigami
Technique Element: Darkness
Technique Description and Effects:
A dark condensed orb forms in the palm of the hand about the size of a golf ball. Then the orb splits to all five fingers of the hand and forms talons that looks more like canines of a wolf than anything else. The energy takes on a shadowy appearance, then with a swipe of the hand is sent out in five small waves of shadow that move at 300 Speed. The cutting power into the target is based on the caster's Reiatsu Strength.
How to use technique:
The user points their at the target with fingers curled slightly, focusing Reiatsu into the palm in the form of a small orb. How it is fired is described above.
Technique Drawbacks:
The tips of the fingers will receive strange burn marks due to Reiatsu being focused into such a narrow form through the fingertips. The burns will hurt for a while for it'll feel like someone took a red hot iron and rubbed it on the tips of the user's fingers, which will last for two posts.
Incantation and Effect:
15% increase to reiatsu strength. (I.E. Reiatsu strength of 110 is counted as 115 instead.) ("O shadows that hide in the corners of darkness, rejoice as the moon rises in the night's sky to cast yourselves from the light, and rip through the surface of water to the deep part of the abyss!)
Made By: Kurumi Mahawa
Reserved?: No.
Technique Name: [Hado #22: Taifuu Yofun (Mighty Gale)]
Class: 6
Technique Type: Kido
Technique Element: Ice
Technique Description and Effects:
The user thrusts out a hand forward infront of them, then they can create a 6 foot tall stalagmite or stalagmites of ice in a 25 foot radius around the user at whatever spot the user chooses to cast it at in that radius. The spot where it is cast will flash blue for a split second also the moment it is cast. The strength and the amount of stalagmites the user can create depends on what class it is cast at. Class 6 Taifuu's Yofun can only produce one stalagmite of ice and the stalagmite itself is blunt, not sharp so it will not pierce the opponent. After every class after six, the number of stalagmites increase by two and also it becomes sharp enough at level 4 to pierce through flesh.
How to use technique:
The user gathers their reatisu together, Next they send it to the spot where they want the stalagmite of ice to form at. This mainly used as a offensive technique but may be used defensively to block minor attacks.
Technique Drawbacks
The hand that the user used to cast the kidou with suddenly becomes cold. It then will be numb for seven seconds. The ice is breakable if the enemy is stronger then the opponent and/or uses a stronger technique. It also can be melted by any fire technique.
Incantation and Effect:
15% increase to reiatsu strength. (I.E. Reiatsu strength of 110 is counted as 115 instead.) ("Shatter ye blue dog! Bearer of the name of Bane, Gales from the east, Rain of the west, Frost of the north and south. Frozen emperor, rise from the dephs and shout your name!")
Made By: [Zieg Revolver]
Technique Name: [Hado #23: Tama (Ball)]
Class: 6
Technique Type: Kido
Technique Element: None
Technique Description and Effects:
A small ball of green Reiatsu, about half the size of a Shakkaho, is fired from the palm. When this hits an enemy, second degree burns will form on the point of impact, no more no less damage. This is always a definite. The orb has a special condition that allows it to ricochet, or bounce, off of other things. Essentially, the orb can bounce off of other surfaces to hit enemies that are around a corner or behind a defense.
How to use technique:
Point palm out and state the name of the Kidou. There is no incantation because it's meant to be used as a quick spell.
Technique Drawbacks
The user is open while firing. He/She must stand still in order to fire the technique accurately.
Incantation and Effect:
Allows the user to accurately fire the technique while in motion. ("All who should know, let it be foretold that the typhoon blows on!")
Made By: [Admin]
{Class 5 (Hado 31-50)}
Technique Name: Hado #31: Shakkahō (Shot of Red Fire)
Class: 5
Technique Type: Kido
Technique Element: Fire
Technique Description and Effects: Fires a ball of red energy at a target. The fireball is roughly head-sized and, on impact explodes with force equal to the user’s Reiatsu Strength. This can cause first-degree burns from the hit.
How to use technique: Speak the spell and point towards the enemy to release the fireball.
Incantation and Effect: “Ye lord! Mask of blood and flesh, all creation, flutter of wings, ye who bears the name of Man! Inferno and pandemonium, the sea barrier surges, march on to the south!” With the incantation, this spell gets a 20% increase in Reiatsu Strength (i.e. if Reiatsu Strength is 100, this is treated as 120 with incantation).
Technique Name: Hado #32: Oukasen (Yellow Fire Flash)
Class: 5
Technique Type: Kido
Technique Element: None
Technique Description and Effects: This technique has two possible forms, dependant on the medium through which it is channeled. The original version is channeled through one’s weapon, namely one’s Zanpaktou, and forms an orb of energy that moves along the wave before being released in an arc of yellow energy that stretches as far as five feet in length. However, this can also be released from the hand, but has a much smaller arc of two feet, making it easier to dodge.
How to use technique: Speak the spell and press one’s hand to their weapon. If no weapon is present, simply point hand towards opponent.
Incantation and Effect: "Ye lord! Mask of flesh and bone, flutter of wings, ye who bears the name of Man! Thunder and rage, the fortress of the sky wails, and gives but a mere glance!" With the incantation, this spell gets a 20% increase in Reiatsu Strength (i.e. if Reiatsu Strength is 100, this is treated as 120 with incantation).
Technique Name: Hado #33: Sōkatsui (Blue Fire, Crash Down)
Class: 5
Technique Type: Kido
Technique Element: Fire
Technique Description and Effects: This technique is a more powerful version of Hado #31, releasing a fireball of blue flames that’s about half as large as an average person in size. The impact of this fireball leaves first-degree burns upon impact, and has more impact force than Hado #31.
How to use technique: Speak the spell and point hand towards the target.
Incantation and Effect: “Ye lord! Mask of flesh and bone, flutter of wings, ye who bears the name of Man! Truth and temperance, upon this sinless wall of dreams unleash but slightly the wrath of your claws!” With the incantation, this spell gets a 20% increase in Reiatsu Strength (i.e. if Reiatsu Strength is 100, this is treated as 120 with incantation).
Technique Name: Hado #34: Kongōbaku (Adamantine Blast)
Class: 5
Technique Type: Kido
Technique Element: Fire
Technique Description and Effects: This spell is an alteration on the line of fire-based techniques that make up the 30s-range Kido, focusing on molten heat rather than spiritual fire, and as a result is much more prone to inflicting burn damage. Upon cast, this spell releases a large ball of molten fire that is sent at the enemy, inflicting a large amount of damage and inflicting up to borderline third-degree burns.
How to use technique: Speak the spell and point hand towards the target.
Incantation and Effect: Incantation Unknown. With the incantation, this spell gets a 20% increase in Reiatsu Strength (i.e. if Reiatsu Strength is 100, this is treated as 120 with incantation).
Technique Name: [Hado #35: Raikou Kawa (Lightning River)]
Class: 5
Technique Type: Kido
Technique Element: Lightning
Technique Description and Effects:
Out of the hand, a burst of lightning and electricity shoots out up to ten meters. It's not very strong, but it does inflict second degree burns and can slow an enemy. The main effect is numbing and paralysis. The electricity is potent enough to stun an enemy and their electric signals and nerves for a bit, immobilizing them for a few seconds. It also makes them numb for 3 posts, so they can't feel anything during that time.
How to use technique:
Requires the user to aim a casting hand at the target and then fire.
Technique Drawbacks
Numbness of the hand for usage, along with traditional reiatsu cost.
Incantation and Effect:
Doubles the size of the initial blast of lightning. ("The current is rushing. The poorest of citizens close their doors and pray for there to be no leak, no flood. Yet they will be led amiss, still, for the mighty current cannot be withstood by mere straw!")
Made By: [Hiro Kaname]
Technique Name: [Hado #40: Gouzen Demizu (Roaring Flood)]
Class: 5
Technique Type: Kido
Technique Element: Water
Technique Description and Effects:
This technique creates a powerful rush of water starting from a point on the ground directly in front of the user. Water wells up from an unseen source, spreading out in a long pool in a line before the user, before rising up as an enormous wave, a wall of liquid between the user and the target. This technique is sent forward to slam into the intended victim, washing them away in a tidal wave that slams them into surfaces or simply blasts them away. After the technique ends, the water remains as a large pool with a radius of ten feet around the spot where it ended.
How to use technique:
To use this technique, the user chants the name of the technique as well as the incantation (optional) before pointing to a spot on the ground. The spot pointed at is the source for the water. Once the long puddle is created, the user raises their hands to create the wall, then pushes both hands forward in order to send the wave in the direction intended.
Technique Drawbacks
The traditional reiatsu cost of this technique is also its drawback.
Incantation and Effect:
The incantation doubles the size of the incoming tidal wave. ("A drop of water ripples across the ocean surface, a leviathan rises from his slumber. Go forth, depths of the sea, rise from your slumber to drown the land in your magnificent expanse; turn earth to sea, air to liquid, bring forth your deep embrace!")
Made By: [Raion Souretsu]
Technique Name: [Hado #41: Kanji Taiho (Stone Cannon)]
Class: [5]
Technique Type (Kido, Hollow/Arrancar Technique, Human World Dweller Technique, Other): [Kido]
Usable By (Technique is available to which races?): [Kido-using Races]
Technique Element: [Earth]
Technique Description and Effects (Explain appearance, powers, and effect):
This technique can be used in two ways. The first is offensive, allowing the user to make a pillar from the ground with no more than a diameter of one meter shoot up with a speed of 500. This would be difficult to dodge, for it not only moves at such a rapid speed but also comes from an unorthodox place to attack, the ground. The blunt rock pillars would be more than capable of bruising an opponent, or even breaking their bones. If a direct hit is landed, it could even throw the opponent into the air. The pillar strikes with the force of 400, despite the speed that it moves at.
However, Kanji Taiho also has the capacity to be a defensive technique. If the user braces him or herself and causes a pillar to shoot out of the ground from under his feet, he could be launched into the air without suffering any damage. This may be useful in dodging any attacks or generally getting the user out of a sticky situation, hence the technique’s name “Stone Cannon.” Each pillar can rise at a maximum height of 10 meters, though the user would be able to regulate the height as he pleases.
How to use technique (How is it activated?):
[Pay reiatsu cost and activate.]
Technique Drawbacks (Limitations, repercussions for use, etc)
Firstly, the user must pay the reiatsu cost for each pillar he causes to rise from the ground. Creating three pillars would require three times the reiatsu cost. In addition, the pillars cannot be created if they are more than 100 meters away from the user. Lastly, when used offensively, the pillars are not blunt, for the ground that they are used on is flat. Therefore, they cannot cut and only offer blunt attacks.
Incantation and Effect:
(Incantation allows the user to summon two pillars for the cost of one) “Wake, Gaia, for I command you to raise the pillars of your Capitol and dethrone all who oppose you. Stone will rain toward the sky.”
Made By: Kagami Murai
Reserved? (Yes/No) (Can others use your technique, or just your character?): No
Technique Name: [Hado #42: Amimono Shimokumo (Multiplying Ice Cloud)]
Class: 5
Technique Type: Kido
Technique Element: Ice
Technique Description and Effects:
It basically allows to freeze surfaces that the weapon stabs into, It works best on walls and the ground but it creeps at an average pace. However the amazing use of it's power is its ability to flash freeze water, and any one who would be in that source of water would find themselves hindered and stuck, not only immobile but also having their body heat being sucked out by the immense cold.
How to use technique:
Call out the technique and thrust your choice weapon into the surface to start the kidou.
Technique Drawbacks
If you're not careful you can end of slipping on the ice or if your in the water yourself you can flash freeze yourself into the ice as well. as well as reiastu cost.
Incantation and Effect:
The incantation allows this to be used on plant life as well as water. ("Birds, trees, humans, demons, and even angels. All must bow before the unrelenting might of the cold. All can die if their fingers are numbed to the bone. There is no escape from the heart of Winter!"
Made By: [Takakazu Sakanoue]
Technique Name: [Hado #42: Boruto (Bolt)]
Class: 5
Technique Type: Kido
Technique Element: Lightning
Technique Description and Effects:
This kidou is rather difficult to use effectively since since it fires out in a very thin, wire-like beam. This yellow kidou travels as fast as your typical kidou, but unlike other kidou, this leaves a thin trail of reiatsu behind it that possesses just as much destructive potential as the end of it. (Think of the motorcycles from Tron) The trail of this kidou will be present for as long as the end hasn’t hit any physical object or until the user decides it is enough. The kidou only travels in a straight line, so people are rarely caught by this technique. It is useful for shooting across the end of a hallway to keep someone from crossing it or down a narrow corridor so you limit the movement of oncoming enemies.
When someone does get hit by either the end of this ability or touch the kidou’s trail, then they will receive 2 milliamps at 15,000 volts through their heart and the hado will fade away. This is not enough to kill a person, but it will harm them quite a bit and likely drop them to their knees in pain. The incantation doubles the amps and volts, making the kidou not quite lethal, but severely crippling to the point of instantly knocking the breath out of those who touch it as it sends pain shooting through their body. Because this kidou is lightning based it is capable of traveling through metal objects such as swords or chains. It is weak to non-conductors such as rubber as well.
How to use technique:
This technique is fired in exactly the same manner as Shakkaho. Cast, aim, and point.
Technique Drawbacks
The weakness of this technique is in its inability to have any impact on rubber or other non-conductors, as well as how easy it is to ultimately destroy.
Incantation and Effect:
The reiatsu strength of this technique goes up by 20% when used with incantation. (I.E. Reiatsu strength of 100 is instead worth 120) ("Help me clear my clouded memories. Deja Vu. Take advantage of a malleable mind. Etched in stone. Engraved in the tomb. Wind from the West. Clouds from the East. Converge to to create a storm none shall ever forget.")
Made By: [Rave Haretsu]
Technique Name: [Hado #44: Spirit Saber]
Class: [5]
Technique Type: [Kido]
Usable By: [Shinigami]
Technique Element: [Light]
Technique Description and Effects: [This creates a beam of light energy over either the user's hand, or the tip of their bladed weapon. The length of the blade is based off of the user's highest spiritual stat. For every 100 the user has, the blade will extend from the hand or sword tip one foot. This blade cuts through anything with power of the highest spiritual stat. Created with a speed of 700]
How to use technique: [Coat hand or sword in reiatsu, then the blade will shoot out at a speed of 700]
Technique Drawbacks: [Cost is 50 reiatsu per post]
Made By: [Impossible]
Reserved?: [No]
Technique Name: Hado #48: Dendō Hōden [Electric Discharge]
Class: 5
Technique Type (Kido, Hollow/Arrancar Technique, Human World Dweller Technique, Other): Kido
Usable By (Technique is available to which races?): Shinigami
Technique Element: Lightning
Technique Description and Effects (Explain appearance, powers, and effect):
This technique emits a lightning in a full 1-meter radius circle around the user. Any opponents caught in the electricity suffer considerable numbing in that body as well as slight first-degree burns in the areas exposed to the electricity. However, the most prominent effect is the numbing, which would last three posts.
How to use technique (How is it activated?): Channel your reiatsu and activate the Kido.
Technique Drawbacks (Limitations, repercussions for use, etc)
Other than the Class 5 reiatsu cost, this technique has a very short range. In addition, it does very minimal damage, applying burns only to the areas exposed to the lightning. If only the target’s limb is in the lightning’s radius, then only that one limb would feel numb and slowed.
Incantation and Effect (If Kido only):
“God of lightning, hear my cry, understand my plea, and grant me your power. Hado #48: Dendō Hōden.”
Made By: Kagami Murai
Reserved? (Yes/No) (Can others use your technique, or just your character?):No
Technique Name: Hado #31: Shakkahō (Shot of Red Fire)
Class: 5
Technique Type: Kido
Technique Element: Fire
Technique Description and Effects: Fires a ball of red energy at a target. The fireball is roughly head-sized and, on impact explodes with force equal to the user’s Reiatsu Strength. This can cause first-degree burns from the hit.
How to use technique: Speak the spell and point towards the enemy to release the fireball.
Incantation and Effect: “Ye lord! Mask of blood and flesh, all creation, flutter of wings, ye who bears the name of Man! Inferno and pandemonium, the sea barrier surges, march on to the south!” With the incantation, this spell gets a 20% increase in Reiatsu Strength (i.e. if Reiatsu Strength is 100, this is treated as 120 with incantation).
Technique Name: Hado #32: Oukasen (Yellow Fire Flash)
Class: 5
Technique Type: Kido
Technique Element: None
Technique Description and Effects: This technique has two possible forms, dependant on the medium through which it is channeled. The original version is channeled through one’s weapon, namely one’s Zanpaktou, and forms an orb of energy that moves along the wave before being released in an arc of yellow energy that stretches as far as five feet in length. However, this can also be released from the hand, but has a much smaller arc of two feet, making it easier to dodge.
How to use technique: Speak the spell and press one’s hand to their weapon. If no weapon is present, simply point hand towards opponent.
Incantation and Effect: "Ye lord! Mask of flesh and bone, flutter of wings, ye who bears the name of Man! Thunder and rage, the fortress of the sky wails, and gives but a mere glance!" With the incantation, this spell gets a 20% increase in Reiatsu Strength (i.e. if Reiatsu Strength is 100, this is treated as 120 with incantation).
Technique Name: Hado #33: Sōkatsui (Blue Fire, Crash Down)
Class: 5
Technique Type: Kido
Technique Element: Fire
Technique Description and Effects: This technique is a more powerful version of Hado #31, releasing a fireball of blue flames that’s about half as large as an average person in size. The impact of this fireball leaves first-degree burns upon impact, and has more impact force than Hado #31.
How to use technique: Speak the spell and point hand towards the target.
Incantation and Effect: “Ye lord! Mask of flesh and bone, flutter of wings, ye who bears the name of Man! Truth and temperance, upon this sinless wall of dreams unleash but slightly the wrath of your claws!” With the incantation, this spell gets a 20% increase in Reiatsu Strength (i.e. if Reiatsu Strength is 100, this is treated as 120 with incantation).
Technique Name: Hado #34: Kongōbaku (Adamantine Blast)
Class: 5
Technique Type: Kido
Technique Element: Fire
Technique Description and Effects: This spell is an alteration on the line of fire-based techniques that make up the 30s-range Kido, focusing on molten heat rather than spiritual fire, and as a result is much more prone to inflicting burn damage. Upon cast, this spell releases a large ball of molten fire that is sent at the enemy, inflicting a large amount of damage and inflicting up to borderline third-degree burns.
How to use technique: Speak the spell and point hand towards the target.
Incantation and Effect: Incantation Unknown. With the incantation, this spell gets a 20% increase in Reiatsu Strength (i.e. if Reiatsu Strength is 100, this is treated as 120 with incantation).
Technique Name: [Hado #35: Raikou Kawa (Lightning River)]
Class: 5
Technique Type: Kido
Technique Element: Lightning
Technique Description and Effects:
Out of the hand, a burst of lightning and electricity shoots out up to ten meters. It's not very strong, but it does inflict second degree burns and can slow an enemy. The main effect is numbing and paralysis. The electricity is potent enough to stun an enemy and their electric signals and nerves for a bit, immobilizing them for a few seconds. It also makes them numb for 3 posts, so they can't feel anything during that time.
How to use technique:
Requires the user to aim a casting hand at the target and then fire.
Technique Drawbacks
Numbness of the hand for usage, along with traditional reiatsu cost.
Incantation and Effect:
Doubles the size of the initial blast of lightning. ("The current is rushing. The poorest of citizens close their doors and pray for there to be no leak, no flood. Yet they will be led amiss, still, for the mighty current cannot be withstood by mere straw!")
Made By: [Hiro Kaname]
Technique Name: [Hado #40: Gouzen Demizu (Roaring Flood)]
Class: 5
Technique Type: Kido
Technique Element: Water
Technique Description and Effects:
This technique creates a powerful rush of water starting from a point on the ground directly in front of the user. Water wells up from an unseen source, spreading out in a long pool in a line before the user, before rising up as an enormous wave, a wall of liquid between the user and the target. This technique is sent forward to slam into the intended victim, washing them away in a tidal wave that slams them into surfaces or simply blasts them away. After the technique ends, the water remains as a large pool with a radius of ten feet around the spot where it ended.
How to use technique:
To use this technique, the user chants the name of the technique as well as the incantation (optional) before pointing to a spot on the ground. The spot pointed at is the source for the water. Once the long puddle is created, the user raises their hands to create the wall, then pushes both hands forward in order to send the wave in the direction intended.
Technique Drawbacks
The traditional reiatsu cost of this technique is also its drawback.
Incantation and Effect:
The incantation doubles the size of the incoming tidal wave. ("A drop of water ripples across the ocean surface, a leviathan rises from his slumber. Go forth, depths of the sea, rise from your slumber to drown the land in your magnificent expanse; turn earth to sea, air to liquid, bring forth your deep embrace!")
Made By: [Raion Souretsu]
Technique Name: [Hado #41: Kanji Taiho (Stone Cannon)]
Class: [5]
Technique Type (Kido, Hollow/Arrancar Technique, Human World Dweller Technique, Other): [Kido]
Usable By (Technique is available to which races?): [Kido-using Races]
Technique Element: [Earth]
Technique Description and Effects (Explain appearance, powers, and effect):
This technique can be used in two ways. The first is offensive, allowing the user to make a pillar from the ground with no more than a diameter of one meter shoot up with a speed of 500. This would be difficult to dodge, for it not only moves at such a rapid speed but also comes from an unorthodox place to attack, the ground. The blunt rock pillars would be more than capable of bruising an opponent, or even breaking their bones. If a direct hit is landed, it could even throw the opponent into the air. The pillar strikes with the force of 400, despite the speed that it moves at.
However, Kanji Taiho also has the capacity to be a defensive technique. If the user braces him or herself and causes a pillar to shoot out of the ground from under his feet, he could be launched into the air without suffering any damage. This may be useful in dodging any attacks or generally getting the user out of a sticky situation, hence the technique’s name “Stone Cannon.” Each pillar can rise at a maximum height of 10 meters, though the user would be able to regulate the height as he pleases.
How to use technique (How is it activated?):
[Pay reiatsu cost and activate.]
Technique Drawbacks (Limitations, repercussions for use, etc)
Firstly, the user must pay the reiatsu cost for each pillar he causes to rise from the ground. Creating three pillars would require three times the reiatsu cost. In addition, the pillars cannot be created if they are more than 100 meters away from the user. Lastly, when used offensively, the pillars are not blunt, for the ground that they are used on is flat. Therefore, they cannot cut and only offer blunt attacks.
Incantation and Effect:
(Incantation allows the user to summon two pillars for the cost of one) “Wake, Gaia, for I command you to raise the pillars of your Capitol and dethrone all who oppose you. Stone will rain toward the sky.”
Made By: Kagami Murai
Reserved? (Yes/No) (Can others use your technique, or just your character?): No
Technique Name: [Hado #42: Amimono Shimokumo (Multiplying Ice Cloud)]
Class: 5
Technique Type: Kido
Technique Element: Ice
Technique Description and Effects:
It basically allows to freeze surfaces that the weapon stabs into, It works best on walls and the ground but it creeps at an average pace. However the amazing use of it's power is its ability to flash freeze water, and any one who would be in that source of water would find themselves hindered and stuck, not only immobile but also having their body heat being sucked out by the immense cold.
How to use technique:
Call out the technique and thrust your choice weapon into the surface to start the kidou.
Technique Drawbacks
If you're not careful you can end of slipping on the ice or if your in the water yourself you can flash freeze yourself into the ice as well. as well as reiastu cost.
Incantation and Effect:
The incantation allows this to be used on plant life as well as water. ("Birds, trees, humans, demons, and even angels. All must bow before the unrelenting might of the cold. All can die if their fingers are numbed to the bone. There is no escape from the heart of Winter!"
Made By: [Takakazu Sakanoue]
Technique Name: [Hado #42: Boruto (Bolt)]
Class: 5
Technique Type: Kido
Technique Element: Lightning
Technique Description and Effects:
This kidou is rather difficult to use effectively since since it fires out in a very thin, wire-like beam. This yellow kidou travels as fast as your typical kidou, but unlike other kidou, this leaves a thin trail of reiatsu behind it that possesses just as much destructive potential as the end of it. (Think of the motorcycles from Tron) The trail of this kidou will be present for as long as the end hasn’t hit any physical object or until the user decides it is enough. The kidou only travels in a straight line, so people are rarely caught by this technique. It is useful for shooting across the end of a hallway to keep someone from crossing it or down a narrow corridor so you limit the movement of oncoming enemies.
When someone does get hit by either the end of this ability or touch the kidou’s trail, then they will receive 2 milliamps at 15,000 volts through their heart and the hado will fade away. This is not enough to kill a person, but it will harm them quite a bit and likely drop them to their knees in pain. The incantation doubles the amps and volts, making the kidou not quite lethal, but severely crippling to the point of instantly knocking the breath out of those who touch it as it sends pain shooting through their body. Because this kidou is lightning based it is capable of traveling through metal objects such as swords or chains. It is weak to non-conductors such as rubber as well.
How to use technique:
This technique is fired in exactly the same manner as Shakkaho. Cast, aim, and point.
Technique Drawbacks
The weakness of this technique is in its inability to have any impact on rubber or other non-conductors, as well as how easy it is to ultimately destroy.
Incantation and Effect:
The reiatsu strength of this technique goes up by 20% when used with incantation. (I.E. Reiatsu strength of 100 is instead worth 120) ("Help me clear my clouded memories. Deja Vu. Take advantage of a malleable mind. Etched in stone. Engraved in the tomb. Wind from the West. Clouds from the East. Converge to to create a storm none shall ever forget.")
Made By: [Rave Haretsu]
Technique Name: [Hado #44: Spirit Saber]
Class: [5]
Technique Type: [Kido]
Usable By: [Shinigami]
Technique Element: [Light]
Technique Description and Effects: [This creates a beam of light energy over either the user's hand, or the tip of their bladed weapon. The length of the blade is based off of the user's highest spiritual stat. For every 100 the user has, the blade will extend from the hand or sword tip one foot. This blade cuts through anything with power of the highest spiritual stat. Created with a speed of 700]
How to use technique: [Coat hand or sword in reiatsu, then the blade will shoot out at a speed of 700]
Technique Drawbacks: [Cost is 50 reiatsu per post]
Made By: [Impossible]
Reserved?: [No]
Technique Name: Hado #48: Dendō Hōden [Electric Discharge]
Class: 5
Technique Type (Kido, Hollow/Arrancar Technique, Human World Dweller Technique, Other): Kido
Usable By (Technique is available to which races?): Shinigami
Technique Element: Lightning
Technique Description and Effects (Explain appearance, powers, and effect):
This technique emits a lightning in a full 1-meter radius circle around the user. Any opponents caught in the electricity suffer considerable numbing in that body as well as slight first-degree burns in the areas exposed to the electricity. However, the most prominent effect is the numbing, which would last three posts.
How to use technique (How is it activated?): Channel your reiatsu and activate the Kido.
Technique Drawbacks (Limitations, repercussions for use, etc)
Other than the Class 5 reiatsu cost, this technique has a very short range. In addition, it does very minimal damage, applying burns only to the areas exposed to the lightning. If only the target’s limb is in the lightning’s radius, then only that one limb would feel numb and slowed.
Incantation and Effect (If Kido only):
“God of lightning, hear my cry, understand my plea, and grant me your power. Hado #48: Dendō Hōden.”
Made By: Kagami Murai
Reserved? (Yes/No) (Can others use your technique, or just your character?):No
{Class 4 (Hado 50-65)}
Technique Name: [Hado #50: Mabarashi Dangan (Fast Bullet)]
Class: 4
Technique Type: Kido
Technique Element: None
Technique Description and Effects:
The user creates a sphere of super-condensed, white reiatsu at the end of their finger or sword around the size of a baseball. This kidou is noticeably small and it possesses a significant piercing power equivalent to twice the user’s (If the incantation is used). Not only does it pierce defenses extremely well, but it travels at quite a vicious speed, making it very difficult to dodge. When this kidou comes into contact with an object it will detonate into an explosion that sends hundreds of super-condensed reiatsu shards everywhere in its immediate vicinity. The blast radius of this attack is around eight yards. But the true power of this ability resides in the kido’s aura. To those with less than 50 in Energy Sensory, Maboroshi Dangan will be completely invisible and soundless. This is a technique designed to take advantage of those who don’t have any ability to sense reiatsu.
How to use technique:
Aim palm at target and fire.
Technique Drawbacks
The traditional reiatsu cost for the technique is its drawback. Additionally, it is difficult for those with low energy sensory to use since they cannot keep track of it.
Incantation and Effect:
Incantation increases reiatsu strength by 25%. (I.E. Reiatsu strength worth 100 is instead worth 125.) ("Shoot forth from the heavens and find your mark. Soundlessly. Cautiously. Swiftly. Make yourself known by your bite and curse those who condemn you.")
Made By: [Rave Haretsu]
Technique Name: Hado #51, Arashi Kiba (Tempest Fang)
Class: 4
Technique Type (Kido, Hollow/Arrancar Technique, Human World Dweller Technique, Other): Kido
Usable By (Technique is available to which races?): Shinigami
Technique Element: Electricity
Technique Description and Effects (Explain appearance, powers, and effect):
This technique was created by Asen himself as he finds that he lacks physical strength, but is good when it comes to Reiatsu Based techniques. So he developed like a combination of both Byakurai and Tsuzuri Raiden into one technique. Let me explain before things get hectic here. This technique is a melee touch as it shrouds the user’s hands in a veil of violent pale blue electricity as well as a mixture of yellow lightning flickering among the user’s hands. It is about as deadly as any sword, for the electricity will attempt to cut into the tissue or layers of the target to deal heavy damage. If somehow the technique doesn’t cut, it’ll still give a static charge that’ll give the target a jolt. The user can only get two strikes out per use.
How to use technique (How is it activated?):
It’s activated by focusing the Reiatsu into a filter of electricity element to both of the user’s hands. However, it’ll take perhaps a second or two IC term for the technique to form. A master of this technique can form it without a setback on timing.
Technique Drawbacks (Limitations, repercussions for use, etc)
Every time the user uses this, not only will it consume Reiatsu, but it’ll cause the user’s hands to have a very tingling feeling like thousands of tiny needles are piercing your hands. Consecutive use of this would make the tingling travel all the way to your shoulders and can render both of your arms useless for a while. (For 2 posts.)
Incantation and Effect (If Kido only): “Ye of energy and destruction, i summon upon thee to do thy bidding. Rise to existence in this dark world, and plunge through it with ye flash of your glorious light!” (When incantation is spoken, it boosts the RS by 25%.)
Made By: Asen Mahawa
Reserved? (Yes/No) (Can others use your technique, or just your character?): No
Technique Name: [Hado #52: Boufuu Bakuha (Windy Explosion)]
Class: 4
Technique Type: Kido
Technique Element: Lightning
Technique Description and Effects:
After stating the incantation and Kido name, and aiming their palm, the user builds Reiatsu, which fires out as a miniature cyclone made of yellow electricity. It has nothing to do with wind, despite being a cyclone. There are about 7000 volts in the attack.
How to use technique:
Simply aim the palm and fire. This requires incantation to be used.
Technique Drawbacks
Double the cost of any normal class 4 technique.
Incantation and Effect:
Incantation allows normal cost firing of the technique. Used without incantation, this technique costs double the ordinary reiatsu for a class 4 technique. ("The chains revolve around the clock, the time constricts; Lord and Maker, God and Deity, light flaring sound roaring, the blades piercing, all things are undone by kings and conquerers, all life is destroyed by ambition, and the clock strikes midnight, a toll showing.")
Made By: [Admin]
Technique Name: [Hado #53: Denryuu Doki (Current Wrath)]
Class: 4
Technique Type: Kido
Technique Element: Lightning
Technique Description and Effects:
The use of this Hado creates a spear of crackling yellow energy in the users hand. Upon being thrown, the spear streaks towards the target. Should the spear come into contact with something, another Kidou, Cero, etc, it expands into an electric field in the form of a sphere or a dome, depending on where it hits (I.E hits in the air it becomes a sphere, hits on the ground and it becomes a dome). Whatever becomes trapped within this field is assaulted by electricity. Lasts for four seconds before dissipating.
How to use technique:
Call the name of the Kido out, throw the spear at the intended target.
Technique Drawbacks
Use of this technique causes a bit of the lightning to shock the users hand, causing first degree burns. The hand using the Hado becomes unable to move due to numbness. Reitsu usage.
Incantation and Effect:
25% increase to the reiatsu strength of the technique. (I.E. Reiatsu worth 100 is instead worth 125.) ("Broken axel of the throne of kings, inscribe upon the heavens your sorrowful cry! Beckoning, enchanting, haunting, from the angry clouds of the sky, let loose your rampage of terror!")
Technique Name: [Hado #53: Surasorutoiera (Area Thrust)]
Class: 4
Technique Type: Kido
Technique Element: None
Technique Description and Effects:
Surasutoeria is much like an advanced form of Hado # 1, Sho. However, instead of being a directional thrust in the direction indicated, it is an area thrust, pushing away from all directions out from the user. When learned, this Hado pushes objects away at a speed equal to the user’s reiatsu strength. When it is mastered, the speed is double that of the user’s reiatsu strength.
How to use technique:
The user need only state the name and push outwards with their hands.
Technique Drawbacks
Because this Hado pushes things in all directions, the user will be forced upwards by the opposite force of the Hado hitting the ground beneath them and being reflected back. It isn’t possible to avoid this because the reiatsu strength needed to push the entirety of the world would be in the millions. Also, if an object has a greater reiatsu strength or a greater strength than that of the user's reiatsu strength then the object will not be affected.
Incantation and Effect:
Increases reiatsu strength of the push by 25%. (I.E. Reiatsu strength worth 100 is worth 125 instead.) ("Gods of Balance, Gods of Change, I summon thee. Under my feet do I place your tennants and in my hands to I place your might. With thy power do I smite my enemies!")
Made By: Kyomei
Technique Name: Hado #54: Haien (Abolishing Flames)
Class: 4
Technique Type: Kido
Technique Element: Fire
Technique Description and Effects: Despite its name, this Kido does not at first seem fire-based like many Kido. Instead, upon release the spell releases a burst of violet energy that despite its size is very powerful; on contact, it incinerates the area hit, burning it away into ash. The original blast is roughly the size of a large basketball.
How to use technique: Speak the spell and point hand towards the target.
Incantation and Effect: "Oh flame of purification, withering heat that purges uncleanliness! Restore the image of man to that of perfection, burn away the impurities that mar its making! Ashen earth, purple sun, rising flames! Arise and purify!" With the incantation, this spell gets a 25% increase in Reiatsu Strength (i.e. if Reiatsu Strength is 100, this is treated as 125 with incantation).
Technique Name: [Hado #55: Hiragana (Earthquake)]
Class: [4]
Technique Type (Kido, Hollow/Arrancar Technique, Human World Dweller Technique, Other): [Kido]
Usable By (Technique is available to which races?): [Kido-using Races]
Technique Element: [Earth]
Technique Description and Effects (Explain appearance, powers, and effect):
The soul purpose of this technique is to counter fast, physical fighters. While it itself cannot do any direct offensive damage, Hiragana creates a small, localized earthquake that may prevents any ground movement at a speed more than 100. Any moving about a speed of 200 would lose their balance and fall to the ground, where they are vulnerable to attacks. Those moving at a speed between 100 would be unable to walk straight and have a hard time keeping their balance, as opposed to being knocked off their feet at a speed of over 200.
How to use technique (How is it activated?):
The user must have both feet planted firmly in the ground upon activating this technique. After it is activated and the reiatsu cost is deducted, the user is free to move around, though if they move too quickly, Hiragana will knock them off balance as well. The user may then pay the reiatsu cost to maintain this technique without having their feet planted in the ground.
Technique Drawbacks (Limitations, repercussions for use, etc)
Firstly, this technique does not have the power to level a stable, standing building. It cannot be used for massive destruction, but only to slow down physical fighters. In addition, Hiragana only affects a circle with the radius of 200 meters, making it difficult to leave rapidly if one is forced to move on the ground. For each post the earthquake is active, the user must pay the reaitsu cost, and it may be ended at the user’s will. Finally, step techniques such as Shunpo, Sonido, and their equivalents would be able to aid those trapped inside the earthquake zone in escaping. Also, techniques such as Advanced Air Ground, and others that allow the user to walk on air would ignore the effects of Hiragana, even if the incantation is used.
Incantation and Effect:
(Incantation strengthens the earthquake to the point that step techniques would be impossible within it. However, this also triples the reiatsu cost.) “The very world is trembling with the intensity of the sun. It is too late, for the world is doomed. Embrace apocalypse as the ground below crumbles.”
Made By: Kagami Murai
Reserved? (Yes/No) (Can others use your technique, or just your character?): No
Technique Name: [Hado #55: Tetsu Supaiku (Iron Spike)]
Class: 4
Technique Type: Kido
Technique Element: Iron
Technique Description and Effects:
Tetsu Supaiku allows four curved spikes, four inches in length, to come out of the user’s forearm, two per arm, to be used as a weapon. When mastered the number of spikes increases to three per arm and the length increases to six inches. The strength of the spikes is equal to the user’s Reiatsu strength and they last for ten posts before falling out and must be regrown.
How to use technique:
The user stretches his arms in front of him and states the name.
Technique Drawbacks
When these spikes are formed, they come directly out of the user’s arm, cutting the arm in the process. Also, if the spikes were to be ripped out, then they also would cause moderate bleeding. When the spikes fall out after the ten posts are up minor bleeding occurs. When mastered the bleeding is slightly increased due to the added size of the spikes.
Incantation and Effect:
Incantation doubles the size of the spikes. ("Blood and iron, mix and mesh and transform through bonding into a solution within which a solvent has allowed the ultimate deal to be made. Like Lucifer, like fire, like cold, unflinching steel! The eyes, the eyes! Knoweth!")
Made By: [Kyomei Mitsukaru]
Technique Name: Hado #55: Kanetsu [Overheat]
Class: 4
Technique Type (Kido, Hollow/Arrancar Technique, Human World Dweller Technique, Other): Reiatsu Technique
Usable By (Technique is available to which races?): Any
Technique Element: None
Technique Description and Effects (Explain appearance, powers, and effect):
This technique converts reiatsu into a searing heat through physical contact between the user who channeled their reiatsu into a specific part of their body or an object that they are in contact with and the target. With just a touch, the user may transfer the heat energy into the target. To inanimate objects, the energy would not only super heat the object so that if anyone makes contact with it, they would suffer severe burns, but also, depending on the will of the user, it may turn solids to liquids and/or liquids to gases. The technique would also cause second-degree burns when used on a living target in the square foot of surface area of the skin on contact. The burns would also cause minor damage to the burned area's nerves, slightly weakening or slowing the body part that was damaged.
How to use technique (How is it activated?):
Stated above.
Technique Drawbacks (Limitations, repercussions for use, etc)
Other than the reiatsu cost for a normal class 4 technique, another drawback would be that physical contact is required and the user would suffer minor first-degree burns in the hand or other body part they had used the technique with.
Incantation and Effect (If Kido only):
"Gates of hell, I command thee to open a crack and unleash thy scorching heat of the Lord's punishment so that sinners may beg and bleed for repentance. With no flames do smite but sinners shall burn. Hado #55: Kanetsu." Incantation gives a 25% increase to reiatsu.
Made By: Kagami Murai
Reserved? (Yes/No) (Can others use your technique, or just your character?): No
Technique Name: [Hado #56: Metsubou Kobushi (Ruin Fist)]
Class: [4]
Technique Type : [Kido]
Usable By : [Kido Using Races]
Technique Element: [Earth]
Technique Description and Effects:
This is a pretty cool technique, and it's pretty powerful for it's level. What it does is create a giant stone fist, roughly the size of a person, which hurls at whatever target the user is aiming for. The cool thing about this though? The stone fist mimics the users hand! If they had an open palm while using this, the stone fist would be an open palm as well. If they had their middle finger extended, so would it! Mastery does something cool as well. Mastering this lets you spin the fist as it's flying! Striking force is at 400.
How to use technique:
All that's required for this technique is to punch out with your fist. You can make it whatever kind of fist you want, open or closed or whatever, but you have to punch out with it.
Technique Drawbacks:
While this Kido is powerful, it only goes in a straight line. It's not all that hard to dodge. Secondly, this is an easily telegraphed attack. Not all that hard to see coming, unlike a lot of the other Kido. Lastly, there's the Reiatsu cost for it. It's drawbacks aren't too high since it's not as powerful higher ranked Kido.
Incantation and Effect: “Lord of clay and earthen figures, lend me your skill, and bring forth a mighty fist to smite your enemies! Bequeath your herald the power to lay waste to your foes! Wet clay, covered hands, the potery wheel spins rapidly!” Using the incantation doubles the size of the thrown fist.
Made By: Taien Hadohou
Reserved? (Yes/No): No
Technique Name: Hado #57: Daichi no Tenyou (Revolving Dance of the Earth)
Class: 4
Technique Type: Kido
Technique Element: Earth
Technique Description and Effects:
An offensive technique using the very earth around the user, Daichi no Tenyou is cast by sending Reiatsu into the ground and breaking it apart. Large fragments of rock varying in size from fist-size to half the size of a person rise from the ground and are fired at the target designated by the motion of the user's hands. These rocks, infused with the user's Reiatsu, possess the user's RS for durability, and require superior offensive stat to cut through. Even the shards from a broken rock can slash through the target though, so caution is required in countering this technique.
How to use technique:
The user sends their Reiatsu through the ground, causing it to fragment in an area of three feet in radius around them. They then thrust their hands towards the target, fingers bent inwards to form a triangular shape, and send the rocks flying in that direction.
Technique Drawbacks
Reiatsu cost.
Incantation and Effect:
Incantation increases Reiatsu Strength by 25%. (I.E. Reiatsu strength worth 100 is instead worth 125.) ("Rise, slumbering god! Crack across the earth and release your sleeping fury to those who would defile your infinite plane with their step!")
Made By: Canon, Converted by Z-Wolf
Technique Name: Hado #58: Tenran (Orchid Sky)
Class: 4
Technique Type: Kido
Technique Element: Wind
Technique Description and Effects: Upon release, this technique releases a powerful burst of wind that is almost like a tornado in quality towards the opponent, spinning and growing outwards in an ever-widening cylinder as it engulfs the enemy in its grasp. This has the potential to pick up and throw about targets with ease.
How to use technique: Speak the spell and point hand towards the target.
Incantation and Effect: "God of Wind, hear my plea. Take from me my stubborn heart, take from me my weakness. Through me form the winds of change and the winds of destruction. From the four corners of the world, come to me the Eastern, the Western, the Northern, and the Southern winds and let loose upon my enemies!" With the incantation, this spell gets a 25% increase in Reiatsu Strength (i.e. if Reiatsu Strength is 100, this is treated as 125 with incantation).
Technique Name: Hado #59: Hijigoku no Keimusho (Hellfire Prison)
Class: 4
Technique Type: Kido
Usable By: Kido-Using Races
Technique Element: Fire
Technique Description and Effects:
The user of the technique causes lava to materialize near the feet of the caster, and from there will converge on its target at a speed of 400 before forming a sphere around them. The Victim suffers any effects that would typically be caused by extremely high temperatures and suffers damage equal to half of the caster's Reiatsu Strength. The victim is locked inside the prison for a single post, but they can break through the wall of the prison at any time at the cost of suffering damage equal to the caster's Reiatsu Strength as well as recieving 2nd to 3rd degree burns over most of their body.
How to use technique:
State the spell name and perfom the follow actions: Raise both hands straight upward then out to the side and around then bringing both hands in, clasping both hands together.
Technique Drawbacks:
The spell's target can be no larger than the size of an average human (the sphere is about 6.5 feet in diameter) normally. If twice the cost is paid, then the sphere's diameter doubles, or if triple the cost is paid, then the sphere's diameter triples. It cannot grow larger than this. An individual with a superior offensive stat can suffer no damage aside from minor burns when breaking through the wall, and a water-element technique of equal or greater Class can solidify the lava and make it into brittle stone that can easily be broken.
Incantation and Effect: Incantation increases the Reiatsu Strength of this technique by 25% (i.e. 100 becomes 125) (“Ye Lord! Mask of Flesh and Bone. Ye Fire locked beneath the Earth. The Might of Atlas on your shoulders. The Hammer of Hephaestus in your hand. The heat within my soul. Burn and imprison mine enemy and punish the heretic and unworthy!”)
Made By: Yetsuna Yishnir
Technique Name: Hado #60: Gaki Rekkō (Raging Light Fang)
Class: 4
Technique Type: Kido
Technique Element: None
Technique Description and Effects: Upon use, this technique creates a disc of green energy at the user’s palm or at the end of their weapon. From this disc comes ten beams of green light that shoot at the target in a cage-like formation, moving outwards from the disc before firing at the target in a pattern designed to entrap them between the strikes.
How to use technique: Speak the spell and point hand or weapon towards the target.
Incantation and Effect: Incantation Unknown. With the incantation, this spell gets a 25% increase in Reiatsu Strength (i.e. if Reiatsu Strength is 100, this is treated as 125 with incantation). The number of blasts is also increased to fifteen beams.
Technique Name: Hado #63: Raikōhō (Thunder Roar Cannon)
Class: 4
Technique Type: Kido
Technique Element: Thunder
Technique Description and Effects: This spell is an advanced lightning-based technique, far larger than basic spells such as Byakurai, and its destructive force is increased as well. Upon release, this spell fires an enormous blast of electrical energy in a concentrated blast that devastates all before it.
How to use technique: Speak the spell and point hand towards the target.
Incantation and Effect: “Sprinkled on the bones of the beast! Sharp tower, red crystal, steel ring. Move and become the wind, stop and become the calm. The sound of warring spears fills the empty castle!” With the incantation, this spell gets a 25% increase in Reiatsu Strength (i.e. if Reiatsu Strength is 100, this is treated as 125 with incantation).
Technique Name: Hado #64: Suchiru (Steel)
Class: 4
Technique Type: Kido
Usable By: Kido-using Races
Technique Element: Metal
Technique Description and Effects:
This technique always the user to create a ball of spiritual steel in his palm. The orbs may be as small as a bumble bee or large as a basketball, for the size is up to the user. If the user is proficient in this technique, he may have up to two orbs active. If mastered, three may be active at once. However, the real trick is that the user may telekinetically manipulate these metallic orbs, allowing them to move at a maximum speed of 500. The steel orbs last for ten posts before fading away.
How to use technique:
Listed above.
Technique Drawbacks: (Insert Below)
Firstly, the user must pay 100 Reiatsu per ball of spiritual steel created. In addition, they only have a maximum range of 100 meters or the user loses telekinetic control of them. It is possible to prevent the user from controlling the orbs by blocking off their Energy Sensory, giving them no way to be aware of the orbs position and therefore lacking any way to tell how to direct it. Finally, this splits the user's attention, so putting him or her in a tight situation that forces them to react quickly distracts them from controlling the orbs. The more orbs the user is trying to control, the harder it is to focus. Ranks in Multitasking or Battle Focus counters this portion of the drawback.
Incantation and Effect: “Form ingots of steel from the ores hidden in the soil. Only from Gaia does Hephaestus receive the metal for his furnace.” When the incantation is spoken, the speed of the steel orbs is increased to 600.
Made By: Himitsu Misute
Reserved?: [No]
Technique Name: Hado #65: Raijingutawā Tsukisashi (Rising Tower Impalement)
Class: 4
Technique Type: Kido
Usable By: Shinigami
Technique Element: N/A
Technique Description and Effects: This technique allows the user to summon five metal blades that rise up from under the target at a speed of 300 with force equal to their Reiatsu Strength. The blades are actually rather thin being only the same width as a normal katana while they extend up to twenty five feet. The blades are actually in a square formation with the fifth blade being right in the middle. The blades formation is 3" squared.
How to use technique: Extend a single hand outwards towards the target and speak the incantation.
Technique Drawbacks: Standard reiatsu cost. The technique only covers a small area so evasion is quite easy for anyone that can feel the blades coming which requires 150 senses.
Incantation and Effect: "Rise from the Underworld pierce through the body of flesh and bone. Shred the veil of life and release those from the prison that is life. Be swift while they lie asleep so that they awake in peace thrown from life." When the incantation is spoken the speed that the blades rise is doubled.
Made By: Mictian
Reserved: No
Technique Name: [Hado #50: Mabarashi Dangan (Fast Bullet)]
Class: 4
Technique Type: Kido
Technique Element: None
Technique Description and Effects:
The user creates a sphere of super-condensed, white reiatsu at the end of their finger or sword around the size of a baseball. This kidou is noticeably small and it possesses a significant piercing power equivalent to twice the user’s (If the incantation is used). Not only does it pierce defenses extremely well, but it travels at quite a vicious speed, making it very difficult to dodge. When this kidou comes into contact with an object it will detonate into an explosion that sends hundreds of super-condensed reiatsu shards everywhere in its immediate vicinity. The blast radius of this attack is around eight yards. But the true power of this ability resides in the kido’s aura. To those with less than 50 in Energy Sensory, Maboroshi Dangan will be completely invisible and soundless. This is a technique designed to take advantage of those who don’t have any ability to sense reiatsu.
How to use technique:
Aim palm at target and fire.
Technique Drawbacks
The traditional reiatsu cost for the technique is its drawback. Additionally, it is difficult for those with low energy sensory to use since they cannot keep track of it.
Incantation and Effect:
Incantation increases reiatsu strength by 25%. (I.E. Reiatsu strength worth 100 is instead worth 125.) ("Shoot forth from the heavens and find your mark. Soundlessly. Cautiously. Swiftly. Make yourself known by your bite and curse those who condemn you.")
Made By: [Rave Haretsu]
Technique Name: Hado #51, Arashi Kiba (Tempest Fang)
Class: 4
Technique Type (Kido, Hollow/Arrancar Technique, Human World Dweller Technique, Other): Kido
Usable By (Technique is available to which races?): Shinigami
Technique Element: Electricity
Technique Description and Effects (Explain appearance, powers, and effect):
This technique was created by Asen himself as he finds that he lacks physical strength, but is good when it comes to Reiatsu Based techniques. So he developed like a combination of both Byakurai and Tsuzuri Raiden into one technique. Let me explain before things get hectic here. This technique is a melee touch as it shrouds the user’s hands in a veil of violent pale blue electricity as well as a mixture of yellow lightning flickering among the user’s hands. It is about as deadly as any sword, for the electricity will attempt to cut into the tissue or layers of the target to deal heavy damage. If somehow the technique doesn’t cut, it’ll still give a static charge that’ll give the target a jolt. The user can only get two strikes out per use.
How to use technique (How is it activated?):
It’s activated by focusing the Reiatsu into a filter of electricity element to both of the user’s hands. However, it’ll take perhaps a second or two IC term for the technique to form. A master of this technique can form it without a setback on timing.
Technique Drawbacks (Limitations, repercussions for use, etc)
Every time the user uses this, not only will it consume Reiatsu, but it’ll cause the user’s hands to have a very tingling feeling like thousands of tiny needles are piercing your hands. Consecutive use of this would make the tingling travel all the way to your shoulders and can render both of your arms useless for a while. (For 2 posts.)
Incantation and Effect (If Kido only): “Ye of energy and destruction, i summon upon thee to do thy bidding. Rise to existence in this dark world, and plunge through it with ye flash of your glorious light!” (When incantation is spoken, it boosts the RS by 25%.)
Made By: Asen Mahawa
Reserved? (Yes/No) (Can others use your technique, or just your character?): No
Technique Name: [Hado #52: Boufuu Bakuha (Windy Explosion)]
Class: 4
Technique Type: Kido
Technique Element: Lightning
Technique Description and Effects:
After stating the incantation and Kido name, and aiming their palm, the user builds Reiatsu, which fires out as a miniature cyclone made of yellow electricity. It has nothing to do with wind, despite being a cyclone. There are about 7000 volts in the attack.
How to use technique:
Simply aim the palm and fire. This requires incantation to be used.
Technique Drawbacks
Double the cost of any normal class 4 technique.
Incantation and Effect:
Incantation allows normal cost firing of the technique. Used without incantation, this technique costs double the ordinary reiatsu for a class 4 technique. ("The chains revolve around the clock, the time constricts; Lord and Maker, God and Deity, light flaring sound roaring, the blades piercing, all things are undone by kings and conquerers, all life is destroyed by ambition, and the clock strikes midnight, a toll showing.")
Made By: [Admin]
Technique Name: [Hado #53: Denryuu Doki (Current Wrath)]
Class: 4
Technique Type: Kido
Technique Element: Lightning
Technique Description and Effects:
The use of this Hado creates a spear of crackling yellow energy in the users hand. Upon being thrown, the spear streaks towards the target. Should the spear come into contact with something, another Kidou, Cero, etc, it expands into an electric field in the form of a sphere or a dome, depending on where it hits (I.E hits in the air it becomes a sphere, hits on the ground and it becomes a dome). Whatever becomes trapped within this field is assaulted by electricity. Lasts for four seconds before dissipating.
How to use technique:
Call the name of the Kido out, throw the spear at the intended target.
Technique Drawbacks
Use of this technique causes a bit of the lightning to shock the users hand, causing first degree burns. The hand using the Hado becomes unable to move due to numbness. Reitsu usage.
Incantation and Effect:
25% increase to the reiatsu strength of the technique. (I.E. Reiatsu worth 100 is instead worth 125.) ("Broken axel of the throne of kings, inscribe upon the heavens your sorrowful cry! Beckoning, enchanting, haunting, from the angry clouds of the sky, let loose your rampage of terror!")
Technique Name: [Hado #53: Surasorutoiera (Area Thrust)]
Class: 4
Technique Type: Kido
Technique Element: None
Technique Description and Effects:
Surasutoeria is much like an advanced form of Hado # 1, Sho. However, instead of being a directional thrust in the direction indicated, it is an area thrust, pushing away from all directions out from the user. When learned, this Hado pushes objects away at a speed equal to the user’s reiatsu strength. When it is mastered, the speed is double that of the user’s reiatsu strength.
How to use technique:
The user need only state the name and push outwards with their hands.
Technique Drawbacks
Because this Hado pushes things in all directions, the user will be forced upwards by the opposite force of the Hado hitting the ground beneath them and being reflected back. It isn’t possible to avoid this because the reiatsu strength needed to push the entirety of the world would be in the millions. Also, if an object has a greater reiatsu strength or a greater strength than that of the user's reiatsu strength then the object will not be affected.
Incantation and Effect:
Increases reiatsu strength of the push by 25%. (I.E. Reiatsu strength worth 100 is worth 125 instead.) ("Gods of Balance, Gods of Change, I summon thee. Under my feet do I place your tennants and in my hands to I place your might. With thy power do I smite my enemies!")
Made By: Kyomei
Technique Name: Hado #54: Haien (Abolishing Flames)
Class: 4
Technique Type: Kido
Technique Element: Fire
Technique Description and Effects: Despite its name, this Kido does not at first seem fire-based like many Kido. Instead, upon release the spell releases a burst of violet energy that despite its size is very powerful; on contact, it incinerates the area hit, burning it away into ash. The original blast is roughly the size of a large basketball.
How to use technique: Speak the spell and point hand towards the target.
Incantation and Effect: "Oh flame of purification, withering heat that purges uncleanliness! Restore the image of man to that of perfection, burn away the impurities that mar its making! Ashen earth, purple sun, rising flames! Arise and purify!" With the incantation, this spell gets a 25% increase in Reiatsu Strength (i.e. if Reiatsu Strength is 100, this is treated as 125 with incantation).
Technique Name: [Hado #55: Hiragana (Earthquake)]
Class: [4]
Technique Type (Kido, Hollow/Arrancar Technique, Human World Dweller Technique, Other): [Kido]
Usable By (Technique is available to which races?): [Kido-using Races]
Technique Element: [Earth]
Technique Description and Effects (Explain appearance, powers, and effect):
The soul purpose of this technique is to counter fast, physical fighters. While it itself cannot do any direct offensive damage, Hiragana creates a small, localized earthquake that may prevents any ground movement at a speed more than 100. Any moving about a speed of 200 would lose their balance and fall to the ground, where they are vulnerable to attacks. Those moving at a speed between 100 would be unable to walk straight and have a hard time keeping their balance, as opposed to being knocked off their feet at a speed of over 200.
How to use technique (How is it activated?):
The user must have both feet planted firmly in the ground upon activating this technique. After it is activated and the reiatsu cost is deducted, the user is free to move around, though if they move too quickly, Hiragana will knock them off balance as well. The user may then pay the reiatsu cost to maintain this technique without having their feet planted in the ground.
Technique Drawbacks (Limitations, repercussions for use, etc)
Firstly, this technique does not have the power to level a stable, standing building. It cannot be used for massive destruction, but only to slow down physical fighters. In addition, Hiragana only affects a circle with the radius of 200 meters, making it difficult to leave rapidly if one is forced to move on the ground. For each post the earthquake is active, the user must pay the reaitsu cost, and it may be ended at the user’s will. Finally, step techniques such as Shunpo, Sonido, and their equivalents would be able to aid those trapped inside the earthquake zone in escaping. Also, techniques such as Advanced Air Ground, and others that allow the user to walk on air would ignore the effects of Hiragana, even if the incantation is used.
Incantation and Effect:
(Incantation strengthens the earthquake to the point that step techniques would be impossible within it. However, this also triples the reiatsu cost.) “The very world is trembling with the intensity of the sun. It is too late, for the world is doomed. Embrace apocalypse as the ground below crumbles.”
Made By: Kagami Murai
Reserved? (Yes/No) (Can others use your technique, or just your character?): No
Technique Name: [Hado #55: Tetsu Supaiku (Iron Spike)]
Class: 4
Technique Type: Kido
Technique Element: Iron
Technique Description and Effects:
Tetsu Supaiku allows four curved spikes, four inches in length, to come out of the user’s forearm, two per arm, to be used as a weapon. When mastered the number of spikes increases to three per arm and the length increases to six inches. The strength of the spikes is equal to the user’s Reiatsu strength and they last for ten posts before falling out and must be regrown.
How to use technique:
The user stretches his arms in front of him and states the name.
Technique Drawbacks
When these spikes are formed, they come directly out of the user’s arm, cutting the arm in the process. Also, if the spikes were to be ripped out, then they also would cause moderate bleeding. When the spikes fall out after the ten posts are up minor bleeding occurs. When mastered the bleeding is slightly increased due to the added size of the spikes.
Incantation and Effect:
Incantation doubles the size of the spikes. ("Blood and iron, mix and mesh and transform through bonding into a solution within which a solvent has allowed the ultimate deal to be made. Like Lucifer, like fire, like cold, unflinching steel! The eyes, the eyes! Knoweth!")
Made By: [Kyomei Mitsukaru]
Technique Name: Hado #55: Kanetsu [Overheat]
Class: 4
Technique Type (Kido, Hollow/Arrancar Technique, Human World Dweller Technique, Other): Reiatsu Technique
Usable By (Technique is available to which races?): Any
Technique Element: None
Technique Description and Effects (Explain appearance, powers, and effect):
This technique converts reiatsu into a searing heat through physical contact between the user who channeled their reiatsu into a specific part of their body or an object that they are in contact with and the target. With just a touch, the user may transfer the heat energy into the target. To inanimate objects, the energy would not only super heat the object so that if anyone makes contact with it, they would suffer severe burns, but also, depending on the will of the user, it may turn solids to liquids and/or liquids to gases. The technique would also cause second-degree burns when used on a living target in the square foot of surface area of the skin on contact. The burns would also cause minor damage to the burned area's nerves, slightly weakening or slowing the body part that was damaged.
How to use technique (How is it activated?):
Stated above.
Technique Drawbacks (Limitations, repercussions for use, etc)
Other than the reiatsu cost for a normal class 4 technique, another drawback would be that physical contact is required and the user would suffer minor first-degree burns in the hand or other body part they had used the technique with.
Incantation and Effect (If Kido only):
"Gates of hell, I command thee to open a crack and unleash thy scorching heat of the Lord's punishment so that sinners may beg and bleed for repentance. With no flames do smite but sinners shall burn. Hado #55: Kanetsu." Incantation gives a 25% increase to reiatsu.
Made By: Kagami Murai
Reserved? (Yes/No) (Can others use your technique, or just your character?): No
Technique Name: [Hado #56: Metsubou Kobushi (Ruin Fist)]
Class: [4]
Technique Type : [Kido]
Usable By : [Kido Using Races]
Technique Element: [Earth]
Technique Description and Effects:
This is a pretty cool technique, and it's pretty powerful for it's level. What it does is create a giant stone fist, roughly the size of a person, which hurls at whatever target the user is aiming for. The cool thing about this though? The stone fist mimics the users hand! If they had an open palm while using this, the stone fist would be an open palm as well. If they had their middle finger extended, so would it! Mastery does something cool as well. Mastering this lets you spin the fist as it's flying! Striking force is at 400.
How to use technique:
All that's required for this technique is to punch out with your fist. You can make it whatever kind of fist you want, open or closed or whatever, but you have to punch out with it.
Technique Drawbacks:
While this Kido is powerful, it only goes in a straight line. It's not all that hard to dodge. Secondly, this is an easily telegraphed attack. Not all that hard to see coming, unlike a lot of the other Kido. Lastly, there's the Reiatsu cost for it. It's drawbacks aren't too high since it's not as powerful higher ranked Kido.
Incantation and Effect: “Lord of clay and earthen figures, lend me your skill, and bring forth a mighty fist to smite your enemies! Bequeath your herald the power to lay waste to your foes! Wet clay, covered hands, the potery wheel spins rapidly!” Using the incantation doubles the size of the thrown fist.
Made By: Taien Hadohou
Reserved? (Yes/No): No
Technique Name: Hado #57: Daichi no Tenyou (Revolving Dance of the Earth)
Class: 4
Technique Type: Kido
Technique Element: Earth
Technique Description and Effects:
An offensive technique using the very earth around the user, Daichi no Tenyou is cast by sending Reiatsu into the ground and breaking it apart. Large fragments of rock varying in size from fist-size to half the size of a person rise from the ground and are fired at the target designated by the motion of the user's hands. These rocks, infused with the user's Reiatsu, possess the user's RS for durability, and require superior offensive stat to cut through. Even the shards from a broken rock can slash through the target though, so caution is required in countering this technique.
How to use technique:
The user sends their Reiatsu through the ground, causing it to fragment in an area of three feet in radius around them. They then thrust their hands towards the target, fingers bent inwards to form a triangular shape, and send the rocks flying in that direction.
Technique Drawbacks
Reiatsu cost.
Incantation and Effect:
Incantation increases Reiatsu Strength by 25%. (I.E. Reiatsu strength worth 100 is instead worth 125.) ("Rise, slumbering god! Crack across the earth and release your sleeping fury to those who would defile your infinite plane with their step!")
Made By: Canon, Converted by Z-Wolf
Technique Name: Hado #58: Tenran (Orchid Sky)
Class: 4
Technique Type: Kido
Technique Element: Wind
Technique Description and Effects: Upon release, this technique releases a powerful burst of wind that is almost like a tornado in quality towards the opponent, spinning and growing outwards in an ever-widening cylinder as it engulfs the enemy in its grasp. This has the potential to pick up and throw about targets with ease.
How to use technique: Speak the spell and point hand towards the target.
Incantation and Effect: "God of Wind, hear my plea. Take from me my stubborn heart, take from me my weakness. Through me form the winds of change and the winds of destruction. From the four corners of the world, come to me the Eastern, the Western, the Northern, and the Southern winds and let loose upon my enemies!" With the incantation, this spell gets a 25% increase in Reiatsu Strength (i.e. if Reiatsu Strength is 100, this is treated as 125 with incantation).
Technique Name: Hado #59: Hijigoku no Keimusho (Hellfire Prison)
Class: 4
Technique Type: Kido
Usable By: Kido-Using Races
Technique Element: Fire
Technique Description and Effects:
The user of the technique causes lava to materialize near the feet of the caster, and from there will converge on its target at a speed of 400 before forming a sphere around them. The Victim suffers any effects that would typically be caused by extremely high temperatures and suffers damage equal to half of the caster's Reiatsu Strength. The victim is locked inside the prison for a single post, but they can break through the wall of the prison at any time at the cost of suffering damage equal to the caster's Reiatsu Strength as well as recieving 2nd to 3rd degree burns over most of their body.
How to use technique:
State the spell name and perfom the follow actions: Raise both hands straight upward then out to the side and around then bringing both hands in, clasping both hands together.
Technique Drawbacks:
The spell's target can be no larger than the size of an average human (the sphere is about 6.5 feet in diameter) normally. If twice the cost is paid, then the sphere's diameter doubles, or if triple the cost is paid, then the sphere's diameter triples. It cannot grow larger than this. An individual with a superior offensive stat can suffer no damage aside from minor burns when breaking through the wall, and a water-element technique of equal or greater Class can solidify the lava and make it into brittle stone that can easily be broken.
Incantation and Effect: Incantation increases the Reiatsu Strength of this technique by 25% (i.e. 100 becomes 125) (“Ye Lord! Mask of Flesh and Bone. Ye Fire locked beneath the Earth. The Might of Atlas on your shoulders. The Hammer of Hephaestus in your hand. The heat within my soul. Burn and imprison mine enemy and punish the heretic and unworthy!”)
Made By: Yetsuna Yishnir
Technique Name: Hado #60: Gaki Rekkō (Raging Light Fang)
Class: 4
Technique Type: Kido
Technique Element: None
Technique Description and Effects: Upon use, this technique creates a disc of green energy at the user’s palm or at the end of their weapon. From this disc comes ten beams of green light that shoot at the target in a cage-like formation, moving outwards from the disc before firing at the target in a pattern designed to entrap them between the strikes.
How to use technique: Speak the spell and point hand or weapon towards the target.
Incantation and Effect: Incantation Unknown. With the incantation, this spell gets a 25% increase in Reiatsu Strength (i.e. if Reiatsu Strength is 100, this is treated as 125 with incantation). The number of blasts is also increased to fifteen beams.
Technique Name: Hado #63: Raikōhō (Thunder Roar Cannon)
Class: 4
Technique Type: Kido
Technique Element: Thunder
Technique Description and Effects: This spell is an advanced lightning-based technique, far larger than basic spells such as Byakurai, and its destructive force is increased as well. Upon release, this spell fires an enormous blast of electrical energy in a concentrated blast that devastates all before it.
How to use technique: Speak the spell and point hand towards the target.
Incantation and Effect: “Sprinkled on the bones of the beast! Sharp tower, red crystal, steel ring. Move and become the wind, stop and become the calm. The sound of warring spears fills the empty castle!” With the incantation, this spell gets a 25% increase in Reiatsu Strength (i.e. if Reiatsu Strength is 100, this is treated as 125 with incantation).
Technique Name: Hado #64: Suchiru (Steel)
Class: 4
Technique Type: Kido
Usable By: Kido-using Races
Technique Element: Metal
Technique Description and Effects:
This technique always the user to create a ball of spiritual steel in his palm. The orbs may be as small as a bumble bee or large as a basketball, for the size is up to the user. If the user is proficient in this technique, he may have up to two orbs active. If mastered, three may be active at once. However, the real trick is that the user may telekinetically manipulate these metallic orbs, allowing them to move at a maximum speed of 500. The steel orbs last for ten posts before fading away.
How to use technique:
Listed above.
Technique Drawbacks: (Insert Below)
Firstly, the user must pay 100 Reiatsu per ball of spiritual steel created. In addition, they only have a maximum range of 100 meters or the user loses telekinetic control of them. It is possible to prevent the user from controlling the orbs by blocking off their Energy Sensory, giving them no way to be aware of the orbs position and therefore lacking any way to tell how to direct it. Finally, this splits the user's attention, so putting him or her in a tight situation that forces them to react quickly distracts them from controlling the orbs. The more orbs the user is trying to control, the harder it is to focus. Ranks in Multitasking or Battle Focus counters this portion of the drawback.
Incantation and Effect: “Form ingots of steel from the ores hidden in the soil. Only from Gaia does Hephaestus receive the metal for his furnace.” When the incantation is spoken, the speed of the steel orbs is increased to 600.
Made By: Himitsu Misute
Reserved?: [No]
Technique Name: Hado #65: Raijingutawā Tsukisashi (Rising Tower Impalement)
Class: 4
Technique Type: Kido
Usable By: Shinigami
Technique Element: N/A
Technique Description and Effects: This technique allows the user to summon five metal blades that rise up from under the target at a speed of 300 with force equal to their Reiatsu Strength. The blades are actually rather thin being only the same width as a normal katana while they extend up to twenty five feet. The blades are actually in a square formation with the fifth blade being right in the middle. The blades formation is 3" squared.
How to use technique: Extend a single hand outwards towards the target and speak the incantation.
Technique Drawbacks: Standard reiatsu cost. The technique only covers a small area so evasion is quite easy for anyone that can feel the blades coming which requires 150 senses.
Incantation and Effect: "Rise from the Underworld pierce through the body of flesh and bone. Shred the veil of life and release those from the prison that is life. Be swift while they lie asleep so that they awake in peace thrown from life." When the incantation is spoken the speed that the blades rise is doubled.
Made By: Mictian
Reserved: No
{Class 3 (Hado 66-80)}
Technique Name: [Hado #66: Haringu Boufuu (Heavy Storm)]
Class: 3
Technique Type: Kido
Technique Element: Wind
Technique Description and Effects:
A rather powerful and sadistic Wind element Kidou. This Kidou conjures forth a wave of wind that blasts out forwards from the caster. This wind is rather sharp, sharp enough to cause a light, shallow cut. This applies to the entirety of the wind created by this Hadou. The longer something, or someone, is submerged in this wind, the more cuts they aquire. Though the wounds are shallow, the potential amount of cuts on a something can reach bleed out levels, if one is completely engulfed in the wind.
How to use technique:
The caster brings his/her arm in an arcing motion in front of them, causing the wind to arise.
Technique Drawbacks
When used, the arm that cast this Kidou is covered in the same cuts the wind creates. And by covered I mean complete coverage. It only goes up to the casters elbow however. Ohh yah, Reiatsu cost and the physical fatigue associated with these kinds of wounds as well.
Incantation and Effect:
Increases reiatsu strength of the tehcnique by 30%. (I.E. Reiatsu strength of 100 is instead worth 130) ("Oh great goddess of the wind, please hear me, for I have sinned! I request they presence now to redeem me! Flow through my veins and wipe out the stains upon my soul, and in exchange I and my fellow sinner will pay your toll.")
Made By: [Taien Hadohou]
Technique Name: [ Hadou #67: Gobō kōsen (pentagram ray)]
Class: [3]
Technique Type: [Kidou]
Usable By (Technique is available to which races?): [Shinigami only]
Technique Element: [Light
Technique Description and Effects (Explain appearance, powers, and effect):
Multiple thin beams of searing yellow light shoot from your outstretched hand to inflict serious second/third-degree burns to multiple parts of the opponents body. When first fired, each of the five beams travels along a different trajectory, and at a point of the casters choosing, each beam makes a sharp change in direction (of up to 270 degrees each) toward the opponent. The caster chooses the point at which each beam makes this change in direction separately. This attack is extremely difficult to dodge due to the fact that if even a single beam strikes the opponent, the remaining beams make one final change in direction, and simultaneously pierce the opponents body forming a glowing pentacle before fading. As this attack can strike an opponent behind barriers by moving around them, Danku (and similar) techniques are far less effective in defending against this attack.
How to use technique (How is it activated?):
Point your outstretched fingers at the opponent and say the name of the kidou, after which you mentally direct the flight path (and trajectory) of each beam individually.
Technique Drawbacks (Limitations, repercussions for use, etc)
The user must stand perfectly still while performing this attack, leaving them vulnerable to counter-attack from the opponent.
Incantation and Effect (If Kido only):
Incantation increases the Reiatsu Strength of this attack by 20%.("Kami of searing light gather and behold my request. Light of five heavens, burn and reject all who stand opposed!")
Made By: Yuki Kaname
Technique Name: Hado #68: Tenkaken (Ignition Blade)
Class: 3
Technique Type: Kido (Hado)
Usable By: Kido-using Races
Technique Element: Fire
Technique Description and Effects:
The user summons a sword made of flame; this sword can vary in shape and size, but will always be a one-handed weapon. This seems like a relatively simple technique, and at its start, it is; the weapon is considered solid, though the heat from it is intense enough that continued proximity for more than ten seconds is enough to start overheating a foe, causing their stamina costs to double as long as they remain within close combat range without leaving it for a period of at least ten seconds. This sword also has a durability equal to the user's RS.
However, the real trick is not the blade itself, but the trail of embers it leaves behind. Each swing of this sword leaves embers behind that float in the air, remaining in place as long as this technique is active. Whenever this sword clashes with a solid object, it leaves a spherical cloud of embers with a diameter in feet equal to 1/20th of the user's Strength (i.e. if the user has 100 Strength, then it will be a five-foot diameter). These embers are harmless by themselves, aside from causing mild burns on contact, but the trick is not using this technique alone. The embers are meant to be combined with techniques that can bring these flames to life.
If a wind-element technique is used and strikes an area of embers, that area explodes violently in a ball of fire. The power of the explosion is equal to the combined RS of this technique and the one used to ignite the flames, even if they have the same user. The explosion will move with the wind technique used to ignite it, setting all ablaze in its path. The temperature of the technique is so great that even being within thirty feet of the explosion will cause first-degree burns, and the closer creates worse.
Mastery of this technique doubles the size of ember spread on contact with physical objects, and increases the total RS of the explosion by 10%. It also enables the user to create different weapons, including two-handed weapons, though they must be suitable in size for a normal weapon of that type.
How to use technique:
Stoke Reiatsu into flame, and then form it into a burning weapon.
Technique Drawbacks
Aside from the initial cost, this technique also costs an additional 150 Reiatsu per post to keep active. Additionally, this technique is a double-edged sword; if the opponent uses a wind technique, they can cause their own explosion using the RS of the technique's user combined with their own, creating a devestating counter-explosion.
Incantation and Effect:
Increases Reiatsu Strength of the technique by 30%. (I.E. Reiatsu strength of 100 is instead worth 130) “Give rise to a storm of embers, let the flames glow like a thousand fireflies on the battlefield! Burn, and may the wind reveal your true glory as your blade sweeps through the blazing skies!”
Made By: Raion Souretsu
Reserved?: No
Technique Name: [Hado #69: Houkou Karasu (Crow's Shriek)]
Class: 3
Technique Type: Kido
Technique Element: None
Technique Description and Effects:
As the Kidou activates, strong winds will begin to swirl around the caster, catching objects and projectiles. If the enemy's Reiastu Strength is 100 or less than the caster's, then the enemy's reiastu-based attacks will be dissipated in the raging winds. The thing that is offset is that while the winds are raging where the kidou is being cast will, the area will become virtually silent. After fifteen seconds the winds will blow outward on all sides, even above and below the caster in a no blind spot blast around them. The winds whip forward at speeds of 150 miles an hour. A side effect of the attack is that when the winds are unleashed, the winds will howl furiously. It will break the concentration of anyone with senses of 150+, and will shatter the ear drums of anyone with senses around 300.
How to use technique:
Simply state the kidou and stay still, It is absolutely imperative you stay still as moving into the path of the winds will slice deep gashes into the body.
Technique Drawbacks:
The same effect that will damage the enemy's senses also will damage the caster's senses, and even the caster's ally's senses. The caster also can not move, as the winds that are formed move fast enough to dissipate hardened reiastu, they can and will leave deep gashes on the body.
Incantation and Effect:
Incantation doubles the speed of the technique. ("It will descend, it will abscend, it will up-end. The end is coming, the word has fallen, the night has laid its toll. The clock spells midnight and the doom spells time, and the end will soon arrive. Worry not, little pigeon. Worry not, my minx, or my slave, or my wife, or my children. Worry not at all. You will not hear it coming. None of you will hear a thing.")
Made By: [Taka]
Technique Name: Hado #73: Sōren Sōkatsui (Twin Lotus Blue Fire, Crash Down)
Class: 3
Technique Type: Kido
Technique Element: Fire
Technique Description and Effects: This spell is, in all practicality, a doubled version of Hado #33, Sōkatsui. When released, this spell fires with the potency of not one, but two Sōkatsui orbs, creating an enormous blast of blue fire that can easily consume a target as it envelops them. Even glancing hits can cause first-degree burns with ease.
How to use technique: Speak the spell and point hand towards the target.
Incantation and Effect: “Ye lord! Mask of blood and flesh, all creation, flutter of wings, ye who bears the name of Man! On the wall of blue flame, inscribe a twin lotus. In the abyss of conflagration, wait at the far heavens.” With the incantation, this spell gets a 30% increase in Reiatsu Strength (i.e. if Reiatsu Strength is 100, this is treated as 130 with incantation).
Technique Name: [Hado #79: Rēzā Hikari (Laser Beam)]
Class: [3]
Technique Type (Kido, Hollow/Arrancar Technique, Human World Dweller Technique, Other): [Kido]
Usable By (Technique is available to which races?): [Kido-using Races]
Technique Element: [Light]
Technique Description and Effects (Explain appearance, powers, and effect):
This technique begins as nothing more than a simple thread of red light much like that of a laser pointer emitted from the user’s fingertip moving at the speed of a Bala. However, while this technique is still composed of concentrated, searing light energy that can burn holes through those with reiatsu strength that is half the user’s and cause first degree burns for those with lower reiatsu strength, its power lies in its ability to retain one key property of light; the ability to be reflected. This technique can bounce from any reflective property, and will strengthen after doing so. Each bounce would increase the user’s reaitsu strength by ten percent of their original reiatsu strength after type. This increase can stack, and reaches its cap after twenty bounces at a 200% (3x) reiatsu strength increase. Its size increases as well, and at the twentieth bounce, it goes from being as thin as thread to a red blast that has a diameter of 3 meters (just under 10 feet). This counts as a short-term stat boost.
How to use technique (How is it activated?):
Aim by pointing a finger of the user’s choice (not that I’m encouraging any disrespectful action * hint hint wink wink * and release the laser.
Technique Drawbacks (Limitations, repercussions for use, etc)
Because of this technique’s potential to cause massive amounts of destruction, it also carries many heavy drawback. The first is its unorthodox reiatsu cost. The initial cost of this technique is 200 reaitsu. However, with each time it bounces, the user must pay an additional cost of 50 reaitsu. Therefore, the end result after all twenty bounces would be a total reiatsu cost of 1200, which is double the reiatsu cost of a traditional class 2 technique. Reza Hikari also leaves second degree burns on the hand that uses this technique, making it very difficult to grip a weapon and fight physically with that hand. After the second use, the burns would worsen to the third-degree stage, making it impossible to wield a weapon and difficult to use Kido with that hand. After a third use, the hand would have severe third degree burns, making it impossible to even move that hand, not to mention using techniques through it.
Another significant drawback is that this technique is very difficult to reflect unless one has a perfectly clear mirror. It can only be reflected from metal or a clear surface of water once before destabilizing and exploding with the small amount of force it had acquired by then. Therefore, it is also capable of being repelled by a metal weapon, assuming that the weapon is large enough to repel the entire laser after it had expanded. Lastly, because this technique must ricochet in order to increase its power, there is nothing stopping the user from being damaged by their own Kido if it reflects towards them against their will. This technique must follow the rules for stat alterations.
Incantation and Effect:
“Answer me, Apollo, and show me how to harness the power of the sun, but not its fiery flares. I seek to harness the source of all life, the upholder of the day, the illumination emitted from your holy, eternal torch. Condense a star in the form of a beam, and allow it to expand and consume all that stand before it. No matter how overwhelming the darkness, there will be light.” (Incantation doubles the size of the full beam giving it a diameter of six meters).
Made By: Kagami Murai
Reserved? (Yes/No) (Can others use your technique, or just your character?): No
Technique Name: [Hado #66: Haringu Boufuu (Heavy Storm)]
Class: 3
Technique Type: Kido
Technique Element: Wind
Technique Description and Effects:
A rather powerful and sadistic Wind element Kidou. This Kidou conjures forth a wave of wind that blasts out forwards from the caster. This wind is rather sharp, sharp enough to cause a light, shallow cut. This applies to the entirety of the wind created by this Hadou. The longer something, or someone, is submerged in this wind, the more cuts they aquire. Though the wounds are shallow, the potential amount of cuts on a something can reach bleed out levels, if one is completely engulfed in the wind.
How to use technique:
The caster brings his/her arm in an arcing motion in front of them, causing the wind to arise.
Technique Drawbacks
When used, the arm that cast this Kidou is covered in the same cuts the wind creates. And by covered I mean complete coverage. It only goes up to the casters elbow however. Ohh yah, Reiatsu cost and the physical fatigue associated with these kinds of wounds as well.
Incantation and Effect:
Increases reiatsu strength of the tehcnique by 30%. (I.E. Reiatsu strength of 100 is instead worth 130) ("Oh great goddess of the wind, please hear me, for I have sinned! I request they presence now to redeem me! Flow through my veins and wipe out the stains upon my soul, and in exchange I and my fellow sinner will pay your toll.")
Made By: [Taien Hadohou]
Technique Name: [ Hadou #67: Gobō kōsen (pentagram ray)]
Class: [3]
Technique Type: [Kidou]
Usable By (Technique is available to which races?): [Shinigami only]
Technique Element: [Light
Technique Description and Effects (Explain appearance, powers, and effect):
Multiple thin beams of searing yellow light shoot from your outstretched hand to inflict serious second/third-degree burns to multiple parts of the opponents body. When first fired, each of the five beams travels along a different trajectory, and at a point of the casters choosing, each beam makes a sharp change in direction (of up to 270 degrees each) toward the opponent. The caster chooses the point at which each beam makes this change in direction separately. This attack is extremely difficult to dodge due to the fact that if even a single beam strikes the opponent, the remaining beams make one final change in direction, and simultaneously pierce the opponents body forming a glowing pentacle before fading. As this attack can strike an opponent behind barriers by moving around them, Danku (and similar) techniques are far less effective in defending against this attack.
How to use technique (How is it activated?):
Point your outstretched fingers at the opponent and say the name of the kidou, after which you mentally direct the flight path (and trajectory) of each beam individually.
Technique Drawbacks (Limitations, repercussions for use, etc)
The user must stand perfectly still while performing this attack, leaving them vulnerable to counter-attack from the opponent.
Incantation and Effect (If Kido only):
Incantation increases the Reiatsu Strength of this attack by 20%.("Kami of searing light gather and behold my request. Light of five heavens, burn and reject all who stand opposed!")
Made By: Yuki Kaname
Technique Name: Hado #68: Tenkaken (Ignition Blade)
Class: 3
Technique Type: Kido (Hado)
Usable By: Kido-using Races
Technique Element: Fire
Technique Description and Effects:
The user summons a sword made of flame; this sword can vary in shape and size, but will always be a one-handed weapon. This seems like a relatively simple technique, and at its start, it is; the weapon is considered solid, though the heat from it is intense enough that continued proximity for more than ten seconds is enough to start overheating a foe, causing their stamina costs to double as long as they remain within close combat range without leaving it for a period of at least ten seconds. This sword also has a durability equal to the user's RS.
However, the real trick is not the blade itself, but the trail of embers it leaves behind. Each swing of this sword leaves embers behind that float in the air, remaining in place as long as this technique is active. Whenever this sword clashes with a solid object, it leaves a spherical cloud of embers with a diameter in feet equal to 1/20th of the user's Strength (i.e. if the user has 100 Strength, then it will be a five-foot diameter). These embers are harmless by themselves, aside from causing mild burns on contact, but the trick is not using this technique alone. The embers are meant to be combined with techniques that can bring these flames to life.
If a wind-element technique is used and strikes an area of embers, that area explodes violently in a ball of fire. The power of the explosion is equal to the combined RS of this technique and the one used to ignite the flames, even if they have the same user. The explosion will move with the wind technique used to ignite it, setting all ablaze in its path. The temperature of the technique is so great that even being within thirty feet of the explosion will cause first-degree burns, and the closer creates worse.
Mastery of this technique doubles the size of ember spread on contact with physical objects, and increases the total RS of the explosion by 10%. It also enables the user to create different weapons, including two-handed weapons, though they must be suitable in size for a normal weapon of that type.
How to use technique:
Stoke Reiatsu into flame, and then form it into a burning weapon.
Technique Drawbacks
Aside from the initial cost, this technique also costs an additional 150 Reiatsu per post to keep active. Additionally, this technique is a double-edged sword; if the opponent uses a wind technique, they can cause their own explosion using the RS of the technique's user combined with their own, creating a devestating counter-explosion.
Incantation and Effect:
Increases Reiatsu Strength of the technique by 30%. (I.E. Reiatsu strength of 100 is instead worth 130) “Give rise to a storm of embers, let the flames glow like a thousand fireflies on the battlefield! Burn, and may the wind reveal your true glory as your blade sweeps through the blazing skies!”
Made By: Raion Souretsu
Reserved?: No
Technique Name: [Hado #69: Houkou Karasu (Crow's Shriek)]
Class: 3
Technique Type: Kido
Technique Element: None
Technique Description and Effects:
As the Kidou activates, strong winds will begin to swirl around the caster, catching objects and projectiles. If the enemy's Reiastu Strength is 100 or less than the caster's, then the enemy's reiastu-based attacks will be dissipated in the raging winds. The thing that is offset is that while the winds are raging where the kidou is being cast will, the area will become virtually silent. After fifteen seconds the winds will blow outward on all sides, even above and below the caster in a no blind spot blast around them. The winds whip forward at speeds of 150 miles an hour. A side effect of the attack is that when the winds are unleashed, the winds will howl furiously. It will break the concentration of anyone with senses of 150+, and will shatter the ear drums of anyone with senses around 300.
How to use technique:
Simply state the kidou and stay still, It is absolutely imperative you stay still as moving into the path of the winds will slice deep gashes into the body.
Technique Drawbacks:
The same effect that will damage the enemy's senses also will damage the caster's senses, and even the caster's ally's senses. The caster also can not move, as the winds that are formed move fast enough to dissipate hardened reiastu, they can and will leave deep gashes on the body.
Incantation and Effect:
Incantation doubles the speed of the technique. ("It will descend, it will abscend, it will up-end. The end is coming, the word has fallen, the night has laid its toll. The clock spells midnight and the doom spells time, and the end will soon arrive. Worry not, little pigeon. Worry not, my minx, or my slave, or my wife, or my children. Worry not at all. You will not hear it coming. None of you will hear a thing.")
Made By: [Taka]
Technique Name: Hado #73: Sōren Sōkatsui (Twin Lotus Blue Fire, Crash Down)
Class: 3
Technique Type: Kido
Technique Element: Fire
Technique Description and Effects: This spell is, in all practicality, a doubled version of Hado #33, Sōkatsui. When released, this spell fires with the potency of not one, but two Sōkatsui orbs, creating an enormous blast of blue fire that can easily consume a target as it envelops them. Even glancing hits can cause first-degree burns with ease.
How to use technique: Speak the spell and point hand towards the target.
Incantation and Effect: “Ye lord! Mask of blood and flesh, all creation, flutter of wings, ye who bears the name of Man! On the wall of blue flame, inscribe a twin lotus. In the abyss of conflagration, wait at the far heavens.” With the incantation, this spell gets a 30% increase in Reiatsu Strength (i.e. if Reiatsu Strength is 100, this is treated as 130 with incantation).
Technique Name: [Hado #79: Rēzā Hikari (Laser Beam)]
Class: [3]
Technique Type (Kido, Hollow/Arrancar Technique, Human World Dweller Technique, Other): [Kido]
Usable By (Technique is available to which races?): [Kido-using Races]
Technique Element: [Light]
Technique Description and Effects (Explain appearance, powers, and effect):
This technique begins as nothing more than a simple thread of red light much like that of a laser pointer emitted from the user’s fingertip moving at the speed of a Bala. However, while this technique is still composed of concentrated, searing light energy that can burn holes through those with reiatsu strength that is half the user’s and cause first degree burns for those with lower reiatsu strength, its power lies in its ability to retain one key property of light; the ability to be reflected. This technique can bounce from any reflective property, and will strengthen after doing so. Each bounce would increase the user’s reaitsu strength by ten percent of their original reiatsu strength after type. This increase can stack, and reaches its cap after twenty bounces at a 200% (3x) reiatsu strength increase. Its size increases as well, and at the twentieth bounce, it goes from being as thin as thread to a red blast that has a diameter of 3 meters (just under 10 feet). This counts as a short-term stat boost.
How to use technique (How is it activated?):
Aim by pointing a finger of the user’s choice (not that I’m encouraging any disrespectful action * hint hint wink wink * and release the laser.
Technique Drawbacks (Limitations, repercussions for use, etc)
Because of this technique’s potential to cause massive amounts of destruction, it also carries many heavy drawback. The first is its unorthodox reiatsu cost. The initial cost of this technique is 200 reaitsu. However, with each time it bounces, the user must pay an additional cost of 50 reaitsu. Therefore, the end result after all twenty bounces would be a total reiatsu cost of 1200, which is double the reiatsu cost of a traditional class 2 technique. Reza Hikari also leaves second degree burns on the hand that uses this technique, making it very difficult to grip a weapon and fight physically with that hand. After the second use, the burns would worsen to the third-degree stage, making it impossible to wield a weapon and difficult to use Kido with that hand. After a third use, the hand would have severe third degree burns, making it impossible to even move that hand, not to mention using techniques through it.
Another significant drawback is that this technique is very difficult to reflect unless one has a perfectly clear mirror. It can only be reflected from metal or a clear surface of water once before destabilizing and exploding with the small amount of force it had acquired by then. Therefore, it is also capable of being repelled by a metal weapon, assuming that the weapon is large enough to repel the entire laser after it had expanded. Lastly, because this technique must ricochet in order to increase its power, there is nothing stopping the user from being damaged by their own Kido if it reflects towards them against their will. This technique must follow the rules for stat alterations.
Incantation and Effect:
“Answer me, Apollo, and show me how to harness the power of the sun, but not its fiery flares. I seek to harness the source of all life, the upholder of the day, the illumination emitted from your holy, eternal torch. Condense a star in the form of a beam, and allow it to expand and consume all that stand before it. No matter how overwhelming the darkness, there will be light.” (Incantation doubles the size of the full beam giving it a diameter of six meters).
Made By: Kagami Murai
Reserved? (Yes/No) (Can others use your technique, or just your character?): No
{Class 2 (Hado 81-99)}
Technique Name: [Hado #81: Baundo Zetsumei (Bouncing Death)]
Class: 2
Technique Type: Kido
Technique Element: None
Technique Description and Effects:
This technique has the potential to become one of the most fearsome kidou ever used or it has the potential to be an utter waste of reiatsu depending on the situation it is used in. This kidou begins by the user charging a small, purple orb at the end of their zanpakutou or on the end of their finger or something. Once fired, this kidou flies forwards at around 800 stat speed. However, for such a high numbered kidou, it lacks the power of other hadou in the 80’s. In fact, getting hit by Baundo Zetsumei will only cause the kidou to detonate with the power of a normal Shakkahō. Why is this kidou ranked so high if not for power then? What this kidou lacks in power, it makes up for in potential numbers. Essentially, every time this kidou spell is forced to change directions it will split into two exact copies of itself that head in two different directions. This process can repeat indefinitely with each bounce and goes for all the purple orbs that are created.
So now you’re asking, “How does a kidou change directions in mid-flight?” Well, this kidou in particular does not detonate when it comes into contact with an inorganic object. This kidou bounces off of anything it hits except for people. This includes itself and barrier kidou. It doubles its numbers with each bounce. If used in a small room, this kidou could almost instantly barrage someone with over 100 Shakkahō explosions. This kidou is also hazardous to the user, and they should be mindful of what they’re unleashing before they use it. This technique is best simply taken head on while there’s only one of it. If someone uses this in an open expanse with no walls, or small rooms, or anything to bounce this off of, then they’re retarded and deserve to waste 600 reiatsu on it. Using the incantation for this spell makes every change in direction split the orb into three copies instead of two.
How to use technique:
Aim the casting hand at the target and fire the technique like a Shakkaho.
Technique Drawbacks
There is a reiatsu cost for the use of this technique, and it is useless in outdoor areas.
Incantation and Effect:
The incantation increases the reiatsu strength of this technique by 35%. (I.E. Reiatsu strength of 100 is worth 135 instead.) ("Whenever they’re awake allow yourself to perish. Lead me into denial. Switch back and enter the shadows which you yourself have fled. Hell. Heaven. Purgatory. The hangman’s noose. The sickle against the cosmos. Look inside the clouds for the answer you seek as you rebound against the ground. The planets align. The sun goes black. The moon pours its blood over the earth. Hold them up so they may be spared the suffering which overtakes us all.")
Made By: [Rave Haretsu]
Technique Name: Hado #83: Hyōga Seiran (Glacier Vapor Storm)
Class: 2
Technique Type: Kido
Technique Element: Ice
Technique Description and Effects: An incredibly powerful spell, Hyōga Seiran releases a wave of icy vapor that surges over the opponent, enveloping them completely within its frigid grasp and freezes them completely. The temperatures are roughly 200 degrees below zero, and as a result, death can occur quickly. This is also particularly potent against defensive Bakudo, such as Danku, because after freezing the wall over, the pounding force behind the technique can shatter it. Barriers of lesser strength will only last two or three seconds under the onslaught. Note, barrier strength is determined after the boost that the incantation gives this spell, making it devastating against defensive fighters.
How to use technique: Speak the spell and point hand towards the target.
Incantation and Effect: The great white winter approaches slowly in the night from the north, covering all in a blanket of frost and snow! The living things flee from its approach, lest they be snared and frozen forevermore! Lost to the winds, lost in the banks of unbroken white snow, the foolish and wretched and wicked are purged by the coming winter! Frozen lake, cold dead eyes, purged of all that is warm and kind! Let loose the fullest and most depraved powers of winter! With the incantation, this spell gets a 40% increase in Reiatsu Strength (i.e. if Reiatsu Strength is 100, this is treated as 140 with incantation).
Technique Name: [Hado #86: Soukahou (Eternal Flare)]
Class: 2
Technique Type: Kido
Technique Element: Fire
Technique Description and Effects:
Soukahou (蒼火砲, Blue Fire Cannon) is an advanced hadou based off of "Sokatsui" that requires a blood sacrifice to activate. Just like how the Kuchiki is well versed in Sokatsui, the Kanzaki specializes in this kidou. Instead of firing one single burst of blue fire at the opponent, it creates a concentrated mass of blue flames around the user's hand that can burn or incinerate anything that fire touches. This can be used for enhanced melee as a flaming fist but that is not its main function. The main ability of this hadou is automatic firing of blue flares, similar to a blue fire machine gun.
Once this is activated, the user can fire blasts of "Sokatsui" out of the hand engulfed in blue flames as many times as the user wishes. In other words, infinite ammunition. The fastest firing rate of this technique is about 600 blasts per minute. When this technique is mastered, the user can use this in many creative ways such as applying the concentration of blue flames to a weapon, fire multiple blasts simultaneously like a shotgun, creating explosive blasts out of the user's hand, or even change the color of the flames to the user's preference. Once this technique is activated, it doesn't end until the user dies or wills its end.
How to use technique:
Activate the technique. From there, aiming and firing is all that is required.
Technique Drawbacks
400 reiatsu is consumed upon activation. The blue flames are extremely hot and it will cause slight burns to the user's hand for every post this is active. Generally, the user will have first degree burns by first the 5 posts. If the arm is severed, the blue flames will go out of control and will engulf the user whole if the one fails to defend against it.
Incantation and Effect:
Reiatsu strength increases by 35% for use of incantation. (I.E. Reiatsu strength of 100 is instead worth 135.) ("An eye for an eye, A tooth for a tooth. Evil to fight evil. Fire to fight fire.
Hath withstood pain to create many flames of vengeance. And yet, those ephemeral works of art will never be remembered.
I hearby offer my blood in an indestructible contract with the flame of atonement.")
Made By: [Shiki Kanzaki]
Technique Name: Hado #88: Hiryū Gekizoku Shinten Raihō (Flying Dragon-Striking Heaven-Shaking Thunder Cannon)
Class: 2
Technique Type: Kido
Technique Element: Thunder
Technique Description and Effects: While Hado #63: Raikōhō, is a particularly powerful blast of electrical force, it pales in comparison to this spell, which is usually only employed by masters of the Kido arts. When released, this spell fires an enormous burst of spiritual and electrical energy that simply disintegrates all in its path, tearing it apart until nothing is left, not even dust. This technique’s range is roughly the size of a train in terms of width and height, and will devour all before it.
How to use technique: Speak the spell and point hand towards the target.
Incantation and Effect: "Oh raging god of disaster and storms, incarnation of destruction and herald of lightning! Arise before this one who has summoned you, come forth and wreak devastation upon our enemies! Cracked sky, scorched air, calamitous noise! Let these things become your image! Burn them into the immortal souls all beings who witness your power! Bring forth your fury and anger, the power of the lord of the skies! Strike down all who oppose us, deliver them unto their heathen gods!" With the incantation, this spell gets a 40% increase in Reiatsu Strength (i.e. if Reiatsu Strength is 100, this is treated as 140 with incantation).
Technique Name: Hado #90: Kurohitsugi (Black Coffin)
Class: 2
Technique Type: Kido
Technique Element: None
Technique Description and Effects: A brutal spell, this Kido forms a box of black energy around a target, which is then pierced by dozens of energy "spears", lacerating the one inside from head to toe. Its appearance and function is reminiscent of a common magician's trick, as well as certain torture devices used during the Spanish Inquisition. Escape from within is nearly impossible, causing those trapped by it to face certain doom. It is virtually unbreakable from the inside, except by a vastly superior spiritual strength, and with a technique class 2 or above.
How to use technique: Speak the spell and point hand towards the target.
Incantation and Effect: “Seeping crest of turbidity. Arrogant vessel of lunacy! Boil forth and deny! Grow numb and flicker! Disrupt sleep! Crawling queen of iron! Eternally self-destructing doll of mud! Unite! Repulse! Fill with soil and know your own powerlessness!” With the incantation, this spell gets a 40% increase in Reiatsu Strength (i.e. if Reiatsu Strength is 100, this is treated as 140 with incantation).
Technique Name: Hado #91: Senjū Kōten Taihō (Thousand-Hand Bright Heaven Culling-Sear)
Class: 2
Technique Type: Kido
Technique Element: None
Technique Description and Effects: An exceedingly powerful spell, this Kido creates ten points of glowing energy around the user before being fired at the target, homing in on it and curving about to impact the victim from numerous sides. Upon impact from the ten blasts, an enormous explosion of Reiatsu is released, beating and quivering as it devastates the entire region with its sheer force. This technique requires the incantation to cast, but in exchange, its power is equal to three times the user’s current Reiatsu Strength.
How to use technique: Speak the spell and point hand towards the target.
Incantation and Effect: “Limit of the thousands hands, respectful hands, unable to touch the darkness. Shooting hands unable to reflect the blue sky. The road that basks in light, the wind that ignited the embers, time that gathers when both are together, there is no need to be hesitant, obey my orders. Light bullets, eight bodies, nine items, book of heaven, diseased treasure, great wheel, grey fortress tower. Aim far away, scatter brightly and cleanly when fired” As the incantation is required for casting, there is no bonus.
Technique Name: [Hado #92: Goukyuu Yurei (Cold Howling Lament)]
Class: 2
Technique Type: Kido
Technique Element: None
Technique Description and Effects:
This technique is strong, very strong. When charging this technique with the incantation, hundreds of agonized screams and shouts surround the user. The incantation focuses all of the screams and shouts of agony into a single ball in front of the user. However, it takes something out of the screams. It takes all of the vibrations of the screams, amplifies them with Reitsu, condenses them, and then blasts it out in front of the user, hitting everyone in a wide radius (a hundred feet) in front. When the spell is called out, a large, ghostly figure screams in front of the orb, blasting the super enhanced vibrations outwards. The vibrations are strong enough to destroy someones skeleton, level a building by matching its vibration, and it can even destroy powerful defenses like Danku after a few moments. It can even destroy attacks with less Reitsu Strength than the user.
How to use technique:
The user puts both hands out in front of their body, and shouts the name of the technique as loud as they can, screaming its name till the move ends.
Technique Drawbacks
The drawbacks for this technique are pretty bad. When the move is used, it completely shatters all the bones in both arms as well as shredding the muscles and ligaments in the arms, and it damages the throat so much that the person can only speak in whispers and breath raggedly. Breathing becomes painful, and talking is agonizing. All the ribs crack and break, causing internal damage to the user. It also renders the user at only one quarter Reitsu Strength, Speed, and Strength. On top of this, it scatters a persons Reitsu with the vibrations, making Releasing harder and costing 100 more for each release. Also, this move affects everyone, meaning you could kill your own allies while using this. You are wide open while chanting the Incantation and its kind of obvious what spell it is while you're charging it. It is impossible to use without the Incantation for reasons above.
Incantation and Effect:
Incantation doubles the reiatsu strength of the technique. ("Now begins the cry, breaking the vaults of dawn! Useless to still, impossible to still! Weeping monotonously, the wind and water cry out in unison! Weeping for distant things, the warm southern sands desire white camellias! Mourn the arrow without a target, the evening without morning! A heart wounded by five swords! A resounding shout shatters the silence of the night! Breaking. Thundering. Crashing. Destroying all in its wake, the fierce roar pierces through the quiet town!")
Made By: [Zanken Gairan]
Technique Name: [Hado #94: Maitiburizādoreitōwārudo (Mighty Blizzard Frozen World)]
Class: 2
Technique Type: Kido
Technique Element: Ice
Technique Description and Effects:
Upon the casting of this technique, it will begin simply with a giant blast of frost and ice shooting out of the ground as a giant geyser that will freeze and then shatter anyone that is hit. It's very similar to Itto Kaso, though a bit smaller. Once it reaches the sky however, it will transform into a cloud of ice, which will then crash back down to the earth with an explosion of ice three times bigger than before, blanketing everything within a quarter mile radius in frost. This can be extended to a half mile with the incantation. This is one of those Kido that will shatter the majority of all defenses with just raw power and ice.
How to use technique:
This requires pointing the palm at the ground, rather than an enemy. It also requires not the finger, but THE FULL PALM. For maximum effectiveness, it needs the incantation.
Technique Drawbacks
The disadvantage is a heavy drain of reiatsu, and it's also a massive stamina drain. This Kido will make it so that it's difficult for the user to actually cast any more Kido because of the exhaustion. It shouldn't be used lightly, for it is also a cooling Hado, which will turn the user's arm barren, cold, and blue. The arm will further be unable to use a blade. Kido is a bit of a stretch in this case.
Incantation and Effect:
Effects stated above. Additionally, doubles reiatsu strength. ("Winter Frost, bring upon the madness of the cold. Whipping, shaping, destroying, roaring across the wasteland and bringing death to everything. The sea of cold obliterates, the town of the damned ends. Open the door to the warmth, feel the aged and the barren. Key, portal, dimension, all are unaffected, and all else is forsaken. Bring upon and utilize, absorb with that which can be. Filling the whole of the world with a God-like shout, bringing upon all the wasteful vengeance. Unlock, unearth, and realize. Know that it can be only of the cold and the snow, blend, die, and rot. Obliterating, discover the ice!")
Made By:
Technique Name: [Hado #95: Attomikkusenkou (Atomic Blast)]
Class: 2
Technique Type: Kido
Technique Element: Fire
Technique Description and Effects:
This kidou appears to be a purple and white sphere of pure energy that collects on the end of the user’s hand. This reiatsu is super-condensed and forms an orb with a five foot diameter. Atomikkusenkou is one of the most destructive kidou that is available to those unable to use Zero Division kidou, but it has one major weakness that keeps it from being ranked significantly higher on the kidou hierarchy. Rave developed this kidou with this weakness in mind. Atomikkusenkou is the slowest kidou invented, so while it contains enough destructive power to take out most any enemy, even an unseated shinigami could dodge it with ease. Essentially, all the reiatsu that is poured into firing this hadou goes into making it stronger. While other kidou spells use a fraction of their reiatsu for speed, Atomikkusenkou abandons any notion of speedy travel and focuses only on being as destructive as possible. The speed this kidou goes when it is launched is around one foot per second.
If it does hit a target, that person will feel one of the worst sensations imaginable. First of all, when Atomikkusenkou explodes it creates two columns of white reiatsu that shoot up into the sky and down to the ground. These columns extend for a mile in each direction and disintegrate practically everything they touch. This spell will completely disintegrate anything with up to twice the user’s reiatsu strength. Anyone with up to four times the user’s reiatsu strength will receive third degree burns and broken bones as a result of being hit with this technique. Needless to say, the explosion is massive and powerful, but it is very narrow and only creates a column of white reiatsu about 40 feet in diameter.]
How to use technique:
Fire with the casting hand after aiming.
Technique Drawbacks
Slow technique and has huge reiatsu cost.
Incantation and Effect:
Cannot be used without incantation. ("This is the end. The beginning. This is the first and the last. This is chaos. This is order. Don’t look away, it’s happening fast. Worlds collide. Stars align. This is the start of a new time. This is the darkness. This is the light. The vortex opens before us tonight. A new revolution of beckon and call to sweep across the home of us all. Follow me down and just fake it like you don’t belong. Execute the sounds as you erase existence. Drop it now!")
Made By: [Rave Haretsu]
Technique Name: [Hado #96: Sozegari (Red Garrot)]
Class: 2
Technique Type: Kido
Technique Element: None
Technique Description and Effects:
This is one of most powerful Kido, which requires sacrifice. In order to use it, Cater must sacrifice his eye. However, this Kido is ridiculously powerful, and is capable of destroying everything in it's way. It fires out like an enormous amount of green energy, resembling Cero. It can travel up to 4 miles ad destroy everything in its path. there is no defense for it, except evading of course.
How to use technique:
User must rip out his very own eye, and crush it with in his hand. It will dissolve into a particles of green energy, which will all produce a huge shockwave of energy. Shockwave will extend itself as it travels, becoming quarter of a mile wide at its end of reach. It will move double the casters speed (triple with incantation) and will have power as if caster has Reiatsu strength equal to sum of his actual Reiatsu Strength and Spiritual Pressure. Oh, and also, while eye is being crushed, name of spell must be stated, or incantation used.
Technique Drawbacks
First, sacrifice. Eye must be sacrificed for this to work. It is terrible pain, and is limiting this to a two lifetime casts, since nobody has three eyes. Still, if target has both Spiritual Pressure and Reiatsu Strength larger that caster's by margin of at least 200 (300 if incantation used), they will come out with only 3rd and 4th degree burns. Also, user will face having to say the name of spell or chant an incantation while experiencing incredible pain. Also, after using this Kido, caster will pass out for next 48 hours (96 hours if incantation was used). also, medical intervention is needed right aay, or caster can die of bleeding caused by ripping out eye.
Incantation and Effect:
Unusable without incantation. ("Kill yourself pitifully, and undo the life. Revive yourself mercilessly, and restore the unlife. Arise from heights, fall into obscurity, and reveal your true nature. Conjure, crush, destroy!")
Made By: [Baja]
Technique Name: Hado #96: Itto Kaso (Single Blade Cremation)
Class: 2
Technique Type: Kido
Technique Element: Fire
Technique Description and Effects: Also referred to as “the spell of sacrifice,” Itto Kaso is an extraordinarily powerful technique that comes at an enormous price. When used, this spell releases a gigantic pillar of fire from the ground in the shape of a katana's point. This is a fast moving Kido, traditionally impossible to dodge, but can only be used at near point blank range. The only way to survive it is through a powerful defense, a block or something alike. This is a sacrificial and forbidden hado which uses one's body as a catalyst. It can be cast through the arm, the leg, the torso, or the head. Whichever body part uses this Hado will be incinerated completely by the burning damage. If used in an NDE thread, this can be healed later. If used in a DE thread, healing the lost body part is impossible. The reiatsu strength of this technique is equivalent to three times that of the user, and this technique cannot be blocked by any technique lower than class 2.
How to use technique: The user grips the body part chosen for their sacrifice and channels their Reiatsu through that point while speaking the spell, releasing their spiritual power in its full power through that chosen part and obliterating it completely even as the spell is released.
Incantation and Effect: "The vessel of the impotent fool ignites in the first of seven flames; Burned to ash that which is inconsequential and wholly arrogant. Thy hubris and shell will be melted, incinerated, and made irrelevant by the angel's fire and the heat of a thousand suns. Transcend all mortality and accept judgment as sinner or angel! Let God's great pyre accept your worthy and desirable spirit into his Heavens, or else find you despicable for your impudence, and damn you to the fiery pits of Hell." Use of the incantation doubles the range of the technique.
Technique Name: [Hado #97: Same no Tatsumaki]
Class: [2]
Technique Type (Kido)
Technique Element: [Shark. Apparently.]
Technique Description and Effects: [This is one of the most cruel, unusual, and devastating Hadou to ever exist, a pure incarnation of Destruction. It starts out simple enough though. After saying the name, the user projects a gigantic, blood red tornado like blast from the palm of their hand. It has the same effect a regular tornado would have, picking stuff up and throwing it around. It's quite powerful.
However, it's the second part of it that makes it so fearsome and revered as one of the most cruel Kidou ever. What does it do? As long as the tornado exists, it generates SHARKS MADE OF REIATSU! AND THEY'RE ALL BLOOD RED AS WELL! AHHHH! These sharks go flying around everywhere, biting things, smashing into them, all that stuff. Oh, and they can explode as well. Isn't that nice? Needless to say, this is an exceptionally cruel and powerful use of Kidou.
This can last for up to four posts if uninterrupted, and the sharks gain ten feet in length for every hundred Reiatsu Strength the user has.]
How to use technique: [State the name and fire SHARKS EVERYWHERE! Not much more than that.
Technique Drawbacks: (Using this Kidou requires a blood sacrifice on the part of the user. Cutting their hand and sacrificing the blood will activate this technique. On top of that, it's a very, very tempermental Kidou. The user has to have complete concentration on maintaining it, so it leaves them open to attack. This counts as a "Channeling" spell, so the full effect can not be achieved unless it lasts for the entirety of the four posts. Additionally, this spell has absolutely no way to tell between friend and foe. So yeah. Reiatsu Cost as well, and a Physical Cost that gets worse as the posts maintaining it go up. This manifests as shark bites along the users arm.)
Incantation and Effect: "I invoke the fury of the God of Air and Sea! Ye that bows down to the earth shall feel the sting of the teeth! For ye that stands before I will be pulled by the wind and tooth to the churning depths! Scourge of land and sea, terror of the skies, untie your powers to bring absolute despair and ruin to those foolish enough to stand against you!"
Made By: Taien Hadohou
Technique Name: Hado #98: Red Rain
Class: 2
Technique Type: Kido
Usable By: Shinigami
Technique Element: General Reiatsu
Technique Description and Effects: Few believe that Red Rain was a tool used by the Soul King, in days of old, to maintain the balance of souls before the institution of Soul Society. Others, however, believe that Red Rain originated as a Kido for the Zero Division, but was too problematic for their purposes. Regardless of how it originated, it has ceased to be what it once was intended for, and has become a tool for mass destruction. Red Rain is, if the not one of, the greatest tools for mass destruction available to Shinigami. When the technique is activated, in the sky, high above the caster, black clouds materialize. They swirl and thunder for ten miles all around the casting, sending streaks of red lightning blazing through the air. Although ominous, that is not the key feature to this technique. The entire mass of midnight colored clouds takes the form and shape of a face. The face of a demon; blood red eyes, a snarled doglike face, fangs, and a twisting set of thorns make up the most obvious features of the face, but they are not the most prominent. The mouth of the face is completely open, past the point any jaw should be able to, and makes up most of the surface area of the cloud-faced demon. On the location where the blood summoning was used, a black stoned alter rises, similar to those used in sacrificing animals, chains included. Whatever this alter is made of, it cannot be destroyed, and it is the only thing that will be left standing after the rain ceases to fall.
At any point during its activation, the user may call upon the “rain.” From the open mouth, like drops of saliva, blood-red streaks will fall upon the location of the casting. Each one of these streaks of red is in fact a meter long spear of Reiatsu. To count how many spears there are would be nothing short of foolish and insanity. You would just as well be better off counting how many droplets of water fall when it rains. There are just too many to count. They fall straight down, no matter where gravity is pulling or where the wind is blowing. Each spear carries behind it the power of twice the Reiatsu Strength of the user – and not any other Combat Stat. For ten miles around the casting, the rain will fall for an equivalent of ten posts (or the equivalent cinematically). Those caught under the veil of destruction have nowhere to run as the rain will wash away all that it touches. Upon contact with something, a typical spear will stay lodged in whatever it hits for a few seconds, before decomposing into red Reiatsu and settling on the ground. This feature means that the landscape will be soaked with red “water,” no matter what happens. The destruction brought by Red Rain is massive; it is not the strength of each spear which is destructive, but the sheer volume of spears that are raining down. This is not a technique that was ever designed to be used on one single target; it was made to level populations and structures, indiscriminately. At the final post of Red Rain, (or moments if you are using it cinematically), the rain ceases, and red lightning strikes the ground at all locations, with a strength equivalent to three times the Reiatsu Strength of the user, destroying anything that might be left standing.
After Red Rain is used, in order to pay recompense for their sins, and the destruction that they have brought, the user is tortured alive beyond the point of endurance. No matter where the user is, whether in another realm or a far off location, chains materialize around their body, stopping their movements completely and stopping their Reiatsu. Like the alter, the chains are indestructible. These chains then transport the user back toward the alter where the technique was activated at, and pin them against the rough stone. Their body is then subjected to unimaginable spiritual and physical pain. Due to the effects of the alter, they cannot fall unconscious, and are fully awake through the ordeal. After a few hours, the alter disappears, and leaves the user raked with lacerations and openings, all in the shape of pentagons and crosses, on every inch of their body; they are literally soaked in their own blood and tears. Without at least a 3 in Pain Tolerance AND Bleeding Tolerance, they will die from the damage both mental AND physical.
How to use technique: The user must perform a blood sacrifice to activate Red Rain. They must inscribe a pentagon at the epicenter of where they want to activate the technique with their own blood. Inside of the pentagon, the user must inscribe dozens upon dozens of symbols and words, all in meticulous order. Needless to say, the process of creating the entire pentagon and symbols takes a long time to complete, or at least long enough to be completely out of place in one-to-one combat. Afterward, they pour their Reiatsu into the blood pentagon. The pentagon glows a feverish red, before shooting that very same Reiatsu into the sky, thus activating Red Rain.
Technique Drawbacks: The most notable drawback of Red Rain, is, obviously, that the caster will also be targeted by the technique. Not targeted, per say, but be caught within its wake of destruction; Red Rain is completely indescriminant The second is a massive Reiatsu cost. The time needed to perform the blood symbol for the technique means that teh user cannot safely use this technique in head-on combat, and will thus not be able to activate the technique. This takes too much time. Finally, the user is tortured for an obscene amount of time after using Red Rain, leaving any further combat impossible. If any victim of the technique waits for the torture to cease, as killing the user during the length of the torture is impossible (no easy way out for them) due to the effect of the alter, then they may kill him/her, themselves. Needless to say, the user will not be able to partake in combat once Red Rain ceases. This technique may only be used once per thread.
Incantation and Effect: Incantation has no effect on the strength of this Hado, but is needed along with the inscriptions/markings in order to activate. "Thy Lord of Destruction, quintessence of equality, and bane of existence. Open thy jaws, and let your heavenly word rain down on our souls! May the land soak red with your essence, and the blood of the judged and Innocent! All shall be washed away with your purifying fires and justice! All the Hubris! All the Pain! All the Want and Lust! May the fires of Hell quake with your might! I offer my Soul as penance, and the land around me as your offering! Now, speak, and pass judgment on the damned!"
Made By: Kazuko Shiba
Reserved?: Nope
Technique Name: [Hado #99: Kaminari Ha (Lightning Edge)]
Class: [2]
Technique Type: Kido
Technique Element: Lightning
Technique Description and Effects:
This creates one hundred blades of lightning from the hand casting. The incantation makes it two hundred. If even a single blade touches an opponent, all of the others will converge into a dragon made of hundreds of lightning bolts, and kill that person, or that group if it's a group, instantly. This is a really strong Hado that can't be blocked at all because of how strong and effective it is. It's so powerful that no one can stop it at all. Dodging is hard since the blades are all a hundred meters long. Keep in mind. UNBLOCKABLE TECHNIQUE. Regardless of reiatsu strength.
How to use technique: Thrust the palm out and cast the technique. It's pretty big, so if you spray and pray, it'll still probably hit.
Technique Drawbacks:
This numbs the entire body and covers the user in lots of burns. It's a super strong Kido that sacrifices half of the user's reiatsu and at least one thousand of it. And it causes the burns to form on them and it also causes the pain to stop almost all physical combat. It can only be used once per battle.
Incantation and Effect: Incantation doubles size of technique. ("O, Thyne of Impotent allure, draw thyself here today in the very pits of Tartarus and the glowing golden; There are six keys to seven doors, and seven levels to eight stages; There are dogs and cats of Rodi, there is the mighty god of each, and then God himself to smite you in your own feeble underdressing and vomit and snot and drool; Know yourself, you foolish thing, and do not hold back, realize only that by the stars there can be nothing but greatness; The lightning compels you, Sacrilege, Destruction, Chaos, all unite; Final, Destructive, Shattering and knowing, realize yourself and your butchery!")
Made By: Hiro Kaname
Technique Name: [Hado #81: Baundo Zetsumei (Bouncing Death)]
Class: 2
Technique Type: Kido
Technique Element: None
Technique Description and Effects:
This technique has the potential to become one of the most fearsome kidou ever used or it has the potential to be an utter waste of reiatsu depending on the situation it is used in. This kidou begins by the user charging a small, purple orb at the end of their zanpakutou or on the end of their finger or something. Once fired, this kidou flies forwards at around 800 stat speed. However, for such a high numbered kidou, it lacks the power of other hadou in the 80’s. In fact, getting hit by Baundo Zetsumei will only cause the kidou to detonate with the power of a normal Shakkahō. Why is this kidou ranked so high if not for power then? What this kidou lacks in power, it makes up for in potential numbers. Essentially, every time this kidou spell is forced to change directions it will split into two exact copies of itself that head in two different directions. This process can repeat indefinitely with each bounce and goes for all the purple orbs that are created.
So now you’re asking, “How does a kidou change directions in mid-flight?” Well, this kidou in particular does not detonate when it comes into contact with an inorganic object. This kidou bounces off of anything it hits except for people. This includes itself and barrier kidou. It doubles its numbers with each bounce. If used in a small room, this kidou could almost instantly barrage someone with over 100 Shakkahō explosions. This kidou is also hazardous to the user, and they should be mindful of what they’re unleashing before they use it. This technique is best simply taken head on while there’s only one of it. If someone uses this in an open expanse with no walls, or small rooms, or anything to bounce this off of, then they’re retarded and deserve to waste 600 reiatsu on it. Using the incantation for this spell makes every change in direction split the orb into three copies instead of two.
How to use technique:
Aim the casting hand at the target and fire the technique like a Shakkaho.
Technique Drawbacks
There is a reiatsu cost for the use of this technique, and it is useless in outdoor areas.
Incantation and Effect:
The incantation increases the reiatsu strength of this technique by 35%. (I.E. Reiatsu strength of 100 is worth 135 instead.) ("Whenever they’re awake allow yourself to perish. Lead me into denial. Switch back and enter the shadows which you yourself have fled. Hell. Heaven. Purgatory. The hangman’s noose. The sickle against the cosmos. Look inside the clouds for the answer you seek as you rebound against the ground. The planets align. The sun goes black. The moon pours its blood over the earth. Hold them up so they may be spared the suffering which overtakes us all.")
Made By: [Rave Haretsu]
Technique Name: Hado #83: Hyōga Seiran (Glacier Vapor Storm)
Class: 2
Technique Type: Kido
Technique Element: Ice
Technique Description and Effects: An incredibly powerful spell, Hyōga Seiran releases a wave of icy vapor that surges over the opponent, enveloping them completely within its frigid grasp and freezes them completely. The temperatures are roughly 200 degrees below zero, and as a result, death can occur quickly. This is also particularly potent against defensive Bakudo, such as Danku, because after freezing the wall over, the pounding force behind the technique can shatter it. Barriers of lesser strength will only last two or three seconds under the onslaught. Note, barrier strength is determined after the boost that the incantation gives this spell, making it devastating against defensive fighters.
How to use technique: Speak the spell and point hand towards the target.
Incantation and Effect: The great white winter approaches slowly in the night from the north, covering all in a blanket of frost and snow! The living things flee from its approach, lest they be snared and frozen forevermore! Lost to the winds, lost in the banks of unbroken white snow, the foolish and wretched and wicked are purged by the coming winter! Frozen lake, cold dead eyes, purged of all that is warm and kind! Let loose the fullest and most depraved powers of winter! With the incantation, this spell gets a 40% increase in Reiatsu Strength (i.e. if Reiatsu Strength is 100, this is treated as 140 with incantation).
Technique Name: [Hado #86: Soukahou (Eternal Flare)]
Class: 2
Technique Type: Kido
Technique Element: Fire
Technique Description and Effects:
Soukahou (蒼火砲, Blue Fire Cannon) is an advanced hadou based off of "Sokatsui" that requires a blood sacrifice to activate. Just like how the Kuchiki is well versed in Sokatsui, the Kanzaki specializes in this kidou. Instead of firing one single burst of blue fire at the opponent, it creates a concentrated mass of blue flames around the user's hand that can burn or incinerate anything that fire touches. This can be used for enhanced melee as a flaming fist but that is not its main function. The main ability of this hadou is automatic firing of blue flares, similar to a blue fire machine gun.
Once this is activated, the user can fire blasts of "Sokatsui" out of the hand engulfed in blue flames as many times as the user wishes. In other words, infinite ammunition. The fastest firing rate of this technique is about 600 blasts per minute. When this technique is mastered, the user can use this in many creative ways such as applying the concentration of blue flames to a weapon, fire multiple blasts simultaneously like a shotgun, creating explosive blasts out of the user's hand, or even change the color of the flames to the user's preference. Once this technique is activated, it doesn't end until the user dies or wills its end.
How to use technique:
Activate the technique. From there, aiming and firing is all that is required.
Technique Drawbacks
400 reiatsu is consumed upon activation. The blue flames are extremely hot and it will cause slight burns to the user's hand for every post this is active. Generally, the user will have first degree burns by first the 5 posts. If the arm is severed, the blue flames will go out of control and will engulf the user whole if the one fails to defend against it.
Incantation and Effect:
Reiatsu strength increases by 35% for use of incantation. (I.E. Reiatsu strength of 100 is instead worth 135.) ("An eye for an eye, A tooth for a tooth. Evil to fight evil. Fire to fight fire.
Hath withstood pain to create many flames of vengeance. And yet, those ephemeral works of art will never be remembered.
I hearby offer my blood in an indestructible contract with the flame of atonement.")
Made By: [Shiki Kanzaki]
Technique Name: Hado #88: Hiryū Gekizoku Shinten Raihō (Flying Dragon-Striking Heaven-Shaking Thunder Cannon)
Class: 2
Technique Type: Kido
Technique Element: Thunder
Technique Description and Effects: While Hado #63: Raikōhō, is a particularly powerful blast of electrical force, it pales in comparison to this spell, which is usually only employed by masters of the Kido arts. When released, this spell fires an enormous burst of spiritual and electrical energy that simply disintegrates all in its path, tearing it apart until nothing is left, not even dust. This technique’s range is roughly the size of a train in terms of width and height, and will devour all before it.
How to use technique: Speak the spell and point hand towards the target.
Incantation and Effect: "Oh raging god of disaster and storms, incarnation of destruction and herald of lightning! Arise before this one who has summoned you, come forth and wreak devastation upon our enemies! Cracked sky, scorched air, calamitous noise! Let these things become your image! Burn them into the immortal souls all beings who witness your power! Bring forth your fury and anger, the power of the lord of the skies! Strike down all who oppose us, deliver them unto their heathen gods!" With the incantation, this spell gets a 40% increase in Reiatsu Strength (i.e. if Reiatsu Strength is 100, this is treated as 140 with incantation).
Technique Name: Hado #90: Kurohitsugi (Black Coffin)
Class: 2
Technique Type: Kido
Technique Element: None
Technique Description and Effects: A brutal spell, this Kido forms a box of black energy around a target, which is then pierced by dozens of energy "spears", lacerating the one inside from head to toe. Its appearance and function is reminiscent of a common magician's trick, as well as certain torture devices used during the Spanish Inquisition. Escape from within is nearly impossible, causing those trapped by it to face certain doom. It is virtually unbreakable from the inside, except by a vastly superior spiritual strength, and with a technique class 2 or above.
How to use technique: Speak the spell and point hand towards the target.
Incantation and Effect: “Seeping crest of turbidity. Arrogant vessel of lunacy! Boil forth and deny! Grow numb and flicker! Disrupt sleep! Crawling queen of iron! Eternally self-destructing doll of mud! Unite! Repulse! Fill with soil and know your own powerlessness!” With the incantation, this spell gets a 40% increase in Reiatsu Strength (i.e. if Reiatsu Strength is 100, this is treated as 140 with incantation).
Technique Name: Hado #91: Senjū Kōten Taihō (Thousand-Hand Bright Heaven Culling-Sear)
Class: 2
Technique Type: Kido
Technique Element: None
Technique Description and Effects: An exceedingly powerful spell, this Kido creates ten points of glowing energy around the user before being fired at the target, homing in on it and curving about to impact the victim from numerous sides. Upon impact from the ten blasts, an enormous explosion of Reiatsu is released, beating and quivering as it devastates the entire region with its sheer force. This technique requires the incantation to cast, but in exchange, its power is equal to three times the user’s current Reiatsu Strength.
How to use technique: Speak the spell and point hand towards the target.
Incantation and Effect: “Limit of the thousands hands, respectful hands, unable to touch the darkness. Shooting hands unable to reflect the blue sky. The road that basks in light, the wind that ignited the embers, time that gathers when both are together, there is no need to be hesitant, obey my orders. Light bullets, eight bodies, nine items, book of heaven, diseased treasure, great wheel, grey fortress tower. Aim far away, scatter brightly and cleanly when fired” As the incantation is required for casting, there is no bonus.
Technique Name: [Hado #92: Goukyuu Yurei (Cold Howling Lament)]
Class: 2
Technique Type: Kido
Technique Element: None
Technique Description and Effects:
This technique is strong, very strong. When charging this technique with the incantation, hundreds of agonized screams and shouts surround the user. The incantation focuses all of the screams and shouts of agony into a single ball in front of the user. However, it takes something out of the screams. It takes all of the vibrations of the screams, amplifies them with Reitsu, condenses them, and then blasts it out in front of the user, hitting everyone in a wide radius (a hundred feet) in front. When the spell is called out, a large, ghostly figure screams in front of the orb, blasting the super enhanced vibrations outwards. The vibrations are strong enough to destroy someones skeleton, level a building by matching its vibration, and it can even destroy powerful defenses like Danku after a few moments. It can even destroy attacks with less Reitsu Strength than the user.
How to use technique:
The user puts both hands out in front of their body, and shouts the name of the technique as loud as they can, screaming its name till the move ends.
Technique Drawbacks
The drawbacks for this technique are pretty bad. When the move is used, it completely shatters all the bones in both arms as well as shredding the muscles and ligaments in the arms, and it damages the throat so much that the person can only speak in whispers and breath raggedly. Breathing becomes painful, and talking is agonizing. All the ribs crack and break, causing internal damage to the user. It also renders the user at only one quarter Reitsu Strength, Speed, and Strength. On top of this, it scatters a persons Reitsu with the vibrations, making Releasing harder and costing 100 more for each release. Also, this move affects everyone, meaning you could kill your own allies while using this. You are wide open while chanting the Incantation and its kind of obvious what spell it is while you're charging it. It is impossible to use without the Incantation for reasons above.
Incantation and Effect:
Incantation doubles the reiatsu strength of the technique. ("Now begins the cry, breaking the vaults of dawn! Useless to still, impossible to still! Weeping monotonously, the wind and water cry out in unison! Weeping for distant things, the warm southern sands desire white camellias! Mourn the arrow without a target, the evening without morning! A heart wounded by five swords! A resounding shout shatters the silence of the night! Breaking. Thundering. Crashing. Destroying all in its wake, the fierce roar pierces through the quiet town!")
Made By: [Zanken Gairan]
Technique Name: [Hado #94: Maitiburizādoreitōwārudo (Mighty Blizzard Frozen World)]
Class: 2
Technique Type: Kido
Technique Element: Ice
Technique Description and Effects:
Upon the casting of this technique, it will begin simply with a giant blast of frost and ice shooting out of the ground as a giant geyser that will freeze and then shatter anyone that is hit. It's very similar to Itto Kaso, though a bit smaller. Once it reaches the sky however, it will transform into a cloud of ice, which will then crash back down to the earth with an explosion of ice three times bigger than before, blanketing everything within a quarter mile radius in frost. This can be extended to a half mile with the incantation. This is one of those Kido that will shatter the majority of all defenses with just raw power and ice.
How to use technique:
This requires pointing the palm at the ground, rather than an enemy. It also requires not the finger, but THE FULL PALM. For maximum effectiveness, it needs the incantation.
Technique Drawbacks
The disadvantage is a heavy drain of reiatsu, and it's also a massive stamina drain. This Kido will make it so that it's difficult for the user to actually cast any more Kido because of the exhaustion. It shouldn't be used lightly, for it is also a cooling Hado, which will turn the user's arm barren, cold, and blue. The arm will further be unable to use a blade. Kido is a bit of a stretch in this case.
Incantation and Effect:
Effects stated above. Additionally, doubles reiatsu strength. ("Winter Frost, bring upon the madness of the cold. Whipping, shaping, destroying, roaring across the wasteland and bringing death to everything. The sea of cold obliterates, the town of the damned ends. Open the door to the warmth, feel the aged and the barren. Key, portal, dimension, all are unaffected, and all else is forsaken. Bring upon and utilize, absorb with that which can be. Filling the whole of the world with a God-like shout, bringing upon all the wasteful vengeance. Unlock, unearth, and realize. Know that it can be only of the cold and the snow, blend, die, and rot. Obliterating, discover the ice!")
Made By:
Technique Name: [Hado #95: Attomikkusenkou (Atomic Blast)]
Class: 2
Technique Type: Kido
Technique Element: Fire
Technique Description and Effects:
This kidou appears to be a purple and white sphere of pure energy that collects on the end of the user’s hand. This reiatsu is super-condensed and forms an orb with a five foot diameter. Atomikkusenkou is one of the most destructive kidou that is available to those unable to use Zero Division kidou, but it has one major weakness that keeps it from being ranked significantly higher on the kidou hierarchy. Rave developed this kidou with this weakness in mind. Atomikkusenkou is the slowest kidou invented, so while it contains enough destructive power to take out most any enemy, even an unseated shinigami could dodge it with ease. Essentially, all the reiatsu that is poured into firing this hadou goes into making it stronger. While other kidou spells use a fraction of their reiatsu for speed, Atomikkusenkou abandons any notion of speedy travel and focuses only on being as destructive as possible. The speed this kidou goes when it is launched is around one foot per second.
If it does hit a target, that person will feel one of the worst sensations imaginable. First of all, when Atomikkusenkou explodes it creates two columns of white reiatsu that shoot up into the sky and down to the ground. These columns extend for a mile in each direction and disintegrate practically everything they touch. This spell will completely disintegrate anything with up to twice the user’s reiatsu strength. Anyone with up to four times the user’s reiatsu strength will receive third degree burns and broken bones as a result of being hit with this technique. Needless to say, the explosion is massive and powerful, but it is very narrow and only creates a column of white reiatsu about 40 feet in diameter.]
How to use technique:
Fire with the casting hand after aiming.
Technique Drawbacks
Slow technique and has huge reiatsu cost.
Incantation and Effect:
Cannot be used without incantation. ("This is the end. The beginning. This is the first and the last. This is chaos. This is order. Don’t look away, it’s happening fast. Worlds collide. Stars align. This is the start of a new time. This is the darkness. This is the light. The vortex opens before us tonight. A new revolution of beckon and call to sweep across the home of us all. Follow me down and just fake it like you don’t belong. Execute the sounds as you erase existence. Drop it now!")
Made By: [Rave Haretsu]
Technique Name: [Hado #96: Sozegari (Red Garrot)]
Class: 2
Technique Type: Kido
Technique Element: None
Technique Description and Effects:
This is one of most powerful Kido, which requires sacrifice. In order to use it, Cater must sacrifice his eye. However, this Kido is ridiculously powerful, and is capable of destroying everything in it's way. It fires out like an enormous amount of green energy, resembling Cero. It can travel up to 4 miles ad destroy everything in its path. there is no defense for it, except evading of course.
How to use technique:
User must rip out his very own eye, and crush it with in his hand. It will dissolve into a particles of green energy, which will all produce a huge shockwave of energy. Shockwave will extend itself as it travels, becoming quarter of a mile wide at its end of reach. It will move double the casters speed (triple with incantation) and will have power as if caster has Reiatsu strength equal to sum of his actual Reiatsu Strength and Spiritual Pressure. Oh, and also, while eye is being crushed, name of spell must be stated, or incantation used.
Technique Drawbacks
First, sacrifice. Eye must be sacrificed for this to work. It is terrible pain, and is limiting this to a two lifetime casts, since nobody has three eyes. Still, if target has both Spiritual Pressure and Reiatsu Strength larger that caster's by margin of at least 200 (300 if incantation used), they will come out with only 3rd and 4th degree burns. Also, user will face having to say the name of spell or chant an incantation while experiencing incredible pain. Also, after using this Kido, caster will pass out for next 48 hours (96 hours if incantation was used). also, medical intervention is needed right aay, or caster can die of bleeding caused by ripping out eye.
Incantation and Effect:
Unusable without incantation. ("Kill yourself pitifully, and undo the life. Revive yourself mercilessly, and restore the unlife. Arise from heights, fall into obscurity, and reveal your true nature. Conjure, crush, destroy!")
Made By: [Baja]
Technique Name: Hado #96: Itto Kaso (Single Blade Cremation)
Class: 2
Technique Type: Kido
Technique Element: Fire
Technique Description and Effects: Also referred to as “the spell of sacrifice,” Itto Kaso is an extraordinarily powerful technique that comes at an enormous price. When used, this spell releases a gigantic pillar of fire from the ground in the shape of a katana's point. This is a fast moving Kido, traditionally impossible to dodge, but can only be used at near point blank range. The only way to survive it is through a powerful defense, a block or something alike. This is a sacrificial and forbidden hado which uses one's body as a catalyst. It can be cast through the arm, the leg, the torso, or the head. Whichever body part uses this Hado will be incinerated completely by the burning damage. If used in an NDE thread, this can be healed later. If used in a DE thread, healing the lost body part is impossible. The reiatsu strength of this technique is equivalent to three times that of the user, and this technique cannot be blocked by any technique lower than class 2.
How to use technique: The user grips the body part chosen for their sacrifice and channels their Reiatsu through that point while speaking the spell, releasing their spiritual power in its full power through that chosen part and obliterating it completely even as the spell is released.
Incantation and Effect: "The vessel of the impotent fool ignites in the first of seven flames; Burned to ash that which is inconsequential and wholly arrogant. Thy hubris and shell will be melted, incinerated, and made irrelevant by the angel's fire and the heat of a thousand suns. Transcend all mortality and accept judgment as sinner or angel! Let God's great pyre accept your worthy and desirable spirit into his Heavens, or else find you despicable for your impudence, and damn you to the fiery pits of Hell." Use of the incantation doubles the range of the technique.
Technique Name: [Hado #97: Same no Tatsumaki]
Class: [2]
Technique Type (Kido)
Technique Element: [Shark. Apparently.]
Technique Description and Effects: [This is one of the most cruel, unusual, and devastating Hadou to ever exist, a pure incarnation of Destruction. It starts out simple enough though. After saying the name, the user projects a gigantic, blood red tornado like blast from the palm of their hand. It has the same effect a regular tornado would have, picking stuff up and throwing it around. It's quite powerful.
However, it's the second part of it that makes it so fearsome and revered as one of the most cruel Kidou ever. What does it do? As long as the tornado exists, it generates SHARKS MADE OF REIATSU! AND THEY'RE ALL BLOOD RED AS WELL! AHHHH! These sharks go flying around everywhere, biting things, smashing into them, all that stuff. Oh, and they can explode as well. Isn't that nice? Needless to say, this is an exceptionally cruel and powerful use of Kidou.
This can last for up to four posts if uninterrupted, and the sharks gain ten feet in length for every hundred Reiatsu Strength the user has.]
How to use technique: [State the name and fire SHARKS EVERYWHERE! Not much more than that.
Technique Drawbacks: (Using this Kidou requires a blood sacrifice on the part of the user. Cutting their hand and sacrificing the blood will activate this technique. On top of that, it's a very, very tempermental Kidou. The user has to have complete concentration on maintaining it, so it leaves them open to attack. This counts as a "Channeling" spell, so the full effect can not be achieved unless it lasts for the entirety of the four posts. Additionally, this spell has absolutely no way to tell between friend and foe. So yeah. Reiatsu Cost as well, and a Physical Cost that gets worse as the posts maintaining it go up. This manifests as shark bites along the users arm.)
Incantation and Effect: "I invoke the fury of the God of Air and Sea! Ye that bows down to the earth shall feel the sting of the teeth! For ye that stands before I will be pulled by the wind and tooth to the churning depths! Scourge of land and sea, terror of the skies, untie your powers to bring absolute despair and ruin to those foolish enough to stand against you!"
Made By: Taien Hadohou
Technique Name: Hado #98: Red Rain
Class: 2
Technique Type: Kido
Usable By: Shinigami
Technique Element: General Reiatsu
Technique Description and Effects: Few believe that Red Rain was a tool used by the Soul King, in days of old, to maintain the balance of souls before the institution of Soul Society. Others, however, believe that Red Rain originated as a Kido for the Zero Division, but was too problematic for their purposes. Regardless of how it originated, it has ceased to be what it once was intended for, and has become a tool for mass destruction. Red Rain is, if the not one of, the greatest tools for mass destruction available to Shinigami. When the technique is activated, in the sky, high above the caster, black clouds materialize. They swirl and thunder for ten miles all around the casting, sending streaks of red lightning blazing through the air. Although ominous, that is not the key feature to this technique. The entire mass of midnight colored clouds takes the form and shape of a face. The face of a demon; blood red eyes, a snarled doglike face, fangs, and a twisting set of thorns make up the most obvious features of the face, but they are not the most prominent. The mouth of the face is completely open, past the point any jaw should be able to, and makes up most of the surface area of the cloud-faced demon. On the location where the blood summoning was used, a black stoned alter rises, similar to those used in sacrificing animals, chains included. Whatever this alter is made of, it cannot be destroyed, and it is the only thing that will be left standing after the rain ceases to fall.
At any point during its activation, the user may call upon the “rain.” From the open mouth, like drops of saliva, blood-red streaks will fall upon the location of the casting. Each one of these streaks of red is in fact a meter long spear of Reiatsu. To count how many spears there are would be nothing short of foolish and insanity. You would just as well be better off counting how many droplets of water fall when it rains. There are just too many to count. They fall straight down, no matter where gravity is pulling or where the wind is blowing. Each spear carries behind it the power of twice the Reiatsu Strength of the user – and not any other Combat Stat. For ten miles around the casting, the rain will fall for an equivalent of ten posts (or the equivalent cinematically). Those caught under the veil of destruction have nowhere to run as the rain will wash away all that it touches. Upon contact with something, a typical spear will stay lodged in whatever it hits for a few seconds, before decomposing into red Reiatsu and settling on the ground. This feature means that the landscape will be soaked with red “water,” no matter what happens. The destruction brought by Red Rain is massive; it is not the strength of each spear which is destructive, but the sheer volume of spears that are raining down. This is not a technique that was ever designed to be used on one single target; it was made to level populations and structures, indiscriminately. At the final post of Red Rain, (or moments if you are using it cinematically), the rain ceases, and red lightning strikes the ground at all locations, with a strength equivalent to three times the Reiatsu Strength of the user, destroying anything that might be left standing.
After Red Rain is used, in order to pay recompense for their sins, and the destruction that they have brought, the user is tortured alive beyond the point of endurance. No matter where the user is, whether in another realm or a far off location, chains materialize around their body, stopping their movements completely and stopping their Reiatsu. Like the alter, the chains are indestructible. These chains then transport the user back toward the alter where the technique was activated at, and pin them against the rough stone. Their body is then subjected to unimaginable spiritual and physical pain. Due to the effects of the alter, they cannot fall unconscious, and are fully awake through the ordeal. After a few hours, the alter disappears, and leaves the user raked with lacerations and openings, all in the shape of pentagons and crosses, on every inch of their body; they are literally soaked in their own blood and tears. Without at least a 3 in Pain Tolerance AND Bleeding Tolerance, they will die from the damage both mental AND physical.
How to use technique: The user must perform a blood sacrifice to activate Red Rain. They must inscribe a pentagon at the epicenter of where they want to activate the technique with their own blood. Inside of the pentagon, the user must inscribe dozens upon dozens of symbols and words, all in meticulous order. Needless to say, the process of creating the entire pentagon and symbols takes a long time to complete, or at least long enough to be completely out of place in one-to-one combat. Afterward, they pour their Reiatsu into the blood pentagon. The pentagon glows a feverish red, before shooting that very same Reiatsu into the sky, thus activating Red Rain.
Technique Drawbacks: The most notable drawback of Red Rain, is, obviously, that the caster will also be targeted by the technique. Not targeted, per say, but be caught within its wake of destruction; Red Rain is completely indescriminant The second is a massive Reiatsu cost. The time needed to perform the blood symbol for the technique means that teh user cannot safely use this technique in head-on combat, and will thus not be able to activate the technique. This takes too much time. Finally, the user is tortured for an obscene amount of time after using Red Rain, leaving any further combat impossible. If any victim of the technique waits for the torture to cease, as killing the user during the length of the torture is impossible (no easy way out for them) due to the effect of the alter, then they may kill him/her, themselves. Needless to say, the user will not be able to partake in combat once Red Rain ceases. This technique may only be used once per thread.
Incantation and Effect: Incantation has no effect on the strength of this Hado, but is needed along with the inscriptions/markings in order to activate. "Thy Lord of Destruction, quintessence of equality, and bane of existence. Open thy jaws, and let your heavenly word rain down on our souls! May the land soak red with your essence, and the blood of the judged and Innocent! All shall be washed away with your purifying fires and justice! All the Hubris! All the Pain! All the Want and Lust! May the fires of Hell quake with your might! I offer my Soul as penance, and the land around me as your offering! Now, speak, and pass judgment on the damned!"
Made By: Kazuko Shiba
Reserved?: Nope
Technique Name: [Hado #99: Kaminari Ha (Lightning Edge)]
Class: [2]
Technique Type: Kido
Technique Element: Lightning
Technique Description and Effects:
This creates one hundred blades of lightning from the hand casting. The incantation makes it two hundred. If even a single blade touches an opponent, all of the others will converge into a dragon made of hundreds of lightning bolts, and kill that person, or that group if it's a group, instantly. This is a really strong Hado that can't be blocked at all because of how strong and effective it is. It's so powerful that no one can stop it at all. Dodging is hard since the blades are all a hundred meters long. Keep in mind. UNBLOCKABLE TECHNIQUE. Regardless of reiatsu strength.
How to use technique: Thrust the palm out and cast the technique. It's pretty big, so if you spray and pray, it'll still probably hit.
Technique Drawbacks:
This numbs the entire body and covers the user in lots of burns. It's a super strong Kido that sacrifices half of the user's reiatsu and at least one thousand of it. And it causes the burns to form on them and it also causes the pain to stop almost all physical combat. It can only be used once per battle.
Incantation and Effect: Incantation doubles size of technique. ("O, Thyne of Impotent allure, draw thyself here today in the very pits of Tartarus and the glowing golden; There are six keys to seven doors, and seven levels to eight stages; There are dogs and cats of Rodi, there is the mighty god of each, and then God himself to smite you in your own feeble underdressing and vomit and snot and drool; Know yourself, you foolish thing, and do not hold back, realize only that by the stars there can be nothing but greatness; The lightning compels you, Sacrilege, Destruction, Chaos, all unite; Final, Destructive, Shattering and knowing, realize yourself and your butchery!")
Made By: Hiro Kaname